Difference between revisions of "MDE Scripting: Game Library"
From Nomad DB
m (Deewarz moved page MDE Game Library to MDE Scripting: Game Library) |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetRetryCount|game.ats:GetRetryCount]] |
− | *[[ | + | *[[MDE_Scripting:_Signal|game.ats:Signal]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CreateAudioArgs|game.audio:CreateAudioArgs]] |
− | *[[ | + | *[[MDE_Scripting:_Play|game.audio:Play]] |
− | *[[ | + | *[[MDE_Scripting:_PlaySimpleEvent|game.audio:PlaySimpleEvent]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutState|game.audio:SetHideoutState]] |
− | *[[ | + | *[[MDE_Scripting:_SetMissionState|game.audio:SetMissionState]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_RegisterGlobalTrespassZone|game.battle:RegisterGlobalTrespassZone]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHERDGroupingArea|game.battle:RegisterHERDGroupingArea]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHERDGroupingNavBox|game.battle:RegisterHERDGroupingNavBox]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHERDGroupingScope|game.battle:RegisterHERDGroupingScope]] |
− | *[[ | + | *[[MDE_Scripting:_ResetBattleRoleAssignConfig|game.battle:ResetBattleRoleAssignConfig]] |
− | *[[ | + | *[[MDE_Scripting:_ResetTargetPriorities|game.battle:ResetTargetPriorities]] |
− | *[[ | + | *[[MDE_Scripting:_SendEnemiesIntoBattleSearch|game.battle:SendEnemiesIntoBattleSearch]] |
− | *[[ | + | *[[MDE_Scripting:_SetArchetypeCountLimit|game.battle:SetArchetypeCountLimit]] |
− | *[[ | + | *[[MDE_Scripting:_SetTargetPriority|game.battle:SetTargetPriority]] |
− | *[[ | + | *[[MDE_Scripting:_SetTrespassingState|game.battle:SetTrespassingState]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterGlobalTrespassZone|game.battle:UnregisterGlobalTrespassZone]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterHERDGroupingArea|game.battle:UnregisterHERDGroupingArea]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterHERDGroupingNavBox|game.battle:UnregisterHERDGroupingNavBox]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterHERDGroupingScope|game.battle:UnregisterHERDGroupingScope]] |
<br /><blockquote>'''''TODO''': Need more research (__dsindex)'' | <br /><blockquote>'''''TODO''': Need more research (__dsindex)'' | ||
− | *[[ | + | *[[MDE_Scripting:_ActiveCombatantSlotsCount|game.battle:ActiveCombatantSlotsCount]] |
− | *[[ | + | *[[MDE_Scripting:_AssaultRoleBlockingTime|game.battle:AssaultRoleBlockingTime]] |
− | *[[ | + | *[[MDE_Scripting:_AssaultRoleFarAwayTimeMax|game.battle:AssaultRoleFarAwayTimeMax]] |
− | *[[ | + | *[[MDE_Scripting:_DangerLimitToSuppressed|game.battle:DangerLimitToSuppressed]] |
− | *[[ | + | *[[MDE_Scripting:_DangerLimitToSuppressedOpenspace|game.battle:DangerLimitToSuppressedOpenspace]] |
− | *[[ | + | *[[MDE_Scripting:_FlankingRoleBlockingTime|game.battle:FlankingRoleBlockingTime]] |
− | *[[ | + | *[[MDE_Scripting:_LOSLostTimeToAssaultApproach|game.battle:LOSLostTimeToAssaultApproach]] |
− | *[[ | + | *[[MDE_Scripting:_MaxAssaultApproachRoleCnt|game.battle:MaxAssaultApproachRoleCnt]] |
− | *[[ | + | *[[MDE_Scripting:_MaxAssaultRoleCnt|game.battle:MaxAssaultRoleCnt]] |
− | *[[ | + | *[[MDE_Scripting:_MaxDangerAssault|game.battle:MaxDangerAssault]] |
− | *[[ | + | *[[MDE_Scripting:_MaxDangerFlanking|game.battle:MaxDangerFlanking]] |
− | *[[ | + | *[[MDE_Scripting:_MaxFlankingRoleCnt|game.battle:MaxFlankingRoleCnt]] |
</blockquote> | </blockquote> | ||
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetPlayerCamera|game.cameramanager:GetPlayerCamera]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlayerMainCamera|game.cameramanager:GetPlayerMainCamera]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AddCaptureItem|game.capture:AddCaptureItem]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjective|game.capture:RegisterObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterWalkieTalkieCallback|game.capture:RegisterWalkieTalkieCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterObjective|game.capture:UnregisterObjective]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetAttribute|game.database:GetAttribute]] |
− | *[[ | + | *[[MDE_Scripting:_GetBoolAttribute|game.database:GetBoolAttribute]] |
− | *[[ | + | *[[MDE_Scripting:_GetDatabase|game.database:GetDatabase]] |
− | *[[ | + | *[[MDE_Scripting:_GetFloatAttribute|game.database:GetFloatAttribute]] |
− | *[[ | + | *[[MDE_Scripting:_GetIntAttribute|game.database:GetIntAttribute]] |
− | *[[ | + | *[[MDE_Scripting:_GetSection|game.database:GetSection]] |
− | *[[ | + | *[[MDE_Scripting:_GetStringAttribute|game.database:GetStringAttribute]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_DelVariable|game.datastore:DelVariable]] |
− | *[[ | + | *[[MDE_Scripting:_Dump|game.datastore:Dump]] |
− | *[[ | + | *[[MDE_Scripting:_GetVariable|game.datastore:GetVariable]] |
− | *[[ | + | *[[MDE_Scripting:_GetVariableType|game.datastore:GetVariableType]] |
− | *[[ | + | *[[MDE_Scripting:_SetVariable|game.datastore:SetVariable]] |
