StartEntityNetHackHighlight
From Nomad DB
Revision as of 22:33, 17 April 2020 by Wasdennnoch (talk | contribs) (Created page with "Highlights an entity in the specified color in NetHack mode. Outlines can be seen through obstaces in the line of sight. This function has to be called while NetHack is disabl...")
Highlights an entity in the specified color in NetHack mode. Outlines can be seen through obstaces in the line of sight. This function has to be called while NetHack is disabled, it won't work while NetHack is enabled. Additionally, the highlight will be removed when NetHack is disabled.
Syntax
StartEntityNetHackHighlight(entityId, colorId)
- entityId (string): The ID of the entity to be highlighted in NetHack mode
- colorId (string): The color to use for the highlight
Example
TODO
StartEntityNetHackHighlight(GetLocalPlayerEntityId(), 3)
Parameters
Colors
ID | Color |
---|---|
0, 9 | Light Gray fill, White outline |
2, 11 | White outline, fades from translucent to solid |
3, 5, 6, 12, 16 | Green fill, fades from translucent to solid |
4, 8, 13, 17 | Red fill, fizzy effect |
7, 10 | Light Gray fill, White outline, fizzy effect, fades from translucent to solid |
14, 38, 39 | Light Gray fill |
15, 24, 32, 37 | Blue fill, fades from translucent to solid |
18, 20, 21, 22 | Blue fill, translucent |
23, 25, 26, 27 | Blue fill |
28 | Red fill, fades from translucent to solid |
29, 31 | Blue-Green-ish glitching |
30, 40 | Bright Red fill |
33 | Pulsating Red Particle A-Posing Marcus on top of your Marcus |
34 | A-Posing White Marcus only visble when occluded |
35 | Golden fill |
36 | Golden fill, fades from translucent to solid |
41 | Purple fill |