Difference between revisions of "MDE Scripting: GetActivePlayer"
From Nomad DB
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==Description== | ==Description== | ||
Returns the [[MDE Scripting: Entities#Player|Player]] entity. | Returns the [[MDE Scripting: Entities#Player|Player]] entity. | ||
+ | |||
+ | Shortcut : '''''getp()''''' | ||
+ | |||
+ | |||
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==Example== | ==Example== | ||
− | + | <syntaxhighlight lang="lua"> | |
− | |||
local Player = game.game:GetActivePlayer() -- Player returns the player | local Player = game.game:GetActivePlayer() -- Player returns the player | ||
+ | </syntaxhighlight><syntaxhighlight lang="lua"> | ||
+ | local Player = getp() -- Player returns the player | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | |||
Revision as of 01:06, 16 October 2020
Syntax | game.game:GetActivePlayer()
|
---|---|
Module | Game |
Library | Game |
Game | Mafia: Definitive Edition |
Description
Returns the Player entity.
Shortcut : getp()
Returns
# | Type | Description |
---|---|---|
1 | Entity (C_SceneObjectLuaWrapper => player_archetype-2-) | Player entity |
Example
local Player = game.game:GetActivePlayer() -- Player returns the player
local Player = getp() -- Player returns the player