− | *[[ | + | *[[MDE_Scripting:_VariableExists|game.datastore:VariableExists]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CreateDelayedSynchroObject|game.delayed:CreateDelayedSynchroObject]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_RegisterDistanceDetectionEntity|game.detector:RegisterDistanceDetectionEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterDistanceDetectionPos|game.detector:RegisterDistanceDetectionPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterEventDistanceEnt|game.detector:RegisterEventDistanceEnt]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterEventDistancePos|game.detector:RegisterEventDistancePos]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterDistanceDetection|game.detector:UnregisterDistanceDetection]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterEventDistance|game.detector:UnregisterEventDistance]] |
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|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_ApplySpawnPointActivityCooldown|game.director:ApplySpawnPointActivityCooldown]] |
− | *[[ | + | *[[MDE_Scripting:_ApplySpawnPointGlobalCooldown|game.director:ApplySpawnPointGlobalCooldown]] |
− | *[[ | + | *[[MDE_Scripting:_CityGetActiveName|game.director:CityGetActiveName]] |
− | *[[ | + | *[[MDE_Scripting:_CityTransfer|game.director:CityTransfer]] |
− | *[[ | + | *[[MDE_Scripting:_CreateCustomRepelRadius|game.director:CreateCustomRepelRadius]] |
− | *[[ | + | *[[MDE_Scripting:_DebugRespawnActivityInstance|game.director:DebugRespawnActivityInstance]] |
− | *[[ | + | *[[MDE_Scripting:_DeleteCustomRepelRadius|game.director:DeleteCustomRepelRadius]] |
− | *[[ | + | *[[MDE_Scripting:_DisableActivitySpawner|game.director:DisableActivitySpawner]] |
− | *[[ | + | *[[MDE_Scripting:_DoesSpawnPointExist|game.director:DoesSpawnPointExist]] |
− | *[[ | + | *[[MDE_Scripting:_EnableActivitySpawner|game.director:EnableActivitySpawner]] |
− | *[[ | + | *[[MDE_Scripting:_GameOver|game.director:GameOver]] |
− | *[[ | + | *[[MDE_Scripting:_GetActivitySpawnerInstancesCount|game.director:GetActivitySpawnerInstancesCount]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentAct|game.director:GetCurrentAct]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentSubAct|game.director:GetCurrentSubAct]] |
− | *[[ | + | *[[MDE_Scripting:_GetDistrict|game.director:GetDistrict]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnPointObject|game.director:GetSpawnPointObject]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnPointPosition|game.director:GetSpawnPointPosition]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnPointsSelectedForActivity|game.director:GetSpawnPointsSelectedForActivity]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnPointsWithLoadedInstances|game.director:GetSpawnPointsWithLoadedInstances]] |
− | *[[ | + | *[[MDE_Scripting:_IsActivitySpawnerEnabled|game.director:IsActivitySpawnerEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_IsIdValid|game.director:IsIdValid]] |
− | *[[ | + | *[[MDE_Scripting:_IsSpawnPointActivityCooldownActive|game.director:IsSpawnPointActivityCooldownActive]] |
− | *[[ | + | *[[MDE_Scripting:_IsSpawnPointGlobalCooldownActive|game.director:IsSpawnPointGlobalCooldownActive]] |
− | *[[ | + | *[[MDE_Scripting:_IsSpawnPointSelected|game.director:IsSpawnPointSelected]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveActivate|game.director:ObjectiveActivate]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveAddToGPSGroup|game.director:ObjectiveAddToGPSGroup]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveCreateGPSGroup|game.director:ObjectiveCreateGPSGroup]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveDeactivate|game.director:ObjectiveDeactivate]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveDestroyGPSGroup|game.director:ObjectiveDestroyGPSGroup]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveIconHide|game.director:ObjectiveIconHide]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveIconShow|game.director:ObjectiveIconShow]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveIsActive|game.director:ObjectiveIsActive]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveRemoveFromGPSGroup|game.director:ObjectiveRemoveFromGPSGroup]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveSetGPSGroupStatus|game.director:ObjectiveSetGPSGroupStatus]] |
− | *[[ | + | *[[MDE_Scripting:_QuestDebugForceAvailable|game.director:QuestDebugForceAvailable]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetCityName|game.director:QuestGetCityName]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetCustomState|game.director:QuestGetCustomState]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetCustomStateByIndex|game.director:QuestGetCustomStateByIndex]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetCustomStatesCount|game.director:QuestGetCustomStatesCount]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetLastFinishedOutcomeId|game.director:QuestGetLastFinishedOutcomeId]] |
− | *[[ | + | *[[MDE_Scripting:_QuestGetTimeSinceLastFinish|game.director:QuestGetTimeSinceLastFinish]] |
− | *[[ | + | *[[MDE_Scripting:_QuestIsActive|game.director:QuestIsActive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestIsAvailable|game.director:QuestIsAvailable]] |
− | *[[ | + | *[[MDE_Scripting:_QuestIsDefined|game.director:QuestIsDefined]] |
− | *[[ | + | *[[MDE_Scripting:_QuestIsInActiveCity|game.director:QuestIsInActiveCity]] |
