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  • [[Category:WD2 Script Events]] [[Category:WDL Script Events]]
    539 bytes (77 words) - 15:59, 25 September 2021
  • function script:OnUpdate(time, dt) ===MDE & WD2===
    505 bytes (66 words) - 23:05, 17 April 2021
  • Every [[WD2 ScriptHook: Script|Script]] has its own ''Script Table''. It returns a '''Lua table''' that can be used for two things: # Storing variables for the Script
    1 KB (183 words) - 20:31, 9 November 2020
  • Every [[WDL ScriptHook: Script|Script]] has its own ''Script Table''. It returns a '''Lua table''' that can be used for the following th # Storing variables for the Script
    2 KB (204 words) - 11:33, 15 April 2021
  • Every [[MDE ScriptHook: Script|Script]] has its own ''Script Table''. It returns a '''Lua table''' that can be used for two things: # Storing variables for the Script
    2 KB (287 words) - 20:31, 9 November 2020
  • This page documents notable Lua changes from [[MDE ScriptHook]] from version 1.0 upwards. === Events ===
    1 KB (140 words) - 20:05, 8 October 2021
  • A Script is a collection of Lua scripts that are loaded by ScriptHook. Scripts are l If you have used WD2 or MDE ScriptHook, check out the list of '''[[WDL Scripting Changes|notable Script
    2 KB (265 words) - 09:44, 5 May 2021
  • ...inject custom Lua scripts into '''Watch_Dogs Legion''' using [[ScriptHook: Script|Scripts]]. This overview contains important resources to get started with d '''If you have used WD2 or MDE ScriptHook, check out the list of [[WDL Scripting Changes|notable ScriptHoo
    1 KB (144 words) - 16:54, 28 June 2022
  • ...ScriptHook|Watch Dogs Legion ScriptHook]] uses the same framework as WD2 & MDE ScriptHook. However, there are notable Lua changes compared to their old co * [[Event: Script:OnRenderImGui]]
    4 KB (383 words) - 19:06, 19 December 2021