User contributions
From Nomad DB
- 20:43, 17 October 2020 diff hist 0 MDE Scripting: SetWeatherSet
- 20:42, 17 October 2020 diff hist 0 MDE Scripting: GetWeaponNameFromID
- 20:41, 17 October 2020 diff hist +21 MDE Scripting: GetCurrentSeasonID
- 20:40, 17 October 2020 diff hist +46 MDE Scripting: GetActivePlayer
- 20:39, 17 October 2020 diff hist 0 MDE Scripting: FaderFadeOut
- 20:38, 17 October 2020 diff hist +1 MDE Scripting: FaderFadeIn
- 20:37, 17 October 2020 diff hist -27 MDE Scripting: FaderFadeOut
- 20:37, 17 October 2020 diff hist -29 MDE Scripting: FaderFadeIn
- 20:35, 17 October 2020 diff hist +864 MDE Scripting: Districts
- 20:33, 17 October 2020 diff hist +49 MDE Scripting: GetWeaponNameFromID
- 20:32, 17 October 2020 diff hist +22 MDE Scripting: GetCurrentWeatherSetName
- 20:31, 17 October 2020 diff hist +49 MDE Scripting: CityGetActiveName
- 20:30, 17 October 2020 diff hist +336 MDE Scripting: Seasons
- 20:28, 17 October 2020 diff hist +28 MDE Scripting: GetCurrentWeatherSetName →Returns
- 20:27, 17 October 2020 diff hist +28 MDE Scripting: FaderFadeOut →Parameters
- 20:27, 17 October 2020 diff hist +28 MDE Scripting: FaderFadeIn →Parameters
- 20:27, 17 October 2020 diff hist +28 MDE Scripting: GetCurrentSeasonID →Returns
- 20:22, 17 October 2020 diff hist +1 MDE Scripting: CloseSeason
- 20:22, 17 October 2020 diff hist +778 N MDE Scripting: GetCurrentSeasonID Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.traffic:GetCurrentSeasonID()</syntaxhighlight> |- !Module |Traffic |- !L..."
- 20:18, 17 October 2020 diff hist +732 N MDE Scripting: CloseSeason Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.traffic:CloseSeason()</syntaxhighlight> |- !Module |Traffic |- !Library..."
- 20:16, 17 October 2020 diff hist 0 MDE Scripting: CityGetActiveName
- 20:09, 17 October 2020 diff hist +159 MDE Scripting: Seasons
- 20:07, 17 October 2020 diff hist +36 MDE Scripting: Lua Resources
- 20:07, 17 October 2020 diff hist +327 N MDE Scripting: Seasons Created page with "{| class="wikitable sortable" width="100%" |- ! ID ! Description |- | -1 | No season |- | 1 | Year 1930 |- | 2 | Year 1932 |- | 3 | Year 1933 |- | 4 | Year 1935 |- | 5 | Year..."
- 20:04, 17 October 2020 diff hist +101 MDE Scripting: Districts
- 18:31, 17 October 2020 diff hist +595 MDE Scripting: Districts
- 18:23, 17 October 2020 diff hist +84 MDE Scripting: Districts
- 05:16, 17 October 2020 diff hist +3 MDE Scripting: Snippets
- 05:16, 17 October 2020 diff hist +4 MDE Scripting: Snippets Tag: Visual edit
- 05:14, 17 October 2020 diff hist +2 MDE Scripting →Game Scripting
- 05:12, 17 October 2020 diff hist +1,858 MDE Scripting: Components
- 05:03, 17 October 2020 diff hist +42 MDE Scripting: Lua Resources
- 05:01, 17 October 2020 diff hist -47 MDE Scripting: Lua Classes
- 05:01, 17 October 2020 diff hist +133 N MDE Scripting: Components Created page with "*C_KitComponent *C_RuntimeMotorcycleComponent * WIP"
- 04:55, 17 October 2020 diff hist +75 MDE Scripting: Snippets
- 04:53, 17 October 2020 diff hist +641 MDE Scripting: Entities →Vehicle
- 04:44, 17 October 2020 diff hist +572 MDE Scripting: Snippets
- 04:34, 17 October 2020 diff hist +3,200 MDE Scripting: Entities →Motorcycle
- 04:28, 17 October 2020 diff hist +3,721 N MDE Scripting: C RuntimeMotorcycleComponent Created page with "*C_RuntimeMotorcycleComponent:AddNavModePathWaypoint *MDE Scripting: CreateController|C_RuntimeMotorcycleComponent:CreateController..."