− | *[[ | + | *[[MDE_Scripting:_QuestNoteActivate|game.director:QuestNoteActivate]] |
− | *[[ | + | *[[MDE_Scripting:_QuestNoteDeactivate|game.director:QuestNoteDeactivate]] |
− | *[[ | + | *[[MDE_Scripting:_QuestNoteIsActive|game.director:QuestNoteIsActive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestPersistentSetFinished|game.director:QuestPersistentSetFinished]] |
− | *[[ | + | *[[MDE_Scripting:_QuestRegularIsActive|game.director:QuestRegularIsActive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestRegularIsLoaded|game.director:QuestRegularIsLoaded]] |
− | *[[ | + | *[[MDE_Scripting:_QuestRegularSetActive|game.director:QuestRegularSetActive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestRegularSetFinished|game.director:QuestRegularSetFinished]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetActive|game.director:QuestSetActive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetAvailable|game.director:QuestSetAvailable]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetCustomState|game.director:QuestSetCustomState]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetFinished|game.director:QuestSetFinished]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetInactive|game.director:QuestSetInactive]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetInstanceFinished|game.director:QuestSetInstanceFinished]] |
− | *[[ | + | *[[MDE_Scripting:_QuestSetLocked|game.director:QuestSetLocked]] |
− | *[[ | + | *[[MDE_Scripting:_QuestWasFinished|game.director:QuestWasFinished]] |
− | *[[ | + | *[[MDE_Scripting:_QuestWasFinishedWithOutcome|game.director:QuestWasFinishedWithOutcome]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterActivitySpawnPointCallback|game.director:RegisterActivitySpawnPointCallback]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterDistrictChangeCallback|game.director:RegisterDistrictChangeCallback]] |
− | *[[ | + | *[[MDE_Scripting:_ResetEnabledActivitySpawners|game.director:ResetEnabledActivitySpawners]] |
− | *[[ | + | *[[MDE_Scripting:_SetActivitySpawnerInstancesCount|game.director:SetActivitySpawnerInstancesCount]] |
− | *[[ | + | *[[MDE_Scripting:_SetCurrentAct|game.director:SetCurrentAct]] |
− | *[[ | + | *[[MDE_Scripting:_SetCurrentSubAct|game.director:SetCurrentSubAct]] |
− | *[[ | + | *[[MDE_Scripting:_TestSpawnPointTag|game.director:TestSpawnPointTag]] |
− | *[[ | + | *[[MDE_Scripting:_ToggleSpawnSystemDebugDisplay|game.director:ToggleSpawnSystemDebugDisplay]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterActivitySpawnPointCallback|game.director:UnregisterActivitySpawnPointCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterDistrictChangeCallback|game.director:UnregisterDistrictChangeCallback]] |
Line 220: | Line 220: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetEntityByGUID|game.entitywrapper:GetEntityByGUID]] |
− | *[[ | + | *[[MDE_Scripting:_GetEntityByName|game.entitywrapper:GetEntityByName]] |
− | *[[ | + | *[[MDE_Scripting:_GetSceneObjectByName|game.entitywrapper:GetSceneObjectByName]] |
Line 231: | Line 231: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AddActorActions|game.game:AddActorActions]] |
− | *[[ | + | *[[MDE_Scripting:_AddSoundPerceptionVolume|game.game:AddSoundPerceptionVolume]] |
− | *[[ | + | *[[MDE_Scripting:_AddTranslocatorExclusionZone|game.game:AddTranslocatorExclusionZone]] |
− | *[[ | + | *[[MDE_Scripting:_AddTranslocatorFreezeZone|game.game:AddTranslocatorFreezeZone]] |
− | *[[ | + | *[[MDE_Scripting:_AddTranslocatorInclusionZone|game.game:AddTranslocatorInclusionZone]] |
− | *[[ | + | *[[MDE_Scripting:_AddWeaponEffect|game.game:AddWeaponEffect]] |
− | *[[ | + | *[[MDE_Scripting:_AllowTransientGatorSpawn|game.game:AllowTransientGatorSpawn]] |
− | *[[ | + | *[[MDE_Scripting:_AwardDLCMedal|game.game:AwardDLCMedal]] |
− | *[[ | + | *[[MDE_Scripting:_AwardMedal|game.game:AwardMedal]] |
− | *[[ | + | *[[MDE_Scripting:_BroadcastHearScriptEvent|game.game:BroadcastHearScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_CancelGameUpHoldRequest|game.game:CancelGameUpHoldRequest]] |
− | *[[ | + | *[[MDE_Scripting:_ClearWeaponsInRadius|game.game:ClearWeaponsInRadius]] |
− | *[[ | + | *[[MDE_Scripting:_CountStatisticItem|game.game:CountStatisticItem]] |
− | *[[ | + | *[[MDE_Scripting:_CreateBlocker|game.game:CreateBlocker]] |
− | *[[ | + | *[[MDE_Scripting:_CreateCleanEntity|game.game:CreateCleanEntity]] |
− | *[[ | + | *[[MDE_Scripting:_CreateScriptActorAction|game.game:CreateScriptActorAction]] |
− | *[[ | + | *[[MDE_Scripting:_CreateScriptActorActionBox|game.game:CreateScriptActorActionBox]] |
− | *[[ | + | *[[MDE_Scripting:_DbgActionIsEnabled|game.game:DbgActionIsEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_DbgActionToogle|game.game:DbgActionToogle]] |
− | *[[ | + | *[[MDE_Scripting:_DbgToolActorInfo|game.game:DbgToolActorInfo]] |
− | *[[ | + | *[[MDE_Scripting:_DebugSetEditableVar|game.game:DebugSetEditableVar]] |
− | *[[ | + | *[[MDE_Scripting:_DirectlyReportScriptEvent|game.game:DirectlyReportScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_DispatchWorldEdgeGator|game.game:DispatchWorldEdgeGator]] |
− | *[[ | + | *[[MDE_Scripting:_EnableAutoAimCrashObjects|game.game:EnableAutoAimCrashObjects]] |
