Difference between revisions of "WDL Game Files"
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Wasdennnoch (talk | contribs) (Created page with "Watch Dogs: Legion continues to use the Big File format to store its assets, using the Big File version number 13. The file structure looks as follows (as of 2020-10-27):...") |
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Watch Dogs: Legion continues to use the [[Big File]] format to store its assets, using the Big File version number 13. | Watch Dogs: Legion continues to use the [[Big File]] format to store its assets, using the Big File version number 13. | ||
− | The file structure looks as follows (as of 2020-10-27): | + | Inside those archives are further files in various different formats: |
+ | |||
+ | {| class="wikitable" | ||
+ | ! Extension | ||
+ | ! Description | ||
+ | |- | ||
+ | | .xbt | ||
+ | | Textures | ||
+ | |- | ||
+ | | .xbg | ||
+ | | Models | ||
+ | |- | ||
+ | | .mab | ||
+ | | Animations | ||
+ | |- | ||
+ | | .skeleton | ||
+ | | Skeletons | ||
+ | |- | ||
+ | | .hkx | ||
+ | | Physics | ||
+ | |- | ||
+ | | .material.bin | ||
+ | | Materials | ||
+ | |- | ||
+ | | .bik | ||
+ | | Videos | ||
+ | |- | ||
+ | | .cseq | ||
+ | | Sequences | ||
+ | |- | ||
+ | | .sdat, .sdlr, .sdhr | ||
+ | | Terrain Sectors | ||
+ | |- | ||
+ | | .lib, .obj, .fcb | ||
+ | | Libraries | ||
+ | |- | ||
+ | | wlu_*.data.fcb | ||
+ | | World Loading Units | ||
+ | |- | ||
+ | | .dpax | ||
+ | | Facial Animations | ||
+ | |- | ||
+ | | .move.bin | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | The file structure of the Big File Archives looks as follows (as of 2020-10-27): | ||
<pre> | <pre> |
Revision as of 19:35, 27 October 2020
Watch Dogs: Legion continues to use the Big File format to store its assets, using the Big File version number 13.
Inside those archives are further files in various different formats:
Extension | Description |
---|---|
.xbt | Textures |
.xbg | Models |
.mab | Animations |
.skeleton | Skeletons |
.hkx | Physics |
.material.bin | Materials |
.bik | Videos |
.cseq | Sequences |
.sdat, .sdlr, .sdhr | Terrain Sectors |
.lib, .obj, .fcb | Libraries |
wlu_*.data.fcb | World Loading Units |
.dpax | Facial Animations |
.move.bin |
The file structure of the Big File Archives looks as follows (as of 2020-10-27):
Watch Dogs Legion +---data_win64 | | common.dat | 1.7 GB | | common.fat | 682 KB | | commonengine.dat | 101 KB | | commonengine.fat | 1 KB | | patch.dat | 1.4 GB | | patch.fat | 630 KB | | patch_english.dat | 21.2 KB | | patch_english.fat | 6 KB | | shadersobj.dat | 2.2 GB | | shadersobj.fat | 3.3 MB | | skuconfig.dat | 2 KB | | sound.dat | 296 MB | | sound.fat | 4 KB | | sound_english.dat | 0 Bytes | | sound_english.fat | 1 KB | | videos.dat | 11 GB | | videos.fat | 6 KB | | videos_ultra.dat | 3.6 GB | | videos_ultra.fat | 1 KB | | | \---worlds | \---london | london.dat | 7.3 GB | london.fat | 3 MB | london_cache.dat | 269 MB | london_cache.fat | 595 KB | london_english.dat | 278 MB | london_english.fat | 2.7 MB | london_hires.dat | 5 GB | london_hires.fat | 943 KB | london_preload.dat | 740 MB | london_preload.fat | 1.8 MB | london_sound.dat | 5.1 GB | london_sound.fat | 124 KB | london_sound_english.dat | 4.3 GB | london_sound_english.fat | 2.3 KB | london_ultra.dat | 12 GB | london_ultra.fat | 272 KB