Difference between revisions of "WDL Lua Functions"

From Nomad DB
Line 7: Line 7:
 
* [[StartSoundMixingFromLua]]
 
* [[StartSoundMixingFromLua]]
 
* [[StopSoundMixingFromLua]]
 
* [[StopSoundMixingFromLua]]
* [[CScriptCallbackSystem_GetInstance]]
 
* [[CDominoManager_GetInstance]]
 
* [[CDominoDelayManager_GetInstance]]
 
* [[CDominoSoundManager_GetInstance]]
 
* [[CDominoTimerManager_GetInstance]]
 
 
* [[GetInvalidEntityId]]
 
* [[GetInvalidEntityId]]
 
* [[GetLocalPlayerEntityId]]
 
* [[GetLocalPlayerEntityId]]
Line 94: Line 89:
 
* [[GetDBVariableSoundID]]
 
* [[GetDBVariableSoundID]]
 
* [[GetDBVariableLocalizationID]]
 
* [[GetDBVariableLocalizationID]]
* [[CDominoConsoleCommandManager_GetInstance]]
 
* [[CDialogManager_GetInstance]]
 
* [[CProximityManager_GetInstance]]
 
* [[CAIAgentRandomActionManager_GetInstance]]
 
* [[CLivingCityManager_GetInstance]]
 
* [[CAIAgentManager_GetInstance]]
 
* [[CGameplayConversationManager_GetInstance]]
 
* [[CBuddyAIManager_GetInstance]]
 
* [[CSequenceManager_GetInstance]]
 
 
* [[OpenMenuPage]]
 
* [[OpenMenuPage]]
 
* [[OpenMenuPage2]]
 
* [[OpenMenuPage2]]

Revision as of 15:45, 29 October 2020

This page contains a full list of Lua functions from Watch_Dogs Legion.

Comparison between WD2 and WDL Lua

Functions

Game Classes