− | *[[ | + | *[[MDE_Scripting:_EnableAutoAimHumans|game.game:EnableAutoAimHumans]] |
− | *[[ | + | *[[MDE_Scripting:_EnableDLCFeature|game.game:EnableDLCFeature]] |
− | *[[ | + | *[[MDE_Scripting:_EnableNewWater|game.game:EnableNewWater]] |
− | *[[ | + | *[[MDE_Scripting:_ForceDifferentVoices|game.game:ForceDifferentVoices]] |
− | *[[ | + | *[[MDE_Scripting:_GetActivePlayer|game.game:GetActivePlayer]] |
− | *[[ | + | *[[MDE_Scripting:_GetAmmoCategory|game.game:GetAmmoCategory]] |
− | *[[ | + | *[[MDE_Scripting:_GetCorpseCountAroundPos|game.game:GetCorpseCountAroundPos]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentCounter|game.game:GetCurrentCounter]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentGERS|game.game:GetCurrentGERS]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentGameDifficulty|game.game:GetCurrentGameDifficulty]] |
− | *[[ | + | *[[MDE_Scripting:_GetDLCNamesByType|game.game:GetDLCNamesByType]] |
− | *[[ | + | *[[MDE_Scripting:_GetDifficultyStreak|game.game:GetDifficultyStreak]] |
− | *[[ | + | *[[MDE_Scripting:_GetGlobalGameObjects|game.game:GetGlobalGameObjects]] |
− | *[[ | + | *[[MDE_Scripting:_GetHashNameString|game.game:GetHashNameString]] |
− | *[[ | + | *[[MDE_Scripting:_GetIs3DMenu|game.game:GetIs3DMenu]] |
− | *[[ | + | *[[MDE_Scripting:_GetIsMeleeWeapon|game.game:GetIsMeleeWeapon]] |
− | *[[ | + | *[[MDE_Scripting:_GetItemIDFromName|game.game:GetItemIDFromName]] |
− | *[[ | + | *[[MDE_Scripting:_GetLoadedSaveId|game.game:GetLoadedSaveId]] |
− | *[[ | + | *[[MDE_Scripting:_GetLoadedSaveType|game.game:GetLoadedSaveType]] |
− | *[[ | + | *[[MDE_Scripting:_GetMissionTime|game.game:GetMissionTime]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlatform|game.game:GetPlatform]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlayerCanSkipRides|game.game:GetPlayerCanSkipRides]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlayerManualShifting|game.game:GetPlayerManualShifting]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlayersEnemies|game.game:GetPlayersEnemies]] |
− | *[[ | + | *[[MDE_Scripting:_GetRestrictedZoneManager|game.game:GetRestrictedZoneManager]] |
− | *[[ | + | *[[MDE_Scripting:_GetWeaponNameFromID|game.game:GetWeaponNameFromID]] |
− | *[[ | + | *[[MDE_Scripting:_GotoPositionWithLookAt|game.game:GotoPositionWithLookAt]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGetLastBatchSaleAmount|game.game:HerbalismGetLastBatchSaleAmount]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGetLevel|game.game:HerbalismGetLevel]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGetUpgradeLevel|game.game:HerbalismGetUpgradeLevel]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseGetMaxProfit|game.game:HerbalismGrowhouseGetMaxProfit]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseGetMinProfit|game.game:HerbalismGrowhouseGetMinProfit]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseGetPrice|game.game:HerbalismGrowhouseGetPrice]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseGetProgress|game.game:HerbalismGrowhouseGetProgress]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseGetStrainName|game.game:HerbalismGrowhouseGetStrainName]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseIsUnlocked|game.game:HerbalismGrowhouseIsUnlocked]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismGrowhouseUnlock|game.game:HerbalismGrowhouseUnlock]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismLevelUpAvailable|game.game:HerbalismLevelUpAvailable]] |
− | *[[ | + | *[[MDE_Scripting:_HerbalismSetLevel|game.game:HerbalismSetLevel]] |
− | *[[ | + | *[[MDE_Scripting:_IsAchievementTrackingEnabled|game.game:IsAchievementTrackingEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_IsDLCFeatureEnabled|game.game:IsDLCFeatureEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_IsDeadHumanInside|game.game:IsDeadHumanInside]] |
− | *[[ | + | *[[MDE_Scripting:_IsModifiedGameTime|game.game:IsModifiedGameTime]] |
− | *[[ | + | *[[MDE_Scripting:_IsPointInView|game.game:IsPointInView]] |
− | *[[ | + | *[[MDE_Scripting:_LoadSds|game.game:LoadSds]] |
− | *[[ | + | *[[MDE_Scripting:_LodingFinishedNotify|game.game:LodingFinishedNotify]] |
− | *[[ | + | *[[MDE_Scripting:_MassActivate|game.game:MassActivate]] |
− | *[[ | + | *[[MDE_Scripting:_MassDeactivate|game.game:MassDeactivate]] |
− | *[[ | + | *[[MDE_Scripting:_ModifyGameTime|game.game:ModifyGameTime]] |
− | *[[ | + | *[[MDE_Scripting:_MoveAgentsToVolume|game.game:MoveAgentsToVolume]] |
− | *[[ | + | *[[MDE_Scripting:_NewAIObjectParams|game.game:NewAIObjectParams]] |
− | *[[ | + | *[[MDE_Scripting:_NewBattleDestination|game.game:NewBattleDestination]] |
− | *[[ | + | *[[MDE_Scripting:_NewBattleFakeTarget|game.game:NewBattleFakeTarget]] |
− | *[[ | + | *[[MDE_Scripting:_OverrideMaxEventReactionDistFromPlayer|game.game:OverrideMaxEventReactionDistFromPlayer]] |
− | *[[ | + | *[[MDE_Scripting:_PlayCutscene|game.game:PlayCutscene]] |
− | *[[ | + | *[[MDE_Scripting:_PlayMultipointSpeech|game.game:PlayMultipointSpeech]] |
− | *[[ | + | *[[MDE_Scripting:_PlayRumbleEffect|game.game:PlayRumbleEffect]] |
− | *[[ | + | *[[MDE_Scripting:_PostAIEvent|game.game:PostAIEvent]] |
