Difference between revisions of "WDL ScriptHook: Lua Functions"

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{{Page_WDL}}
 
{{Page_WDL}}
 
[[WDL ScriptHook|ScriptHook]] registers custom [[Lua]] functions to the game's scripting system. These functions extend the [[WDL Lua Functions|built-in Lua functions]] and [[WDL Lua Classes|Game classes]] and provide additional functionality.
 
[[WDL ScriptHook|ScriptHook]] registers custom [[Lua]] functions to the game's scripting system. These functions extend the [[WDL Lua Functions|built-in Lua functions]] and [[WDL Lua Classes|Game classes]] and provide additional functionality.
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'''If you have used WD2 or MDE ScriptHook, check out the list of [[WDL Scripting Changes|notable ScriptHook changes for Legion]]'''.
  
 
==Generic==
 
==Generic==
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*[[ScriptHook.SetLocalPlayerNoclip]]
 
*[[ScriptHook.SetLocalPlayerNoclip]]
 
*[[ScriptHook.HasLocalPlayerNoclip]]
 
*[[ScriptHook.HasLocalPlayerNoclip]]
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*[[ScriptHook.SetNoclipSpeeds]]
  
 
===Entity===
 
===Entity===
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*[[ScriptHook.EntityHasComponent]]
 
*[[ScriptHook.EntityHasComponent]]
 
*[[ScriptHook.GetEntityClassName]]
 
*[[ScriptHook.GetEntityClassName]]
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*[[ScriptHook.SetEntityIsStatic]]
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*[[ScriptHook.SetEntityIsPersistent]]
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*[[ScriptHook.SetEntityPoolClearOnUnused]]
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*[[ScriptHook.SetEntityIsPoolable]]
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*[[ScriptHook.SetEntityPhysicsEnabled]]
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*[[ScriptHook.SetEntityIsVisible]]
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* [[ScriptHook.GetEntityAABB]]
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* [[ScriptHook.GetEntityLocalAABB]]
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* [[ScriptHook.HasEntityUserLocalBBox]]
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* [[ScriptHook.RemoteEntity]]
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* [[ScriptHook.IsEntityLoaded]]
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* [[ScriptHook.IsEntityInitialized]]
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* [[ScriptHook.IsEntityAddedToWorld]]
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* [[ScriptHook.IsEntityMoving]]
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* [[ScriptHook.IsEntityShuttingDown]],
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* [[ScriptHook.IsEntitySleeping]]
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* [[ScriptHook.SetEntitySleep]]
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* [[ScriptHook.SetEntityIsVisible]]
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* [[ScriptHook.IsEntityVisible]]
  
 
===Vehicle===
 
===Vehicle===
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===Game===
 
===Game===
  
*[[ScriptHook.ToggleWorldSpawner]]
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*[[ScriptHook.SetWorldSpawnerEnabled]]
 
*[[ScriptHook.IsWorldSpawnerEnabled]]
 
*[[ScriptHook.IsWorldSpawnerEnabled]]
*[[ScriptHook.ToggleWorldImpostor]]
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*[[ScriptHook.SetWorldImpostorEnabled]]
 
*[[ScriptHook.IsWorldImpostorEnabled]]
 
*[[ScriptHook.IsWorldImpostorEnabled]]
  
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*[[ScriptHook.SetLocalPlayerFreeCamera]]
 
*[[ScriptHook.SetLocalPlayerFreeCamera]]
 
*[[ScriptHook.HasLocalPlayerFreeCamera]]
 
*[[ScriptHook.HasLocalPlayerFreeCamera]]
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*[[ScriptHook.SetFreeCameraSpeeds]]
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*[[ScriptHook.GetCameraLookAt]]
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*[[ScriptHook.IsHudElementVisible]]
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*[[ScriptHook.SetHudElementVisible]]
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===Felony===
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* [[ScriptHook.SetFelonySystemEnabled]], [[ScriptHook.IsFelonySystemEnabled]]
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* [[ScriptHook.StartFelonySearch]]
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* [[ScriptHook.SetFelonyHeatLevel]], [[ScriptHook.ClearFelonyHeatLevel]]
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===Environment===
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* [[ScriptHook.GetTimeShiftTargetTime]], [[ScriptHook.StartTimeShiftTransition]]
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* [[ScriptHook.SetVehicleMaterialOverride]]
  
 
==Utility==
 
==Utility==

Latest revision as of 19:05, 5 May 2021

ScriptHook registers custom Lua functions to the game's scripting system. These functions extend the built-in Lua functions and Game classes and provide additional functionality.

If you have used WD2 or MDE ScriptHook, check out the list of notable ScriptHook changes for Legion.

Generic

Script

UI

Game Functions

Player

Entity

Vehicle

Game

Camera

Felony

Environment

Utility

timer