Difference between revisions of "WD2 ScriptHook: config.json"
From Nomad DB
m (Jan moved page ScriptHook: config.json to WD2 ScriptHook: config.json without leaving a redirect) |
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== core == | == core == | ||
* '''core.win32Console''' (boolean) Enables/Disables a Console window | * '''core.win32Console''' (boolean) Enables/Disables a Console window | ||
+ | |||
+ | * '''core.crashDumpsEnabled''' (boolean) Enables/Disables our Crash Reporter | ||
* '''core.console.key''' (Key: integer or string) Key Binding for ingame Console | * '''core.console.key''' (Key: integer or string) Key Binding for ingame Console | ||
Line 32: | Line 34: | ||
"core": { | "core": { | ||
"win32Console": false, | "win32Console": false, | ||
+ | "crashDumpsEnabled": true, | ||
"console": { | "console": { | ||
Line 54: | Line 57: | ||
"scriptHook": { | "scriptHook": { | ||
"enableAutoRefresh": true, | "enableAutoRefresh": true, | ||
− | "d3d11DebugFlag": | + | "d3d11DebugFlag": false |
} | } | ||
} | } |
Revision as of 12:21, 18 April 2020
The config.json is used to enable/disable and configure options for the ScriptHook.
Options
core
- core.win32Console (boolean) Enables/Disables a Console window
- core.crashDumpsEnabled (boolean) Enables/Disables our Crash Reporter
- core.console.key (Key: integer or string) Key Binding for ingame Console
- core.console.lineLimit (integer) Maximum amount of lines
- core.paths -- Do not use --
game
Manages game-specific features.
game.skipIntro (boolean) Enables/Disables the startup videos
game.discordRichPresence (boolean) Enables/Disables Game status display within Discord
game.disableDistrictChangeUINotification (boolean) Enables/Disables "Distrinct Changed" Notification ingame
scriptHook
ScriptHook-specific features.
scriptHook.enableAutoRefresh (boolean) Enables/Disables automatic reloading of Scripts when the underlying files are modified.
scriptHook.d3d11DebugFlag -- Do not use --
Default config.json
{ "core": { "win32Console": false, "crashDumpsEnabled": true, "console": { "key": "F1", "lineLimit": 150 }, "paths": { "vfs": "data/vfs", "lua": "data/scripts", "lua_main": "data/lua/main.lua", "versions": "data" } }, "game": { "skipIntro": true, "discordRichPresence": true, "disableDistrictChangeUINotification": true }, "scriptHook": { "enableAutoRefresh": true, "d3d11DebugFlag": false } }