− | *[[ | + | *[[MDE_Scripting:_ProjectPointToScreen|game.game:ProjectPointToScreen]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterBlanketEvent|game.game:RegisterBlanketEvent]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterEnterTrespassZoneCallback|game.game:RegisterEnterTrespassZoneCallback]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveSoundPerceptionVolume|game.game:RemoveSoundPerceptionVolume]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveTranslocatorExclusionZone|game.game:RemoveTranslocatorExclusionZone]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveTranslocatorFreezeZone|game.game:RemoveTranslocatorFreezeZone]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveTranslocatorInclusionZone|game.game:RemoveTranslocatorInclusionZone]] |
− | *[[ | + | *[[MDE_Scripting:_RequestGameUpHold|game.game:RequestGameUpHold]] |
− | *[[ | + | *[[MDE_Scripting:_SendTelemetryEvent|game.game:SendTelemetryEvent]] |
− | *[[ | + | *[[MDE_Scripting:_SetCurrentStoryId|game.game:SetCurrentStoryId]] |
− | *[[ | + | *[[MDE_Scripting:_SetDisabledActorActions|game.game:SetDisabledActorActions]] |
− | *[[ | + | *[[MDE_Scripting:_SetRenderPerformancePreset|game.game:SetRenderPerformancePreset]] |
− | *[[ | + | *[[MDE_Scripting:_SetWaterSimulation|game.game:SetWaterSimulation]] |
− | *[[ | + | *[[MDE_Scripting:_SetWaterTemplate|game.game:SetWaterTemplate]] |
− | *[[ | + | *[[MDE_Scripting:_SetWaterTransition|game.game:SetWaterTransition]] |
− | *[[ | + | *[[MDE_Scripting:_SetWaterVisibility|game.game:SetWaterVisibility]] |
− | *[[ | + | *[[MDE_Scripting:_ShowLeaderboard|game.game:ShowLeaderboard]] |
− | *[[ | + | *[[MDE_Scripting:_SkipLoadingSavingIndicatorDelay|game.game:SkipLoadingSavingIndicatorDelay]] |
− | *[[ | + | *[[MDE_Scripting:_StartBroadcastSeeScriptEvent|game.game:StartBroadcastSeeScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_StartBroadcastTimedSeeScriptEvent|game.game:StartBroadcastTimedSeeScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_StartCounter|game.game:StartCounter]] |
− | *[[ | + | *[[MDE_Scripting:_StartListeningToGERS|game.game:StartListeningToGERS]] |
− | *[[ | + | *[[MDE_Scripting:_StartStopSlowMotionEffects|game.game:StartStopSlowMotionEffects]] |
− | *[[ | + | *[[MDE_Scripting:_StopBroadcastSeeScriptEvent|game.game:StopBroadcastSeeScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_StopBroadcastTimedSeeScriptEvent|game.game:StopBroadcastTimedSeeScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_StopCounter|game.game:StopCounter]] |
− | *[[ | + | *[[MDE_Scripting:_StopListeningToGERS|game.game:StopListeningToGERS]] |
− | *[[ | + | *[[MDE_Scripting:_StopOverrideMaxEventReactionDistFromPlayer|game.game:StopOverrideMaxEventReactionDistFromPlayer]] |
− | *[[ | + | *[[MDE_Scripting:_StopWeaponEffect|game.game:StopWeaponEffect]] |
− | *[[ | + | *[[MDE_Scripting:_StringTablesHaveString|game.game:StringTablesHaveString]] |
− | *[[ | + | *[[MDE_Scripting:_SwitchEnemyAlwaysOnRadarMode|game.game:SwitchEnemyAlwaysOnRadarMode]] |
− | *[[ | + | *[[MDE_Scripting:_SwitchPoliceAlwaysOnRadarMode|game.game:SwitchPoliceAlwaysOnRadarMode]] |
− | *[[ | + | *[[MDE_Scripting:_ThrowProjectileWeapon|game.game:ThrowProjectileWeapon]] |
− | *[[ | + | *[[MDE_Scripting:_ToHashName|game.game:ToHashName]] |
− | *[[ | + | *[[MDE_Scripting:_TurnOffTheLights|game.game:TurnOffTheLights]] |
− | *[[ | + | *[[MDE_Scripting:_UnloadSds|game.game:UnloadSds]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterBlanketEvent|game.game:UnregisterBlanketEvent]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterEnterTrespassZoneCallback|game.game:UnregisterEnterTrespassZoneCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UpdatePresenceMessage|game.game:UpdatePresenceMessage]] |
− | *[[ | + | *[[MDE_Scripting:_UpdatePresenceParam|game.game:UpdatePresenceParam]] |
− | *[[ | + | *[[MDE_Scripting:_WaitForTranslocator|game.game:WaitForTranslocator]] |
− | *[[ | + | *[[MDE_Scripting:_ZombieShotAtEntityStart|game.game:ZombieShotAtEntityStart]] |
− | *[[ | + | *[[MDE_Scripting:_ZombieShotStart|game.game:ZombieShotStart]] |
− | *[[ | + | *[[MDE_Scripting:_ZombieShotStop|game.game:ZombieShotStop]] |
Line 365: | Line 365: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AddGaragePlaces|game.garage:AddGaragePlaces]] |
− | *[[ | + | *[[MDE_Scripting:_AddVehicle|game.garage:AddVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_CheatAddCarWithTuning|game.garage:CheatAddCarWithTuning]] |
− | *[[ | + | *[[MDE_Scripting:_CheatAddVehicle|game.garage:CheatAddVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_CheatAddVehicles|game.garage:CheatAddVehicles]] |
− | *[[ | + | *[[MDE_Scripting:_ClearAllGarages|game.garage:ClearAllGarages]] |
− | *[[ | + | *[[MDE_Scripting:_GetFreeGaragePlaces|game.garage:GetFreeGaragePlaces]] |
− | *[[ | + | *[[MDE_Scripting:_GetNumGaragePlaces|game.garage:GetNumGaragePlaces]] |
− | *[[ | + | *[[MDE_Scripting:_GetPlayersVehicle|game.garage:GetPlayersVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_HasVehicle|game.garage:HasVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_IsGarageEmpty|game.garage:IsGarageEmpty]] |
− | *[[ | + | *[[MDE_Scripting:_LeaveGarage|game.garage:LeaveGarage]] |
− | *[[ | + | *[[MDE_Scripting:_LockCarcyclopediaVehicleByName|game.garage:LockCarcyclopediaVehicleByName]] |
