Difference between revisions of "TeleportEntity"
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Wasdennnoch (talk | contribs) (Created page with "Set the entity position of one entity to be the same as the position of another entity. == Syntax == <syntaxhighlight lang="lua"> TeleportEntity(targetEntityId, destinationEn...") |
SpeckBomber (talk | contribs) |
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− | + | {{Page_WD2}} | |
+ | Teleports the target entity to the destination entity. | ||
== Syntax == | == Syntax == | ||
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TeleportEntity(targetEntityId, destinationEntityId, useLoadingScreen, useFadeToBlack) | TeleportEntity(targetEntityId, destinationEntityId, useLoadingScreen, useFadeToBlack) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | * '''targetEntityId''' ([[EntityId]] | + | * '''targetEntityId''' (string): [[EntityId|ID]] of the entity to be teleported |
− | * '''destinationEntityId''' ([[EntityId]] | + | * '''destinationEntityId''' (string): [[EntityId|ID]] of the entity to teleport to |
− | * '''useLoadingScreen''' ( | + | * '''useLoadingScreen''' (number): Whether to show a loading screen if the player teleports into a new map area (0 = false; 1 = true) |
− | * '''useFadeToBlack''' ( | + | * '''useFadeToBlack''' (number): Whether to use a fade to black animation before teleporting the player (0 = false; 1 = true) |
== Example == | == Example == | ||
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== Related Pages == | == Related Pages == | ||
+ | * [[Entity]] | ||
* [[EntityId]] | * [[EntityId]] | ||
[[Category:WD2 Lua]] [[Category: WD2 Entity]] | [[Category:WD2 Lua]] [[Category: WD2 Entity]] |
Latest revision as of 20:44, 27 October 2020
Teleports the target entity to the destination entity.
Syntax
TeleportEntity(targetEntityId, destinationEntityId, useLoadingScreen, useFadeToBlack)
- targetEntityId (string): ID of the entity to be teleported
- destinationEntityId (string): ID of the entity to teleport to
- useLoadingScreen (number): Whether to show a loading screen if the player teleports into a new map area (0 = false; 1 = true)
- useFadeToBlack (number): Whether to use a fade to black animation before teleporting the player (0 = false; 1 = true)
Example
TeleportEntity(GetLocalPlayerEntityId(), "2083162933598368435", 0, 0)