Difference between revisions of "MDE Scripting: GetActivePlayer"
From Nomad DB
Line 26: | Line 26: | ||
| style="font-weight: bold; text-align:center;" | 1 | | style="font-weight: bold; text-align:center;" | 1 | ||
|[[MDE Scripting: Entities|Entity]] ''(C_SceneObjectLuaWrapper => player_archetype-2-)'' | |[[MDE Scripting: Entities|Entity]] ''(C_SceneObjectLuaWrapper => player_archetype-2-)'' | ||
− | |[[MDE Scripting: | + | |[[MDE Scripting: Player Entity|Player entity]] |
|} | |} | ||
− | |||
==Examples== | ==Examples== |
Latest revision as of 02:30, 18 November 2020
Syntax | game.game:GetActivePlayer()
|
---|---|
Module | Game |
Library | Game |
Game | Mafia: Definitive Edition |
Description
Returns the Player entity.
Returns
# | Type | Description |
---|---|---|
1 | Entity (C_SceneObjectLuaWrapper => player_archetype-2-) | Player entity |
Examples
local Player = game.game:GetActivePlayer() -- Player returns the player
Aliases
local Player = getp() -- Player returns the player