− | *[[ | + | *[[MDE_Scripting:_OpenCarcyclopediaMenu|game.garage:OpenCarcyclopediaMenu]] |
− | *[[ | + | *[[MDE_Scripting:_OpenGarageMenu|game.garage:OpenGarageMenu]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveVehicle|game.garage:RemoveVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveVehicleByName|game.garage:RemoveVehicleByName]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCarcyclopediaVehicle|game.garage:SpawnCarcyclopediaVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnGarageVehicle|game.garage:SpawnGarageVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockCarcyclopediaVehicleByName|game.garage:UnlockCarcyclopediaVehicleByName]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockCarcyclopediaVehiclesAll|game.garage:UnlockCarcyclopediaVehiclesAll]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockCarcyclopediaVehiclesBySeason|game.garage:UnlockCarcyclopediaVehiclesBySeason]] |
Line 395: | Line 395: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CreateRestriction|game.gfx:CreateRestriction]] |
− | *[[ | + | *[[MDE_Scripting:_DeleteRestriction|game.gfx:DeleteRestriction]] |
− | *[[ | + | *[[MDE_Scripting:_EnablePostProcess|game.gfx:EnablePostProcess]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentWeatherSetName|game.gfx:GetCurrentWeatherSetName]] |
− | *[[ | + | *[[MDE_Scripting:_GetDryUpSpeedMult|game.gfx:GetDryUpSpeedMult]] |
− | *[[ | + | *[[MDE_Scripting:_GetMaterialParameter|game.gfx:GetMaterialParameter]] |
− | *[[ | + | *[[MDE_Scripting:_GetTime|game.gfx:GetTime]] |
− | *[[ | + | *[[MDE_Scripting:_GetTimeFlowSpeed|game.gfx:GetTimeFlowSpeed]] |
− | *[[ | + | *[[MDE_Scripting:_IsPostProcessEnabled|game.gfx:IsPostProcessEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_IsWeatherCondition|game.gfx:IsWeatherCondition]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterWeatherConditionChanged|game.gfx:RegisterWeatherConditionChanged]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterWeatherTimeFrameEvent|game.gfx:RegisterWeatherTimeFrameEvent]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveTimeLimit|game.gfx:RemoveTimeLimit]] |
− | *[[ | + | *[[MDE_Scripting:_ResetPostprocessSetOverride|game.gfx:ResetPostprocessSetOverride]] |
− | *[[ | + | *[[MDE_Scripting:_SetDryUpSpeedMult|game.gfx:SetDryUpSpeedMult]] |
− | *[[ | + | *[[MDE_Scripting:_SetMaterialParameter|game.gfx:SetMaterialParameter]] |
− | *[[ | + | *[[MDE_Scripting:_SetMaterialTexture|game.gfx:SetMaterialTexture]] |
− | *[[ | + | *[[MDE_Scripting:_SetPostprocessSetOverride|game.gfx:SetPostprocessSetOverride]] |
− | *[[ | + | *[[MDE_Scripting:_SetSkyboxRotationAngle|game.gfx:SetSkyboxRotationAngle]] |
− | *[[ | + | *[[MDE_Scripting:_SetTime|game.gfx:SetTime]] |
− | *[[ | + | *[[MDE_Scripting:_SetTimeFlowSpeed|game.gfx:SetTimeFlowSpeed]] |
− | *[[ | + | *[[MDE_Scripting:_SetTimeLimit|game.gfx:SetTimeLimit]] |
− | *[[ | + | *[[MDE_Scripting:_SetWeatherSet|game.gfx:SetWeatherSet]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterWeatherCallback|game.gfx:UnregisterWeatherCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UseDepthTestForObjectHighlightMask|game.gfx:UseDepthTestForObjectHighlightMask]] |
Line 428: | Line 428: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AcceptMissionRestart|game.hud:AcceptMissionRestart]] |
− | *[[ | + | *[[MDE_Scripting:_ActionButtonsShow|game.hud:ActionButtonsShow]] |
− | *[[ | + | *[[MDE_Scripting:_AddEntityIndicator|game.hud:AddEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_AddEntityIndicatorBone|game.hud:AddEntityIndicatorBone]] |
− | *[[ | + | *[[MDE_Scripting:_AddJournalEntry|game.hud:AddJournalEntry]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuest|game.hud:AddQuest]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestChapter|game.hud:AddQuestChapter]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestNavId|game.hud:AddQuestNavId]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestObjective|game.hud:AddQuestObjective]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestObjectiveNavId|game.hud:AddQuestObjectiveNavId]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestObjectiveWithoutNotification|game.hud:AddQuestObjectiveWithoutNotification]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestSubObjective|game.hud:AddQuestSubObjective]] |
− | *[[ | + | *[[MDE_Scripting:_AddQuestSubObjectiveNavId|game.hud:AddQuestSubObjectiveNavId]] |
− | *[[ | + | *[[MDE_Scripting:_AddRowDistrictLegend|game.hud:AddRowDistrictLegend]] |
− | *[[ | + | *[[MDE_Scripting:_AddSecondaryObjective|game.hud:AddSecondaryObjective]] |
− | *[[ | + | *[[MDE_Scripting:_AddServiceTargetingEntity|game.hud:AddServiceTargetingEntity]] |
− | *[[ | + | *[[MDE_Scripting:_AreDebugCoordsEnabled|game.hud:AreDebugCoordsEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_AttachDebugOnEntity|game.hud:AttachDebugOnEntity]] |
− | *[[ | + | *[[MDE_Scripting:_AttachMovie|game.hud:AttachMovie]] |
− | *[[ | + | *[[MDE_Scripting:_BackMirrorShow|game.hud:BackMirrorShow]] |
− | *[[ | + | *[[MDE_Scripting:_BuildParamString|game.hud:BuildParamString]] |
− | *[[ | + | *[[MDE_Scripting:_CanShowTutorial|game.hud:CanShowTutorial]] |
− | *[[ | + | *[[MDE_Scripting:_CenterIndicatorsShow|game.hud:CenterIndicatorsShow]] |
