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- 18:32, 9 October 2020 diff hist -4 MDE ScriptHook: Instructions →Supported Platforms & Versions
- 18:32, 9 October 2020 diff hist -34 MDE ScriptHook: Instructions →Supported Platforms & Versions
- 18:32, 9 October 2020 diff hist +61 MDE ScriptHook: Instructions →Supported Platforms & Versions
- 18:31, 9 October 2020 diff hist -254 MDE ScriptHook: Instructions →Installation
- 18:31, 9 October 2020 diff hist 0 Template:MDESH:CurrentVersion
- 18:31, 9 October 2020 diff hist +304 MDE ScriptHook: Changelog
- 22:24, 20 August 2020 diff hist +14 UI.SimpleTextInput current
- 22:22, 20 August 2020 diff hist +82 UI.SimpleTextInput Tag: Visual edit
- 11:20, 3 August 2020 diff hist 0 m Timer.Create Jan moved page Timer.Createx to Timer.Create without leaving a redirect current
- 11:20, 3 August 2020 diff hist 0 m Timer.Create Jan moved page Timer.Create to Timer.Createx without leaving a redirect
- 11:19, 3 August 2020 diff hist +64 Timer.Create
- 11:19, 3 August 2020 diff hist +649 N Timer.Simple Created page with "Creates a simple unnamed Timer which is executed once after the time has elapsed. == Syntax == <syntaxhighlight lang="lua"> timer.Simple(duration, callback[, ...]) </syntaxhi..." current
- 11:17, 3 August 2020 diff hist +346 N Timer.RemoveIfExists Created page with "Safely removes a named timer which was created by timer.Create. This function does not work with simple timers. == Syntax == <syntaxhighlight lang="lua"> timer.RemoveIfEx..." current
- 11:16, 3 August 2020 diff hist +6 Timer.Remove current
- 11:15, 3 August 2020 diff hist +572 N Timer.Remove Created page with "Removes a named timer which was created by timer.Create. This function does not work with simple timers. {{Warning|This function causes an error if a timer with the given..."
- 11:11, 3 August 2020 diff hist +1,204 N Timer.Create Created page with "Creates a Timer, which executes a callback after the time has elapsed. The timer can also function as an interval, meaning that the callback is invoked multiple times or indef..."
- 22:36, 2 August 2020 diff hist +970 N D3d.World2Screen Created page with "Translates 3d-world coordinates to 2d-coordinates on the screen. {{Warning|This function can only be called from inside OnRender event!}} ==Syntax..."
- 22:32, 2 August 2020 diff hist +8 ScriptHook: Rendering →Basic Functions Tag: Visual edit
- 22:26, 2 August 2020 diff hist +3 Event: Script:OnRender
- 22:25, 2 August 2020 diff hist +117 Event: Script:OnRender
- 22:24, 2 August 2020 diff hist +31 ScriptHook: Script →Guides
- 22:23, 2 August 2020 diff hist +28 ScriptHook: Rendering
- 22:23, 2 August 2020 diff hist +31 WD2 ScriptHook: Events
- 22:21, 2 August 2020 diff hist +619 N D3d.DrawRect Created page with "Draws a rectangle on the screen. The color is set using d3d.SetColor. {{Warning|This function can only be called from inside OnRender event!}}..."
- 22:20, 2 August 2020 diff hist +7 D3d.MeasureText →Related Pages Tag: Visual edit
- 22:19, 2 August 2020 diff hist +936 N D3d.MeasureText Created page with "Returns the measurements (width, height) of a text string. Font is set using d3d.SetFont. The measurements can be used to align text (like centering) within rectangles. {..."
- 22:17, 2 August 2020 diff hist +796 N D3d.DrawText Created page with "Draws text onto the screen at the given position. Font is set using d3d.SetFont and the text color in d3d.SetColor. If you want to measure the text size before renderi..."
