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(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)- 22:09, 2 August 2020 Jan talk contribs created page Event: Script:OnRender (Created page with "In this context, rendering onto the screen is possible. This is the only legal place to call d3d Functions. {{WD2SH:ScriptEvent}} == Usage == <syntaxhighlight lang="lua"> On...")
- 21:59, 2 August 2020 Jan talk contribs uploaded File:UISimpleTextInput.png
- 21:59, 2 August 2020 Jan talk contribs created page File:UISimpleTextInput.png
- 21:59, 2 August 2020 Jan talk contribs created page UI.SimpleTextInput (Created page with "Shows a UI dialog which allows the user to enter text. The input can be confirmed by pressing Enter, the dialog can be closed with ESC key. == Syntax == <syntaxhighlight lang...")
- 12:25, 2 August 2020 Jan talk contribs created page ScriptHook.EntityHasComponent (Created page with "Checks if the given Entity has a Entity Component. {{Warning|The component name is case-sensitive!}} If you need to get a list of components to a giv...")
- 12:11, 2 August 2020 Jan talk contribs created page ScriptHook.GetEntityComponents (Created page with "Returns a list of Entity Components of the Entity. If you only need to check for one component, consider using ScriptHook.EntityHasComponent inst...")
- 12:00, 2 August 2020 Jan talk contribs created page WD2 Entity Components (Created page with "* CEntityComponent * CBreakableActionNodeComponent * CPhysComponent * CBreakablePhysComponent * CCharacterPhysComponent * CObstacleComponent * CRigidPhysComponent * CPilotNavm...")
- 11:57, 2 August 2020 Jan talk contribs created page ScriptHook.GetEntitiesWithComponent (Created page with "Returns a list of EntityId with the given components, see WD2 Entity Components for a list of available components. This function allows to specify any number of compo...")
- 11:42, 2 August 2020 Jan talk contribs created page ScriptHook.GetEntitiesInRange (Created page with "Returns a list of EntityId with entities around a given position & range. == Syntax == <syntaxhighlight lang="lua"> ScriptHook.GetEntitiesInRange(x, y, z, range) </syntax...")
- 11:40, 2 August 2020 Jan talk contribs created page ScriptHook.GetAllEntities (Created page with "Returns all entities as a Lua table with EntityId. {{Warning|This function may return up to 8192 elements, which may impact performance.}} == Syntax == <syntaxhighlight l...")
- 14:12, 5 July 2020 DrTexx talk contribs created page WD2 Files (add watersplines.fcb to WD2 files table)
- 13:54, 5 July 2020 DrTexx talk contribs created page Wd2 useless files (entitylibrary.fcb is useless)
- 10:43, 29 April 2020 Jan talk contribs created page ScriptHook.ShowNotification (Created page with "This shows an in-game notification. ==Syntax== <syntaxhighlight lang="lua"> ScriptHook.ShowNotification(text[, duration]) </syntaxhighlight> * '''text''' (String): Text to di...") Tag: Visual edit
- 23:06, 28 April 2020 User account Introvert3D talk contribs was created by Jan talk contribs
- 21:46, 20 April 2020 Jan talk contribs created page Template:WD2SH:CurrentVersion (Created page with "1.0 (Build r99)")
- 17:08, 18 April 2020 Wasdennnoch talk contribs created page Template:Nowrap (Created page with "<span class="nowrap">{{{1}}}</span>")
- 14:33, 18 April 2020 Cobra talk contribs created page GetLocalCameraId (Created page with "Retrieves the ID of the local player's camera entity. == Syntax == <syntaxhighlight lang="lua"> GetLocalCameraId(playerEntityId) </syntaxhighlight> * '''Returns...")
- 13:29, 18 April 2020 Jan talk contribs created page ScriptHook.SetLocalPlayerNoclip (Created page with "Enables or disables Noclip-mode for the local player. {{Warning|We currently only support W/S for forward/backwards, E/Q for upwards/backwards.</br>This function '''enables/di...")
- 13:27, 18 April 2020 Jan talk contribs created page ScriptHook.HasLocalPlayerNoclip (Created page with "Checks if Noclip mode is enabled, see ScriptHook.SetLocalPlayerNoclip. == Syntax == <syntaxhighlight lang="lua"> ScriptHook.HasLocalPlayerNoclip() </syntaxhighlight> * ''...")
- 13:16, 18 April 2020 Jan talk contribs created page Contributing: Lua function (Created page with "'''This guide gives you a Template and information on how to document a Lua function correctly.''' This is the description of the function. == Syntax == <syntaxhighlight lan...")
