Difference between revisions of "MDE Scripting: GetActivePlayer"
From Nomad DB
Line 16: | Line 16: | ||
==Description== | ==Description== | ||
Returns the [[MDE Scripting: Entities#Player|Player]] entity. | Returns the [[MDE Scripting: Entities#Player|Player]] entity. | ||
− | |||
− | |||
Line 37: | Line 35: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local Player = game.game:GetActivePlayer() -- Player returns the player | local Player = game.game:GetActivePlayer() -- Player returns the player | ||
− | </syntaxhighlight><syntaxhighlight lang="lua"> | + | </syntaxhighlight> |
+ | |||
+ | |||
+ | |||
+ | ==Aliases== | ||
+ | <syntaxhighlight lang="lua"> | ||
local Player = getp() -- Player returns the player | local Player = getp() -- Player returns the player | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 01:24, 16 October 2020
Syntax | game.game:GetActivePlayer()
|
---|---|
Module | Game |
Library | Game |
Game | Mafia: Definitive Edition |
Description
Returns the Player entity.
Returns
# | Type | Description |
---|---|---|
1 | Entity (C_SceneObjectLuaWrapper => player_archetype-2-) | Player entity |
Examples
local Player = game.game:GetActivePlayer() -- Player returns the player
Aliases
local Player = getp() -- Player returns the player