Difference between revisions of "WD2 ScriptHook: config.json"
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(Created page with "The ''config.json'' is used to enable/disable and configure options for the ScriptHook. == Options == === core === * '''core.win32Console''' (boolean) Enables/Disables a...") |
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The ''config.json'' is used to enable/disable and configure options for the [[ScriptHook]]. | The ''config.json'' is used to enable/disable and configure options for the [[ScriptHook]]. | ||
− | + | = Options = | |
− | + | == core == | |
* '''core.win32Console''' (boolean) Enables/Disables a Console window | * '''core.win32Console''' (boolean) Enables/Disables a Console window | ||
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* '''core.paths''' -- Do not use -- | * '''core.paths''' -- Do not use -- | ||
− | + | == game == | |
Manages game-specific features. | Manages game-specific features. | ||
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'''game.disableDistrictChangeUINotification''' (boolean) Enables/Disables "Distrinct Changed" Notification ingame | '''game.disableDistrictChangeUINotification''' (boolean) Enables/Disables "Distrinct Changed" Notification ingame | ||
− | + | == scriptHook == | |
[[ScriptHook]]-specific features. | [[ScriptHook]]-specific features. | ||
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'''scriptHook.d3d11DebugFlag''' -- Do not use -- | '''scriptHook.d3d11DebugFlag''' -- Do not use -- | ||
− | + | = Default config.json = | |
<pre> | <pre> | ||
{ | { | ||
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</pre> | </pre> | ||
− | + | = Related Pages = | |
* [[ScriptHook]] | * [[ScriptHook]] |
Revision as of 18:25, 14 April 2020
The config.json is used to enable/disable and configure options for the ScriptHook.
Options
core
- core.win32Console (boolean) Enables/Disables a Console window
- core.console.key (Key: integer or string) Key Binding for ingame Console
- core.console.lineLimit (integer) Maximum amount of lines
- core.paths -- Do not use --
game
Manages game-specific features.
game.skipIntro (boolean) Enables/Disables the startup videos
game.discordRichPresence (boolean) Enables/Disables Game status display within Discord
game.disableDistrictChangeUINotification (boolean) Enables/Disables "Distrinct Changed" Notification ingame
scriptHook
ScriptHook-specific features.
scriptHook.enableAutoRefresh (boolean) Enables/Disables automatic reloading of Scripts when the underlying files are modified.
scriptHook.d3d11DebugFlag -- Do not use --
Default config.json
{ "core": { "win32Console": false, "console": { "key": "F1", "lineLimit": 150 }, "paths": { "vfs": "data/vfs", "lua": "data/scripts", "lua_main": "data/lua/main.lua", "versions": "data" } }, "game": { "skipIntro": true, "discordRichPresence": true, "disableDistrictChangeUINotification": true }, "scriptHook": { "enableAutoRefresh": true, "d3d11DebugFlag": true } }