- 13:06, 18 April 2020 Jan talk contribs deleted page Template:LuaCode (content was: "<syntaxhighlight lang="lua">{{{1}}}}</syntaxhighlight>", and the only contributor was "Jan" (talk))
- 13:06, 18 April 2020 Jan talk contribs created page Template:LuaCode (Created page with "<syntaxhighlight lang="lua">{{{1}}}}</syntaxhighlight>")
- 13:04, 18 April 2020 Jan talk contribs created page ScriptHook.RepairLocalPlayerVehicle (Created page with "If the player is sitting inside a Vehicle, this function will repair it. If not in a Vehicle, this function does nothing. {{Warning|This does not repair dead vehicles, and bug...")
- 12:50, 18 April 2020 Jan talk contribs moved page WD2 Script Hook: Virtual File System to WD2 ScriptHook: Virtual File System without leaving a redirect
- 12:45, 18 April 2020 Jan talk contribs moved page Script Hook: Virtual File System to WD2 Script Hook: Virtual File System without leaving a redirect
- 12:42, 18 April 2020 Jan talk contribs created page Script Hook: Virtual File System (Created page with "The Virtual File System (''VFS'') can be used to override original game files, without the need to repack the .fat/dat. archives. Any file you place inside data/vfs will overr...")
- 12:21, 18 April 2020 Jan talk contribs created page ScriptHook (Redirected page to WD2: ScriptHook) Tag: New redirect
- 10:36, 18 April 2020 Jan talk contribs created page Template:Warning (Created page with "<div class="warningbox">{{{1}}}</div>")
- 01:31, 18 April 2020 Jan talk contribs created page WD2 ScriptHook: Changelog (Created page with "{| class="wikitable" |- ! Build Number !! Release Data !! Changes |- | r99 || 17.04.20 || Removed some leftover assets |- | r97 || 17.04.20 || '''Initial public release''' |}")
- 01:29, 18 April 2020 Wasdennnoch talk contribs moved page File:WD2-EAC-launch-arg.png to File:WD2-EAC-launch-arg-uplay.png without leaving a redirect
- 01:29, 18 April 2020 Wasdennnoch talk contribs uploaded File:WD2-EAC-launch-arg.png
- 01:29, 18 April 2020 Wasdennnoch talk contribs created page File:WD2-EAC-launch-arg.png
- 22:33, 17 April 2020 Wasdennnoch talk contribs created page StartEntityNetHackHighlight (Created page with "Highlights an entity in the specified color in NetHack mode. Outlines can be seen through obstaces in the line of sight. This function has to be called while NetHack is disabl...")
- 20:40, 17 April 2020 Wasdennnoch talk contribs created page StopEntityNetHackHighlight (Created page with "Stops an entity from being highlighted with an outline in NetHack mode that was previously highlighted using StartEntityNetHackHighlight. == Syntax == <syntaxhighlight la...")
- 10:30, 17 April 2020 Jan talk contribs created page Event: Script:OnUpdate (Created page with "This event is called '''every frame'''. Be careful performing heavy calculations here. {{WD2SH:ScriptEvent}} == Usage == <syntaxhighlight lang="lua"> OnUpdate() </syntaxhigh...")
- 10:28, 17 April 2020 Jan talk contribs created page UISimpleMenu:IsEntryEnabled (Created page with "Checks if an Entry within an UISimpleMenu is enabled. If it is disabled, the Control will not be selectable anymore. The Up/Down controls will skip the entry. == Syntax =...")
- 10:26, 17 April 2020 Jan talk contribs created page UISimpleMenu:SetEntryEnabled (Created page with "Enables or disables an Entry from a UISimpleMenu. This works for all controls, except for the Search control. You can check whether an Entry is enab...")
- 23:06, 16 April 2020 Jan talk contribs created page UISimpleMenu:AddButton (Created page with "Adds a Button to a UISimpleMenu. == Syntax == <syntaxhighlight lang="lua"> menu:AddButton(text) menu:AddButton(text, hint[, callback]) menu:AddButton(text[, callback]) </...")
- 22:45, 16 April 2020 Jan talk contribs created page UISimpleMenu:Toggle (Created page with "Toggles a UISimpleMenu. == Syntax == == Key Binds == This function should be used for Key Binds, because it saves the menu's state. If you...")
- 22:37, 16 April 2020 Jan talk contribs created page UISimpleMenu:IsActive (Created page with "Returns whether a UISimpleMenu is active/visible or not. == Syntax == <syntaxhighlight lang="lua"> menu:IsActivate() </syntaxhighlight> == Related Pages == * UISimpleM...")
