Difference between revisions of "MDE Scripting: SetWeatherSet"
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+ | {{Page_MDE}} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Syntax | !Syntax | ||
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|- | |- | ||
!Library | !Library | ||
− | |[[MDE Scripting: | + | |[[MDE Scripting: Game Library|Game]] |
|- | |- | ||
!Game | !Game | ||
− | |[[ | + | |[[MDE Scripting|Mafia: Definitive Edition]] |
|} | |} | ||
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Set the [[MDE Scripting: Weather Sets|Weather Set]] you want. | Set the [[MDE Scripting: Weather Sets|Weather Set]] you want. | ||
+ | Use [[MDE Scripting: GetCurrentWeatherSetName|GetCurrentWeatherSetName]] to get the current weather set. | ||
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|Unknown. You can use 0. | |Unknown. You can use 0. | ||
|} | |} | ||
− | |||
==Returns== | ==Returns== | ||
Returns nothing. | Returns nothing. | ||
− | |||
==Examples== | ==Examples== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
− | game.gfx:SetWeatherSet("_default_game", 0, 0) -- | + | game.gfx:SetWeatherSet("_default_game", 0, 0) -- sets the weather set as "_default_game" |
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 20:28, 27 October 2020
Syntax | game.gfx:SetWeatherSet(string weatherSetName, number unk2, number unk3)
|
---|---|
Module | GFX |
Library | Game |
Game | Mafia: Definitive Edition |
Description
Set the Weather Set you want.
Use GetCurrentWeatherSetName to get the current weather set.
Parameters
Name | Type | Description |
---|---|---|
weatherSetName | string | Find weather set name here : Weather Sets |
unk2 | number | Unknown. You can use 0. |
unk3 | number | Unknown. You can use 0. |
Returns
Returns nothing.
Examples
game.gfx:SetWeatherSet("_default_game", 0, 0) -- sets the weather set as "_default_game"