- 04:21, 17 October 2020 diff hist +79 MDE Scripting: Lua Classes
- 04:15, 17 October 2020 diff hist +2,603 MDE Scripting: Entities →Common
- 04:11, 17 October 2020 diff hist +129 MDE Scripting: Entities →Common
- 04:04, 17 October 2020 diff hist +3,641 N MDE Scripting: C SceneObjectLuaWrapper Created page with "*C_SceneObjectLuaWrapper:Activate *C_SceneObjectLuaWrapper:AddComponent *MDE Scripting: AddTag|C_SceneObjectLuaWr..."
- 03:56, 17 October 2020 diff hist +33 MDE Scripting: C HashName
- 03:52, 17 October 2020 diff hist +69 MDE Scripting: Lua Classes
- 03:50, 17 October 2020 diff hist +1 MDE Scripting: Snippets
- 03:50, 17 October 2020 diff hist -236 MDE Scripting: Snippets →Get the Player's current Vehicle entity
- 03:21, 17 October 2020 diff hist +4 MDE Scripting: Weather Sets
- 03:20, 17 October 2020 diff hist +106 MDE Scripting: SetWeatherSet
- 03:20, 17 October 2020 diff hist +78 MDE Scripting: GetCurrentWeatherSetName →Description
- 03:18, 17 October 2020 diff hist +845 N MDE Scripting: GetCurrentWeatherSetName Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.gfx:GetCurrentWeatherSetName()</syntaxhighlight> |- !Module |GFX |- !Library..."
- 03:13, 17 October 2020 diff hist +184 MDE Scripting: Weather Sets
- 03:09, 17 October 2020 diff hist -62 MDE Scripting: FaderFadeOut
- 03:09, 17 October 2020 diff hist -62 MDE Scripting: FaderFadeIn
- 03:08, 17 October 2020 diff hist -6 MDE Scripting: SetWeatherSet →Examples Tag: Visual edit
- 03:08, 17 October 2020 diff hist +1,017 N MDE Scripting: SetWeatherSet Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.gfx:SetWeatherSet(string weatherSetName, number unk2, number unk3)</syntaxhighlight> |- !Module |MDE Scripting..."
- 02:56, 17 October 2020 diff hist -10 MDE Scripting: Lua Resources
- 02:55, 17 October 2020 diff hist -5 MDE Scripting: Weather Sets
- 02:54, 17 October 2020 diff hist 0 m MDE Scripting: Weather Sets Deewarz moved page MDE Scripting: Weather Templates to MDE Scripting: Weather Sets
- 02:54, 17 October 2020 diff hist +41 N MDE Scripting: Weather Templates Deewarz moved page MDE Scripting: Weather Templates to MDE Scripting: Weather Sets current Tag: New redirect
- 02:44, 17 October 2020 diff hist +784 N MDE Scripting: CityGetActiveName Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.director:CityGetActiveName()</syntaxhighlight> |- !Module |Director |-..."
- 02:17, 16 October 2020 diff hist +501 MDE Scripting: Entities
- 02:15, 16 October 2020 diff hist +51 MDE Scripting →ScriptHook
- 02:12, 16 October 2020 diff hist +1,395 N MDE Scripting: Snippets Created page with "== Get the Player entity == <syntaxhighlight lang="lua"> local Player = game.game:GetActivePlayer() </syntaxhighlight> * MDE Scripting: G..."
- 01:59, 16 October 2020 diff hist +39 N MDE Scripting: string.tohash Redirected page to MDE Scripting: ToHashName current Tags: New redirect Visual edit
- 01:59, 16 October 2020 diff hist +39 N MDE Scripting: tohashname Redirected page to MDE Scripting: ToHashName current Tags: New redirect Visual edit
- 01:58, 16 October 2020 diff hist +91 MDE Scripting: Miscs functions
- 01:53, 16 October 2020 diff hist +481 N MDE Scripting: Districts Created page with "{| class="wikitable sortable" width="100%" |- ! Name ! Description |- | district_01_chinatown | Chinatown |- | district_02_little_italy | Little Italy |- | district_03_works..."
