Difference between revisions of "WD2 Scripting"
From Nomad DB
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− | Using [[WD2 ScriptHook]], you can inject custom Lua scripts into | + | Using [[WD2 ScriptHook]], you can inject custom Lua scripts into '''Watch_Dogs 2''' using [[ScriptHook: Script|Scripts]]. This overview contains important resources to get started with development. |
== Development Resources == | == Development Resources == |
Revision as of 13:26, 6 October 2020
Using WD2 ScriptHook, you can inject custom Lua scripts into Watch_Dogs 2 using Scripts. This overview contains important resources to get started with development.
Contents
Development Resources
Links
- List of all Lua functions or Documented functions only
- WD2 ScriptHook: Lua Functions
Concepts
Categories
Script Hook
- ScriptHook: Script
- ScriptHook.ShowNotification
- WD2 ScriptHook: Changelog
- WD2 ScriptHook: Virtual File System
- UI.SimpleMenu
- WD2 ScriptHook: Events
- WD2 ScriptHook: Trainer
- WD2 ScriptHook
Wiki Contributions
This wiki is still in the early stages, there is still a lot of potential and functions to be documented. If you have information about a Lua function, File formats, or any other information about the Game's inner workings, we would love community contributions! Read more about Contributing.