User contributions
From Nomad DB
- 15:23, 6 March 2023 diff hist +41 WDL United current
- 20:45, 27 October 2020 diff hist 0 File:Icon-MDE.png Wasdennnoch uploaded a new version of File:Icon-MDE.png current
- 20:43, 27 October 2020 diff hist 0 File:Icon-WD2.png Wasdennnoch uploaded a new version of File:Icon-WD2.png current
- 20:41, 27 October 2020 diff hist 0 File:Icon-WDL.png Wasdennnoch uploaded a new version of File:Icon-WDL.png current
- 19:41, 27 October 2020 diff hist +112 N WDL Modding Tools Created page with "This is a list of tools which modders can use to edit various file formats used within Watch Dogs: Legion. TODO"
- 19:35, 27 October 2020 diff hist +498 WDL Game Files
- 19:27, 27 October 2020 diff hist +2,046 N WDL Game Files Created page with "Watch Dogs: Legion continues to use the Big File format to store its assets, using the Big File version number 13. The file structure looks as follows (as of 2020-10-27):..."
- 19:13, 27 October 2020 diff hist +40 Big File current Tag: Visual edit
- 19:10, 27 October 2020 diff hist +205 WDL Overview
- 19:04, 27 October 2020 diff hist 0 N File:Watch-Dogs-Legion-logo.png current
- 17:11, 18 April 2020 diff hist +153 WD2 ScriptHook: Troubleshooting
- 17:10, 18 April 2020 diff hist +14 Template:Nowrap current
- 17:08, 18 April 2020 diff hist +35 N Template:Nowrap Created page with "<span class="nowrap">{{{1}}}</span>"
- 17:01, 18 April 2020 diff hist +16 StartEntityNetHackHighlight
- 16:57, 18 April 2020 diff hist +174 GetLocalCameraId current
- 01:42, 18 April 2020 diff hist +490 StartEntityNetHackHighlight
- 01:31, 18 April 2020 diff hist +48 WD2 ScriptHook: Troubleshooting
- 01:29, 18 April 2020 diff hist 0 m File:WD2-EAC-launch-arg-uplay.png Wasdennnoch moved page File:WD2-EAC-launch-arg.png to File:WD2-EAC-launch-arg-uplay.png without leaving a redirect current
- 01:29, 18 April 2020 diff hist 0 N File:WD2-EAC-launch-arg-uplay.png
- 22:33, 17 April 2020 diff hist +1,711 N StartEntityNetHackHighlight Created page with "Highlights an entity in the specified color in NetHack mode. Outlines can be seen through obstaces in the line of sight. This function has to be called while NetHack is disabl..."
- 20:40, 17 April 2020 diff hist +586 N StopEntityNetHackHighlight Created page with "Stops an entity from being highlighted with an outline in NetHack mode that was previously highlighted using StartEntityNetHackHighlight. == Syntax == <syntaxhighlight la..."
- 19:30, 16 April 2020 diff hist +998 N StartEntityHighlight Created page with "Outlines an entity with a chosen color. If that entity is a player and the player enters a vehicle the vehicle is highlighted instead. Outlines can be seen through obstaces in..."
- 19:25, 16 April 2020 diff hist 0 N File:StartEntityHighlight-Colors.png current
- 18:59, 16 April 2020 diff hist +524 N StopEntityHighlight Created page with "Stops an entity from being highlighted with an outline that was previously highlighted using StartEntityHighlight. == Syntax == <syntaxhighlight lang="lua"> StopEntityHig..."
- 18:18, 16 April 2020 diff hist +115 SpawnEntityFromArchetype
- 15:19, 15 April 2020 diff hist +29 MediaWiki:Sidebar
- 15:07, 15 April 2020 diff hist +1,449 N SendDamageToEntity Created page with "Sends a damage event to the specified Pawn. == Syntax == <syntaxhighlight lang="lua"> SendDamageToEntity(targetPawnId, sourceEntityId, damageType, damageAmount, damageLocatio..."
- 14:54, 15 April 2020 diff hist +26 PutPlayerInVehicle
- 14:51, 15 April 2020 diff hist +1,474 N Big File Created page with "Dunia Engine-based titles such as the Watch Dogs series use the so-called Big File format to store most resources. A Big File comes in the form of a pair of physical files, on..."
- 14:31, 15 April 2020 diff hist +401 N GetPawnIdFromPlayerId Created page with "== Syntax == <syntaxhighlight lang="lua"> GetPawnIdFromPlayerId(playerId) </syntaxhighlight> * '''playerId''' (string): Player ID of the target player * '''Returns''' (str..."
- 14:26, 15 April 2020 diff hist +722 N PutPlayerInVehicle Created page with "Lets the specified Pawn ride a specific vehicle. == Syntax == <syntaxhighlight lang="lua"> PutPlayerInVehicle(pawnId, vehicleId) </syntaxhighlight> * '''pawnId''' (string): [..."
- 14:19, 15 April 2020 diff hist +813 N ForceHackIngredient Created page with "Hacks the specified hackable entity. Said entity doesn't have to be visible to the player or have a "Hack" interaction prompt, as long as it has a Hacking Component. == Synta..."
- 14:14, 15 April 2020 diff hist +79 StartHelicopterBhv
- 14:14, 15 April 2020 diff hist +666 N StopHelicopterBhv Created page with "Stops a behavior on a helicopter that was previously started using StartHelicopterBhv. == Syntax == <syntaxhighlight lang="lua"> StopHelicopterBhv(helicopterEntity) </syn..."
- 14:11, 15 April 2020 diff hist +1,028 N StartHelicopterBhv Created page with "Starts the specified behavior on a helicopter. Possible usage scenarios are letting the helicopter fly a specific path or follow a specific entity. == Syntax == <syntaxhighli..."
- 19:25, 14 April 2020 diff hist +528 N GetNumberOfPlayers Created page with "Get the number of players in the current play session. == Syntax == <syntaxhighlight lang="lua"> GetNumberOfPlayers() </syntaxhighlight> * '''Returns''' (number): Player Coun..." current
- 19:23, 14 April 2020 diff hist +591 N GameOver Created page with "Plays a game over animation before reloading the last autosave. == Syntax == <syntaxhighlight lang="lua"> GameOver(playerId) </syntaxhighlight> * '''playerId''' ([[Player ID]..."
- 19:19, 14 April 2020 diff hist +820 N TeleportEntity Created page with "Set the entity position of one entity to be the same as the position of another entity. == Syntax == <syntaxhighlight lang="lua"> TeleportEntity(targetEntityId, destinationEn..."
- 19:14, 14 April 2020 diff hist +32 GetLocalPlayerId
- 19:05, 14 April 2020 diff hist +45 GetLocalPlayerEntityId current
- 18:44, 14 April 2020 diff hist +688 N GetPlayerIdFromPlayerIndex Created page with "Returns the Player ID based on the given Player Index. == Syntax == <pre> GetPlayerIdFromPlayerIndex(playerIndex) </pre> == Example == The example below checks wheth..."
- 18:39, 14 April 2020 diff hist +294 N GetLocalPlayerId Created page with "Returns the Player ID of the local player. This is usually <code>1</code>. == Syntax == <pre> GetLocalPlayerId() </pre> == Related Pages == * GetLocalPlayerEntityId..."
- 18:26, 14 April 2020 diff hist +75 GetLocalPlayerEntityId
- 18:21, 14 April 2020 diff hist +650 Nomad DB