- 22:36, 16 April 2020 Jan talk contribs created page UISimpleMenu:Deactivate (Created page with "Deactivates a UISimpleMenu. If the menu is not visible, no action will be taken. You can use UISimpleMenu:IsActive to check if a menu is visible. == Syntax == <synta...")
- 22:36, 16 April 2020 Jan talk contribs created page UISimpleMenu:Activate (Created page with "Activates and shows a UISimpleMenu. If the menu is already visible, no action will be taken. You can use UISimpleMenu:IsActive to check if a menu is visible. == Synt...")
- 22:26, 16 April 2020 Jan talk contribs created page UISimpleMenu:GetTitle (Created page with "Retrieves the title of a UISimpleMenu. == Syntax == <syntaxhighlight lang="lua"> menu:GetTitle() </syntaxhighlight> * '''Returns: title''' (string) == Related Pages == *...")
- 22:26, 16 April 2020 Jan talk contribs created page UISimpleMenu:SetTitle (Created page with "Sets the title of a UISimpleMenu. == Syntax == <syntaxhighlight lang="lua"> menu:SetTitle(text) </syntaxhighlight> * '''title''' (string) Title to set == Related Pages =...")
- 22:23, 16 April 2020 Jan talk contribs created page UISimpleMenu (Redirected page to UI.SimpleMenu) Tag: New redirect
- 22:22, 16 April 2020 Jan talk contribs created page UI.SimpleMenu (Created page with "thumb|SimpleMenu from [[WD2 ScriptHook: Trainer|Trainer]] Creates a ''SimpleMenu'', an ingame menu which can be controlled by the arrow keys &...")
- 22:12, 16 April 2020 Jan talk contribs created page WD2 ScriptHook: UI (Created page with "ScriptHook aims to implement menu & UI functionality into the game. Menus and UI can be created and modified using Lua. Currently, this functionality is ver...")
- 22:09, 16 April 2020 Jan talk contribs uploaded File:SimpleMenu trainer.png
- 22:09, 16 April 2020 Jan talk contribs created page File:SimpleMenu trainer.png
- 22:04, 16 April 2020 Jan talk contribs created page Category:WD2 ScriptHook UI (Created blank page)
- 20:09, 16 April 2020 Cobra talk contribs created page SetPhysicsEnabled (Created page with "Enables or disables an entity's physics (for entities that have any type of physics component). == Syntax == <syntaxhighlight lang="lua"> SetPhysicsEnabled(targetEntityId, en...")
- 19:58, 16 April 2020 Cobra talk contribs created page GetPlayerIdFromPawnId (Created page with "Retrieves the player ID from the specified entity ID. == Syntax == <syntaxhighlight lang="lua"> GetPlayerIdFromPawnId(playerEntityId) </syntaxhighli...")
- 19:54, 16 April 2020 Cobra talk contribs created page GetReticleHitLocation (Created page with "Retrieves the position of the reticle in world space. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitLocation() </pre> * '''Returns''' (ta...")
- 19:53, 16 April 2020 Cobra talk contribs created page GetReticleHitEntity (Created page with "Retrieves the entity that is being aimed at. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitEntity() </pre> * '''Returns''' (string): En...")
- 19:45, 16 April 2020 Cobra talk contribs created page CalculateDistanceViaRoad (Created page with "Retrieves the road distance between two entities in 3D world space. == Syntax == <pre> CalculateDistanceViaRoad(entityA, entityB, maxDistanceToRoad) </pre> * '''entityA''' (...")
- 19:42, 16 April 2020 Cobra talk contribs created page GetDistance2D (Created page with "Retrieves the distance between two entities in 2D world space. == Syntax == <pre> GetDistance2D(entityA, entityB) </pre> * '''entityA''' (string): ID of the fir...")
- 19:41, 16 April 2020 Cobra talk contribs created page GetDistance3D (Created page with "Retrieves the distance between two entities in 3D world space. == Syntax == <pre> GetDistance3D(entityA, entityB) </pre> * '''entityA''' (string): ID of the fir...")
- 19:34, 16 April 2020 Cobra talk contribs created page SetDoorLockState (Created page with "Locks or unlocks the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> SetDoorLockState(doorEntityId, lockState) </sy...")
- 19:31, 16 April 2020 Cobra talk contribs created page CloseDoor (Created page with "Closes the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> CloseDoor(doorEntityId, instant) </syntaxhighlight> * ''...")
- 19:30, 16 April 2020 Wasdennnoch talk contribs created page StartEntityHighlight (Created page with "Outlines an entity with a chosen color. If that entity is a player and the player enters a vehicle the vehicle is highlighted instead. Outlines can be seen through obstaces in...")