- 22:14, 2 August 2020 diff hist +466 N D3d.SetFont Created page with "Sets the current font for any text rendering or measurements. {{Warning|This function can only be called from inside OnRender event!}} == Syntax =..."
- 22:13, 2 August 2020 diff hist -1 D3d.SetColor
- 22:13, 2 August 2020 diff hist +423 N D3d.SetColor Created page with "Sets the current rendering color for shapes and text. {{Warning: This function can only be called from inside OnRender event!}} == Syntax == <synt..."
- 22:11, 2 August 2020 diff hist +517 N ScriptHook: Rendering Created page with "With ScriptHook 1.2, it is possible to render custom shapes and text onto the screen. For this purpose, ScriptHook provides ''d3d'' functions which can be called from inside t..." Tag: Visual edit
- 22:09, 2 August 2020 diff hist +287 N Event: Script:OnRender Created page with "In this context, rendering onto the screen is possible. This is the only legal place to call d3d Functions. {{WD2SH:ScriptEvent}} == Usage == <syntaxhighlight lang="lua"> On..."
- 22:06, 2 August 2020 diff hist +73 UI.SimpleMenu Tag: Visual edit
- 22:06, 2 August 2020 diff hist +29 ScriptHook: UI Tag: Visual edit
- 22:05, 2 August 2020 diff hist +334 ScriptHook: UI Tag: Visual edit
- 22:02, 2 August 2020 diff hist +130 WD2 ScriptHook: Events Tag: Visual edit
- 22:00, 2 August 2020 diff hist +29 UI.SimpleTextInput Tag: Visual edit
- 21:59, 2 August 2020 diff hist 0 N File:UISimpleTextInput.png current
- 21:59, 2 August 2020 diff hist +870 N UI.SimpleTextInput Created page with "Shows a UI dialog which allows the user to enter text. The input can be confirmed by pressing Enter, the dialog can be closed with ESC key. == Syntax == <syntaxhighlight lang..."
- 21:55, 2 August 2020 diff hist +24 WD2 ScriptHook: Lua Functions
- 12:25, 2 August 2020 diff hist +526 N ScriptHook.EntityHasComponent Created page with "Checks if the given Entity has a Entity Component. {{Warning|The component name is case-sensitive!}} If you need to get a list of components to a giv..." current
- 12:11, 2 August 2020 diff hist +458 N ScriptHook.GetEntityComponents Created page with "Returns a list of Entity Components of the Entity. If you only need to check for one component, consider using ScriptHook.EntityHasComponent inst..." current
- 12:08, 2 August 2020 diff hist +213 WD2 ScriptHook: Lua Functions Tag: Visual edit
- 12:06, 2 August 2020 diff hist -417 WD2 Entity Components current Tag: Visual edit
- 12:00, 2 August 2020 diff hist +12,060 N WD2 Entity Components Created page with "* CEntityComponent * CBreakableActionNodeComponent * CPhysComponent * CBreakablePhysComponent * CCharacterPhysComponent * CObstacleComponent * CRigidPhysComponent * CPilotNavm..."
- 11:57, 2 August 2020 diff hist +1,600 N ScriptHook.GetEntitiesWithComponent Created page with "Returns a list of EntityId with the given components, see WD2 Entity Components for a list of available components. This function allows to specify any number of compo..." current
- 11:43, 2 August 2020 diff hist 0 ScriptHook.GetEntitiesInRange current
- 11:42, 2 August 2020 diff hist +798 N ScriptHook.GetEntitiesInRange Created page with "Returns a list of EntityId with entities around a given position & range. == Syntax == <syntaxhighlight lang="lua"> ScriptHook.GetEntitiesInRange(x, y, z, range) </syntax..."
- 11:40, 2 August 2020 diff hist +403 N ScriptHook.GetAllEntities Created page with "Returns all entities as a Lua table with EntityId. {{Warning|This function may return up to 8192 elements, which may impact performance.}} == Syntax == <syntaxhighlight l..."
- 20:36, 3 May 2020 diff hist -2 Template:WD2SH:CurrentVersion