− | *[[ | + | *[[MDE_Scripting:_ChangeTextOnEntity|game.hud:ChangeTextOnEntity]] |
− | *[[ | + | *[[MDE_Scripting:_ClearCustomRadarRange|game.hud:ClearCustomRadarRange]] |
− | *[[ | + | *[[MDE_Scripting:_ClearDistrictLegend|game.hud:ClearDistrictLegend]] |
− | *[[ | + | *[[MDE_Scripting:_ClearRacingOverlayMap|game.hud:ClearRacingOverlayMap]] |
− | *[[ | + | *[[MDE_Scripting:_CloseBarCustomizationMenu|game.hud:CloseBarCustomizationMenu]] |
− | *[[ | + | *[[MDE_Scripting:_CloseMovie|game.hud:CloseMovie]] |
− | *[[ | + | *[[MDE_Scripting:_CloseTutorial|game.hud:CloseTutorial]] |
− | *[[ | + | *[[MDE_Scripting:_CreateHTMLText|game.hud:CreateHTMLText]] |
− | *[[ | + | *[[MDE_Scripting:_CreateHealthBar|game.hud:CreateHealthBar]] |
− | *[[ | + | *[[MDE_Scripting:_CreateHint|game.hud:CreateHint]] |
− | *[[ | + | *[[MDE_Scripting:_DamageGaugeShow|game.hud:DamageGaugeShow]] |
− | *[[ | + | *[[MDE_Scripting:_DarkPlaceIndicatorShow|game.hud:DarkPlaceIndicatorShow]] |
− | *[[ | + | *[[MDE_Scripting:_DebugHint|game.hud:DebugHint]] |
− | *[[ | + | *[[MDE_Scripting:_DestroyHint|game.hud:DestroyHint]] |
− | *[[ | + | *[[MDE_Scripting:_EffectAlcoholDrunk|game.hud:EffectAlcoholDrunk]] |
− | *[[ | + | *[[MDE_Scripting:_EffectAlcoholHit|game.hud:EffectAlcoholHit]] |
− | *[[ | + | *[[MDE_Scripting:_EffectAlcoholLimits|game.hud:EffectAlcoholLimits]] |
− | *[[ | + | *[[MDE_Scripting:_EnableAlertBannerForTrespassing|game.hud:EnableAlertBannerForTrespassing]] |
− | *[[ | + | *[[MDE_Scripting:_EnableDebugCoords|game.hud:EnableDebugCoords]] |
− | *[[ | + | *[[MDE_Scripting:_EnterServiceTargeting|game.hud:EnterServiceTargeting]] |
− | *[[ | + | *[[MDE_Scripting:_ExitServiceTargeting|game.hud:ExitServiceTargeting]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeIn|game.hud:FaderFadeIn]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeOut|game.hud:FaderFadeOut]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeInContext|game.hud:FaderFadeInContext]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeOutContext|game.hud:FaderFadeOutContext]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeOutExt|game.hud:FaderFadeOutExt]] |
− | *[[ | + | *[[MDE_Scripting:_FaderFadeOutMute|game.hud:FaderFadeOutMute]] |
− | *[[ | + | *[[MDE_Scripting:_FinishSecondaryObjective|game.hud:FinishSecondaryObjective]] |
− | *[[ | + | *[[MDE_Scripting:_FinishShowingObjectInBackMirror|game.hud:FinishShowingObjectInBackMirror]] |
− | *[[ | + | *[[MDE_Scripting:_ForceSubtitlesUp|game.hud:ForceSubtitlesUp]] |
− | *[[ | + | *[[MDE_Scripting:_GetControllerPreset|game.hud:GetControllerPreset]] |
− | *[[ | + | *[[MDE_Scripting:_GetInteractCameraDummy|game.hud:GetInteractCameraDummy]] |
− | *[[ | + | *[[MDE_Scripting:_GetLastSelectedObjective|game.hud:GetLastSelectedObjective]] |
− | *[[ | + | *[[MDE_Scripting:_GetLocalizedString|game.hud:GetLocalizedString]] |
− | *[[ | + | *[[MDE_Scripting:_GetProgressEntityIndicator|game.hud:GetProgressEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_GetScreenAspectRatio|game.hud:GetScreenAspectRatio]] |
− | *[[ | + | *[[MDE_Scripting:_GetScreenResolution|game.hud:GetScreenResolution]] |
− | *[[ | + | *[[MDE_Scripting:_GetSelectedObjective|game.hud:GetSelectedObjective]] |
− | *[[ | + | *[[MDE_Scripting:_GetTutorialVisibility|game.hud:GetTutorialVisibility]] |
− | *[[ | + | *[[MDE_Scripting:_HelpHintHide|game.hud:HelpHintHide]] |
− | *[[ | + | *[[MDE_Scripting:_HelpHintShowQuick|game.hud:HelpHintShowQuick]] |
− | *[[ | + | *[[MDE_Scripting:_HideArea|game.hud:HideArea]] |
− | *[[ | + | *[[MDE_Scripting:_HideBarCustomizationLoadingScreen|game.hud:HideBarCustomizationLoadingScreen]] |
− | *[[ | + | *[[MDE_Scripting:_HideHint|game.hud:HideHint]] |
− | *[[ | + | *[[MDE_Scripting:_HideMissionComplete|game.hud:HideMissionComplete]] |
− | *[[ | + | *[[MDE_Scripting:_HideMissionExit|game.hud:HideMissionExit]] |
− | *[[ | + | *[[MDE_Scripting:_HideMissionExitWithCancel|game.hud:HideMissionExitWithCancel]] |
− | *[[ | + | *[[MDE_Scripting:_HideMissionOptIn|game.hud:HideMissionOptIn]] |
− | *[[ | + | *[[MDE_Scripting:_HideMissionRestart|game.hud:HideMissionRestart]] |
− | *[[ | + | *[[MDE_Scripting:_HideRaceExitScreen|game.hud:HideRaceExitScreen]] |
− | *[[ | + | *[[MDE_Scripting:_HideRaceFinishedScreen|game.hud:HideRaceFinishedScreen]] |
− | *[[ | + | *[[MDE_Scripting:_HideRaceStartScreen|game.hud:HideRaceStartScreen]] |
− | *[[ | + | *[[MDE_Scripting:_HideRacketOptIn|game.hud:HideRacketOptIn]] |
− | *[[ | + | *[[MDE_Scripting:_HideRacketOptOut|game.hud:HideRacketOptOut]] |
− | *[[ | + | *[[MDE_Scripting:_HideTitleCard|game.hud:HideTitleCard]] |
− | *[[ | + | *[[MDE_Scripting:_HideVehicleDamageTimer|game.hud:HideVehicleDamageTimer]] |
− | *[[ | + | *[[MDE_Scripting:_HideWarning|game.hud:HideWarning]] |
− | *[[ | + | *[[MDE_Scripting:_InfoAreaShow|game.hud:InfoAreaShow]] |
− | *[[ | + | *[[MDE_Scripting:_InventoryShow|game.hud:InventoryShow]] |
− | *[[ | + | *[[MDE_Scripting:_IsBarCategoryUnlocked|game.hud:IsBarCategoryUnlocked]] |
− | *[[ | + | *[[MDE_Scripting:_IsBarUpgradePurchased|game.hud:IsBarUpgradePurchased]] |
− | *[[ | + | *[[MDE_Scripting:_IsBarUpgradeUnlocked|game.hud:IsBarUpgradeUnlocked]] |
− | *[[ | + | *[[MDE_Scripting:_IsFadedIn|game.hud:IsFadedIn]] |