- 19:28, 16 April 2020 Cobra talk contribs created page OpenDoor (Created page with "Opens the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> OpenDoor(doorEntityId, instant, openToMaxAngle) </syntaxh...")
- 19:25, 16 April 2020 Wasdennnoch talk contribs created page File:StartEntityHighlight-Colors.png
- 19:25, 16 April 2020 Wasdennnoch talk contribs uploaded File:StartEntityHighlight-Colors.png
- 19:19, 16 April 2020 Cobra talk contribs created page ForceVehicleStop (Created page with "Forces a player's vehicle to brake instantaneously. == Syntax == <syntaxhighlight lang="lua"> ForceVehicleStop(playerEntityId, brakeMode) </syntaxhighlight> * '''playerEntity...")
- 19:06, 16 April 2020 Cobra talk contribs created page ForceUserOutOfRC (Created page with "Forces a player to exit the currently connected remote control entity like drones or forklifts. == Syntax == <syntaxhighlight lang="lua"> ForceUserOutOfRC(userEnti...")
- 19:03, 16 April 2020 Cobra talk contribs created page ForceUserOutOfCamera (Created page with "Forces a player to exit any currently connected camera entity. == Syntax == <syntaxhighlight lang="lua"> ForceUserOutOfCamera(userEntityId) </syntaxhighlight> * ''...")
- 18:59, 16 April 2020 Wasdennnoch talk contribs created page StopEntityHighlight (Created page with "Stops an entity from being highlighted with an outline that was previously highlighted using StartEntityHighlight. == Syntax == <syntaxhighlight lang="lua"> StopEntityHig...")
- 18:52, 16 April 2020 Cobra talk contribs created page PopEnvironmentWeatherOverride (Created page with "Stops the specified weather preset within the specified fade duration. == Syntax == <syntaxhighlight lang="lua"> PopEnvironmentWeatherOverride(weatherPreset, fadeOut) </synta...")
- 18:50, 16 April 2020 Cobra talk contribs created page PushEnvironmentWeatherOverride (Created page with "Starts the specified weather preset within the specified fade duration. == Syntax == <syntaxhighlight lang="lua"> PushEnvironmentWeatherOverride(weatherPreset, fadeIn) </synt...")
- 18:31, 16 April 2020 Cobra talk contribs created page ShowCameraClippedEntity (Created page with "Unhides a previously hidden entity and any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> ShowCameraClippedEntity(entityId) </syntaxhi...")
- 18:30, 16 April 2020 Cobra talk contribs created page HideCameraClippedEntity (Created page with "Hides the specified entity and any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> HideCameraClippedEntity(entityId) </syntaxhighlight>...")
- 18:24, 16 April 2020 Cobra talk contribs created page ShowEntity (Created page with "Unhides a previously hidden entity. This does not affect any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> ShowEntity(entityId) </syn...")
- 17:44, 16 April 2020 Cobra talk contribs created page HideEntity (Created page with "Hides the specified entity. This does not affect any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> HideEntity(entityId) </syntaxhighl...")
- 14:00, 16 April 2020 Cobra talk contribs created page FelonyStartChaseObj (Created page with "Starts a chase of the specified faction on the specified pawn using custom chase parameters. == Syntax == <syntaxhighlight lang="lua"> FelonyStartCha...")
- 13:47, 16 April 2020 Cobra talk contribs created page FelonyStartChase (Created page with "Starts a systemic chase of the specified faction on the specified pawn == Syntax == <syntaxhighlight lang="lua"> FelonyStartChase(targetEntityId, felonyType, felonyL...")
- 13:18, 16 April 2020 Cobra talk contribs created page RemoveEntity (Created page with "Removes the specified entity. == Syntax == <syntaxhighlight lang="lua"> RemoveEntity(entity) </syntaxhighlight> * '''entity'' (string): ID of entity to remove....")
- 16:47, 15 April 2020 Jan talk contribs created page CSequenceManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CSequenceManager}}")
- 16:40, 15 April 2020 Jan talk contribs created page Contributing (Created page with "This wiki is still in the early stages, there is still a lot of potential and functions to be documented. If you have information about a Lua function, File formats, or any ot...")
- 16:36, 15 April 2020 Cobra talk contribs created page Affiliation (Created page with "Pawns can be ''affiliated'' to one of the game's factions. The effects of this can include a civilian being able to enter affiliated restricted zones and more....")
- 16:34, 15 April 2020 Jan talk contribs created page Template:Lua NewVersionDocumented (Created page with "= Newer Version = This Lua function seems to be '''outdated''': <pre> {{{name}}} </pre> Please have a look at '''{{{new_name}}}''' instead.")
