Difference between revisions of "MDE Scripting: GetWeaponNameFromID"
From Nomad DB
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|- | |- | ||
!Module | !Module | ||
− | |[[ | + | |[[MDE Scripting: Game Library#Game|Game]] |
|- | |- | ||
!Library | !Library | ||
− | |[[ | + | |[[MDE Scripting: Game Library|Game]] |
|- | |- | ||
!Game | !Game | ||
− | |[[ | + | |[[MDE Scripting|Mafia: Definitive Edition]] |
|} | |} | ||
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Returns the weapon model name | Returns the weapon model name | ||
− | See [[ | + | See [[MDE Scripting: Weapons|Weapons]] to know weapons id. |
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|weaponID | |weaponID | ||
|number | |number | ||
− | |Find id here : [[ | + | |Find id here : [[MDE Scripting: Weapons|Weapons]] |
|} | |} | ||
Revision as of 20:42, 17 October 2020
Syntax | game.game:GetWeaponNameFromID(number weaponID)
|
---|---|
Module | Game |
Library | Game |
Game | Mafia: Definitive Edition |
Description
Returns the weapon model name
See Weapons to know weapons id.
Parameters
Name | Type | Description |
---|---|---|
weaponID | number | Find id here : Weapons |
Returns
# | Type | Description |
---|---|---|
1 | string | Weapon model name |
Examples
local weaponName = game.game:GetWeaponNameFromID(84) -- weaponName returns "smg_trench_a_v1"