Difference between revisions of "ScriptHook.GetAllEntities"

From Nomad DB
(Created page with "Returns all entities as a Lua table with EntityId. {{Warning|This function may return up to 8192 elements, which may impact performance.}} == Syntax == <syntaxhighlight l...")
 
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{{Page_WD2}} {{Page_WDL}} {{Page_MDE}}
 
Returns all entities as a Lua table with [[EntityId]].
 
Returns all entities as a Lua table with [[EntityId]].
 
{{Warning|This function may return up to 8192 elements, which may impact performance.}}
 
{{Warning|This function may return up to 8192 elements, which may impact performance.}}
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</syntaxhighlight>
 
</syntaxhighlight>
  
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== Integrations ==
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For '''Watch_Dogs''':
 
* '''Returns:''' table ([[EntityId]])
 
* '''Returns:''' table ([[EntityId]])
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For '''Mafia DE''':
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* '''Returns:''' table (C_EntityGuid)
  
 
== Related Pages ==
 
== Related Pages ==
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[[Category:WD2 ScriptHook Lua]]
 
[[Category:WD2 ScriptHook Lua]]
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[[Category:WDL ScriptHook Lua]]
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[[Category:MDE ScriptHook Lua]]

Revision as of 16:07, 25 September 2021

Returns all entities as a Lua table with EntityId.

This function may return up to 8192 elements, which may impact performance.

Syntax

ScriptHook.GetAllEntities()

Integrations

For Watch_Dogs:

For Mafia DE:

  • Returns: table (C_EntityGuid)

Related Pages