- 16:34, 15 April 2020 Jan talk contribs created page CAIAgentManager:GetAIAgentsOfGroupFromLUA (Created page with "= Newer Version = This Lua function seems to be '''outdated''': <pre> {{{name}}} </pre> Please have a look at '''{{{new_name}}}''' instead.")
- 16:31, 15 April 2020 SpeckBomber talk contribs created page CDominoBoxResource (Created page with "<noinclude>Use CDominoBoxResource_GetInstance to get an instance of '''CDominoBoxResource'''. === Methods ===</noinclude> * CDominoBoxResource:LoadResource * CDomin...")
- 16:31, 15 April 2020 Jan talk contribs created page Template:ContributeText (Created page with "This wiki is still in the early stages, there is still a lot of potential and functions to be documented. If you have information about a Lua function, File formats, or any ot...")
- 16:30, 15 April 2020 SpeckBomber talk contribs created page CSequenceManager (Created page with "<noinclude>Use CSequenceManager_GetInstance to get an instance of '''CSequenceManager'''. === Methods ===</noinclude> * CSequenceManager:AddDominoEntity * CSequence...")
- 16:25, 15 April 2020 SpeckBomber talk contribs created page CProximityManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CProximityManager}}")
- 16:25, 15 April 2020 SpeckBomber talk contribs created page CProximityManager (Created page with "<noinclude>Use CProximityManager_GetInstance to get an instance of '''CProximityManager'''. === Methods ===</noinclude> * CProximityManager:AddLuaProximityEntry * C...")
- 16:23, 15 April 2020 SpeckBomber talk contribs created page CMusicManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CMusicManager}}")
- 16:23, 15 April 2020 SpeckBomber talk contribs created page CMusicManager (Created page with "<noinclude>Use CMusicManager_GetInstance to get an instance of '''CMusicManager'''. === Methods ===</noinclude> * CPlayMusicFromLua * CStopMusicFromLua <noinclude...")
- 16:22, 15 April 2020 SpeckBomber talk contribs created page CMovieSystem GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CMovieSystem}}")
- 16:22, 15 April 2020 SpeckBomber talk contribs created page CMovieSystem (Created page with "<noinclude>Use CMovieSystem_GetInstance to get an instance of '''CMovieSystem'''. === Methods ===</noinclude> * CMovieSystem:CommandSequence <noinclude> {{WD2SH:GameC...")
- 16:21, 15 April 2020 SpeckBomber talk contribs created page CLivingCityManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CLivingCityManager}}")
- 16:20, 15 April 2020 SpeckBomber talk contribs created page CLivingCityManager (Created page with "<noinclude>Use CLivingCityManager_GetInstance to get an instance of '''CLivingCityManager'''. === Methods ===</noinclude> * CLivingCityManager:AddLuaCLOGroupMonitor *...")
- 16:19, 15 April 2020 SpeckBomber talk contribs created page CGameplayConversationManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CGameplayConversationManager}}")
- 16:19, 15 April 2020 SpeckBomber talk contribs created page CGameplayConversationManager (Created page with "<noinclude>Use CGameplayConversationManager_GetInstance to get an instance of '''CGameplayConversationManager'''. === Methods ===</noinclude> * CGameplayConversationMan...")
- 16:17, 15 April 2020 SpeckBomber talk contribs created page CDominoTimerManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CDominoTimerManager}}")
- 16:17, 15 April 2020 Cobra talk contribs created page CAIAgentManager:GetAIAgentsOfGroupFromLUA v2 (Created page with "Retrieves the entity IDs of AI agents from the specified agent type. == Syntax == <syntaxhighlight lang="lua"> CAIAgentManager_GetInstance():GetAIAgentsOfGroupFromLUA_v2(agen...")
- 16:17, 15 April 2020 SpeckBomber talk contribs created page CDominoTimerManager (Created page with "<noinclude>Use CDominoTimerManager_GetInstance to get an instance of '''CDominoTimerManager'''. === Methods ===</noinclude> * CDominoTimerManager:CreateTimer * CDom...")
- 16:15, 15 April 2020 SpeckBomber talk contribs created page CDominoSoundManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CDominoSoundManager}}")
- 16:15, 15 April 2020 SpeckBomber talk contribs created page CDominoSoundManager (Created page with "<noinclude>Use CDominoSoundManager_GetInstance to get an instance of '''CDominoSoundManager'''. === Methods ===</noinclude> * CDominoSoundManager:PlayDialogWithSubtitle...")
- 16:13, 15 April 2020 SpeckBomber talk contribs created page CDominoSequenceManager GetInstance (Created page with "{{WD2SH:GameClass_GetInstance|name=CDominoSequenceManager}}")