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- 20:45, 27 October 2020 Wasdennnoch talk contribs uploaded a new version of File:Icon-MDE.png
- 20:43, 27 October 2020 Wasdennnoch talk contribs uploaded a new version of File:Icon-WD2.png
- 20:41, 27 October 2020 Wasdennnoch talk contribs uploaded a new version of File:Icon-WDL.png
- 19:41, 27 October 2020 Wasdennnoch talk contribs created page WDL Modding Tools (Created page with "This is a list of tools which modders can use to edit various file formats used within Watch Dogs: Legion. TODO")
- 19:27, 27 October 2020 Wasdennnoch talk contribs created page WDL Game Files (Created page with "Watch Dogs: Legion continues to use the Big File format to store its assets, using the Big File version number 13. The file structure looks as follows (as of 2020-10-27):...")
- 19:04, 27 October 2020 Wasdennnoch talk contribs created page File:Watch-Dogs-Legion-logo.png
- 19:04, 27 October 2020 Wasdennnoch talk contribs uploaded File:Watch-Dogs-Legion-logo.png
- 17:08, 18 April 2020 Wasdennnoch talk contribs created page Template:Nowrap (Created page with "<span class="nowrap">{{{1}}}</span>")
- 01:29, 18 April 2020 Wasdennnoch talk contribs moved page File:WD2-EAC-launch-arg.png to File:WD2-EAC-launch-arg-uplay.png without leaving a redirect
- 01:29, 18 April 2020 Wasdennnoch talk contribs created page File:WD2-EAC-launch-arg.png
- 01:29, 18 April 2020 Wasdennnoch talk contribs uploaded File:WD2-EAC-launch-arg.png
- 22:33, 17 April 2020 Wasdennnoch talk contribs created page StartEntityNetHackHighlight (Created page with "Highlights an entity in the specified color in NetHack mode. Outlines can be seen through obstaces in the line of sight. This function has to be called while NetHack is disabl...")
- 20:40, 17 April 2020 Wasdennnoch talk contribs created page StopEntityNetHackHighlight (Created page with "Stops an entity from being highlighted with an outline in NetHack mode that was previously highlighted using StartEntityNetHackHighlight. == Syntax == <syntaxhighlight la...")
- 19:30, 16 April 2020 Wasdennnoch talk contribs created page StartEntityHighlight (Created page with "Outlines an entity with a chosen color. If that entity is a player and the player enters a vehicle the vehicle is highlighted instead. Outlines can be seen through obstaces in...")
- 19:25, 16 April 2020 Wasdennnoch talk contribs created page File:StartEntityHighlight-Colors.png
- 19:25, 16 April 2020 Wasdennnoch talk contribs uploaded File:StartEntityHighlight-Colors.png
- 18:59, 16 April 2020 Wasdennnoch talk contribs created page StopEntityHighlight (Created page with "Stops an entity from being highlighted with an outline that was previously highlighted using StartEntityHighlight. == Syntax == <syntaxhighlight lang="lua"> StopEntityHig...")
- 15:07, 15 April 2020 Wasdennnoch talk contribs created page SendDamageToEntity (Created page with "Sends a damage event to the specified Pawn. == Syntax == <syntaxhighlight lang="lua"> SendDamageToEntity(targetPawnId, sourceEntityId, damageType, damageAmount, damageLocatio...")
- 14:51, 15 April 2020 Wasdennnoch talk contribs created page Big File (Created page with "Dunia Engine-based titles such as the Watch Dogs series use the so-called Big File format to store most resources. A Big File comes in the form of a pair of physical files, on...")
- 14:31, 15 April 2020 Wasdennnoch talk contribs created page GetPawnIdFromPlayerId (Created page with "== Syntax == <syntaxhighlight lang="lua"> GetPawnIdFromPlayerId(playerId) </syntaxhighlight> * '''playerId''' (string): Player ID of the target player * '''Returns''' (str...")
- 14:26, 15 April 2020 Wasdennnoch talk contribs created page PutPlayerInVehicle (Created page with "Lets the specified Pawn ride a specific vehicle. == Syntax == <syntaxhighlight lang="lua"> PutPlayerInVehicle(pawnId, vehicleId) </syntaxhighlight> * '''pawnId''' (string): [...")
- 14:19, 15 April 2020 Wasdennnoch talk contribs created page ForceHackIngredient (Created page with "Hacks the specified hackable entity. Said entity doesn't have to be visible to the player or have a "Hack" interaction prompt, as long as it has a Hacking Component. == Synta...")
- 14:14, 15 April 2020 Wasdennnoch talk contribs created page StopHelicopterBhv (Created page with "Stops a behavior on a helicopter that was previously started using StartHelicopterBhv. == Syntax == <syntaxhighlight lang="lua"> StopHelicopterBhv(helicopterEntity) </syn...")
- 14:11, 15 April 2020 Wasdennnoch talk contribs created page StartHelicopterBhv (Created page with "Starts the specified behavior on a helicopter. Possible usage scenarios are letting the helicopter fly a specific path or follow a specific entity. == Syntax == <syntaxhighli...")
- 19:25, 14 April 2020 Wasdennnoch talk contribs created page GetNumberOfPlayers (Created page with "Get the number of players in the current play session. == Syntax == <syntaxhighlight lang="lua"> GetNumberOfPlayers() </syntaxhighlight> * '''Returns''' (number): Player Coun...")
- 19:23, 14 April 2020 Wasdennnoch talk contribs created page GameOver (Created page with "Plays a game over animation before reloading the last autosave. == Syntax == <syntaxhighlight lang="lua"> GameOver(playerId) </syntaxhighlight> * '''playerId''' ([[Player ID]...")
- 19:19, 14 April 2020 Wasdennnoch talk contribs created page TeleportEntity (Created page with "Set the entity position of one entity to be the same as the position of another entity. == Syntax == <syntaxhighlight lang="lua"> TeleportEntity(targetEntityId, destinationEn...")
- 19:14, 14 April 2020 Wasdennnoch talk contribs deleted page File:Testfile.png (test)
- 19:08, 14 April 2020 Wasdennnoch talk contribs created page File:Testfile.png
- 19:08, 14 April 2020 Wasdennnoch talk contribs uploaded File:Testfile.png
- 18:44, 14 April 2020 Wasdennnoch talk contribs created page GetPlayerIdFromPlayerIndex (Created page with "Returns the Player ID based on the given Player Index. == Syntax == <pre> GetPlayerIdFromPlayerIndex(playerIndex) </pre> == Example == The example below checks wheth...")
- 18:39, 14 April 2020 Wasdennnoch talk contribs created page GetLocalPlayerId (Created page with "Returns the Player ID of the local player. This is usually <code>1</code>. == Syntax == <pre> GetLocalPlayerId() </pre> == Related Pages == * GetLocalPlayerEntityId...")