- 01:46, 16 October 2020 diff hist +41 MDE Scripting: Lua Resources
- 01:44, 16 October 2020 diff hist +70 MDE Scripting: Lua Classes
- 01:44, 16 October 2020 diff hist +43 MDE Scripting: Lua Classes
- 01:43, 16 October 2020 diff hist +70 MDE Scripting: C HashName
- 01:42, 16 October 2020 diff hist +41 MDE Scripting: C HashName Tag: Visual edit
- 01:42, 16 October 2020 diff hist +126 N MDE Scripting: C HashName Created page with "* GetHashString * IsCleared * IsEqual"
- 01:41, 16 October 2020 diff hist +1,389 N MDE Scripting: ToHashName Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.game:ToHashName(string stringValue)</syntaxhighlight> |- !Module |Game |- !..."
- 01:24, 16 October 2020 diff hist -13 MDE Scripting: GetActivePlayer
- 01:22, 16 October 2020 diff hist +2 MDE Scripting: GetActivePlayer
- 01:20, 16 October 2020 diff hist -24 MDE Scripting: FaderFadeOut
- 01:20, 16 October 2020 diff hist -23 MDE Scripting: FaderFadeIn
- 01:18, 16 October 2020 diff hist +1 MDE Scripting: GetWeaponNameFromID →Example
- 01:18, 16 October 2020 diff hist -25 MDE Scripting: GetWeaponNameFromID →Example
- 01:14, 16 October 2020 diff hist +44 N MDE Scripting: getp Redirected page to MDE Scripting: GetActivePlayer current Tags: New redirect Visual edit
- 01:13, 16 October 2020 diff hist +10 MDE Scripting: Lua Functions
- 01:12, 16 October 2020 diff hist +168 N MDE Scripting: Miscs functions Created page with "*carpls *getp Category:MDE Category:MDE Scripting Category:MDE Functions Category:MDE Miscs functions"
- 01:11, 16 October 2020 diff hist +70 MDE Scripting: Lua Functions
- 01:06, 16 October 2020 diff hist +104 MDE Scripting: GetActivePlayer Tag: Visual edit
- 00:19, 16 October 2020 diff hist +38 MDE Scripting: GetActivePlayer →Returns
- 00:12, 16 October 2020 diff hist -1 MDE Scripting: GetActivePlayer →Returns
- 00:12, 16 October 2020 diff hist +29 MDE Scripting: GetActivePlayer
- 00:01, 16 October 2020 diff hist +9 MDE Scripting: GetActivePlayer →Returns Tag: Visual edit
- 00:00, 16 October 2020 diff hist +820 N MDE Scripting: GetActivePlayer Created page with "{| class="wikitable" !Syntax |<syntaxhighlight lang="lua">game.game:GetActivePlayer()</syntaxhighlight> |- !Module |Game |- !Library |MD..."
- 23:58, 15 October 2020 diff hist -6 MDE Scripting: GetWeaponNameFromID →Description Tag: Visual edit
- 23:56, 15 October 2020 diff hist +4 MDE Scripting: GetWeaponNameFromID
- 23:06, 15 October 2020 diff hist -1 MDE Scripting: Entities →Player
- 23:05, 15 October 2020 diff hist -2 MDE Scripting: Entities →= Human Tag: Visual edit
- 23:05, 15 October 2020 diff hist +37 MDE Scripting: Entities →Player Tag: Visual edit
- 23:05, 15 October 2020 diff hist +201 N MDE Scripting: Entities Created page with "== Common == * WIP === Human == * WIP == Player == {| class="wikitable" !Entity |local player = game.game:GetActivePlayer() |} * WIP == Vehicle == * WIP == Car == * WI..."
- 21:57, 12 October 2020 diff hist +7 ScriptHook: Console
- 21:55, 12 October 2020 diff hist 0 WD2 ScriptHook: config.json →ScriptHook current
- 21:54, 12 October 2020 diff hist 0 WD2 ScriptHook: config.json →scriptHook