− | *[[ | + | *[[MDE_Scripting:_IsFadedOut|game.hud:IsFadedOut]] |
− | *[[ | + | *[[MDE_Scripting:_IsFadingIn|game.hud:IsFadingIn]] |
− | *[[ | + | *[[MDE_Scripting:_IsFadingOut|game.hud:IsFadingOut]] |
− | *[[ | + | *[[MDE_Scripting:_IsLoadingScreenUp|game.hud:IsLoadingScreenUp]] |
− | *[[ | + | *[[MDE_Scripting:_IsObjectiveGaugeShowing|game.hud:IsObjectiveGaugeShowing]] |
− | *[[ | + | *[[MDE_Scripting:_IsPointInAnyWiretapZone|game.hud:IsPointInAnyWiretapZone]] |
− | *[[ | + | *[[MDE_Scripting:_IsQuestObjectiveSelected|game.hud:IsQuestObjectiveSelected]] |
− | *[[ | + | *[[MDE_Scripting:_IsQuestSubObjectiveSelected|game.hud:IsQuestSubObjectiveSelected]] |
− | *[[ | + | *[[MDE_Scripting:_IsTutorialDisplayed|game.hud:IsTutorialDisplayed]] |
− | *[[ | + | *[[MDE_Scripting:_MessageAreaShow|game.hud:MessageAreaShow]] |
− | *[[ | + | *[[MDE_Scripting:_MessageShowQuick|game.hud:MessageShowQuick]] |
− | *[[ | + | *[[MDE_Scripting:_MissionHUDShow|game.hud:MissionHUDShow]] |
− | *[[ | + | *[[MDE_Scripting:_MoneyShow|game.hud:MoneyShow]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveShow|game.hud:ObjectiveShow]] |
− | *[[ | + | *[[MDE_Scripting:_ObjectiveTimerShow|game.hud:ObjectiveTimerShow]] |
− | *[[ | + | *[[MDE_Scripting:_OpenBarCustomizationMenu|game.hud:OpenBarCustomizationMenu]] |
− | *[[ | + | *[[MDE_Scripting:_OpenCustomizeCarMenu|game.hud:OpenCustomizeCarMenu]] |
− | *[[ | + | *[[MDE_Scripting:_OpenMovie|game.hud:OpenMovie]] |
− | *[[ | + | *[[MDE_Scripting:_OpenScotchTutorial|game.hud:OpenScotchTutorial]] |
− | *[[ | + | *[[MDE_Scripting:_OpenScriptedTutorial|game.hud:OpenScriptedTutorial]] |
− | *[[ | + | *[[MDE_Scripting:_OpenTutorial|game.hud:OpenTutorial]] |
− | *[[ | + | *[[MDE_Scripting:_PoliceRelationSet|game.hud:PoliceRelationSet]] |
− | *[[ | + | *[[MDE_Scripting:_PoliceWantedSet|game.hud:PoliceWantedSet]] |
− | *[[ | + | *[[MDE_Scripting:_QueueHintEvent|game.hud:QueueHintEvent]] |
− | *[[ | + | *[[MDE_Scripting:_QuitToMainMenu|game.hud:QuitToMainMenu]] |
− | *[[ | + | *[[MDE_Scripting:_RacingCheckpoint|game.hud:RacingCheckpoint]] |
− | *[[ | + | *[[MDE_Scripting:_RacingClear|game.hud:RacingClear]] |
− | *[[ | + | *[[MDE_Scripting:_RacingGetTime|game.hud:RacingGetTime]] |
− | *[[ | + | *[[MDE_Scripting:_RacingLapFinished|game.hud:RacingLapFinished]] |
− | *[[ | + | *[[MDE_Scripting:_RacingShowHud|game.hud:RacingShowHud]] |
− | *[[ | + | *[[MDE_Scripting:_RacingStart|game.hud:RacingStart]] |
− | *[[ | + | *[[MDE_Scripting:_RacingStop|game.hud:RacingStop]] |
− | *[[ | + | *[[MDE_Scripting:_RacingVisualPause|game.hud:RacingVisualPause]] |
− | *[[ | + | *[[MDE_Scripting:_RadarShow|game.hud:RadarShow]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterScriptedMenuEvent|game.hud:RegisterScriptedMenuEvent]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterWiretapZone|game.hud:RegisterWiretapZone]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveDebugFromEntity|game.hud:RemoveDebugFromEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveEntityIndicator|game.hud:RemoveEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveEntityIndicatorBone|game.hud:RemoveEntityIndicatorBone]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveQuest|game.hud:RemoveQuest]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveQuestChapter|game.hud:RemoveQuestChapter]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveQuestObjective|game.hud:RemoveQuestObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveQuestSubObjective|game.hud:RemoveQuestSubObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveSecondaryObjective|game.hud:RemoveSecondaryObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveSecondaryObjective|game.hud:RemoveSecondaryObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveServiceTargetingEntity|game.hud:RemoveServiceTargetingEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RespectShow|game.hud:RespectShow]] |
− | *[[ | + | *[[MDE_Scripting:_SelectQuestObjective|game.hud:SelectQuestObjective]] |
− | *[[ | + | *[[MDE_Scripting:_SelectQuestSubObjective|game.hud:SelectQuestSubObjective]] |
− | *[[ | + | *[[MDE_Scripting:_SendMessageMovie|game.hud:SendMessageMovie]] |
− | *[[ | + | *[[MDE_Scripting:_SetAbortMissionStringId|game.hud:SetAbortMissionStringId]] |
− | *[[ | + | *[[MDE_Scripting:_SetBarCustomizationMenuInputDisabled|game.hud:SetBarCustomizationMenuInputDisabled]] |
− | *[[ | + | *[[MDE_Scripting:_SetCustomRadarRange|game.hud:SetCustomRadarRange]] |
− | *[[ | + | *[[MDE_Scripting:_SetDamageGaugeValue|game.hud:SetDamageGaugeValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetDistrictCollectibleCount|game.hud:SetDistrictCollectibleCount]] |
− | *[[ | + | *[[MDE_Scripting:_SetEntityIndicatorOcclusion|game.hud:SetEntityIndicatorOcclusion]] |
− | *[[ | + | *[[MDE_Scripting:_SetEntityIndicatorOffscreenType|game.hud:SetEntityIndicatorOffscreenType]] |
− | *[[ | + | *[[MDE_Scripting:_SetForceIgnoreInventoryCollapse|game.hud:SetForceIgnoreInventoryCollapse]] |
− | *[[ | + | *[[MDE_Scripting:_SetMinDistanceEntityIndicator|game.hud:SetMinDistanceEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_SetMinDistanceEntityIndicatorBone|game.hud:SetMinDistanceEntityIndicatorBone]] |
− | *[[ | + | *[[MDE_Scripting:_SetMovieFadeInDistances|game.hud:SetMovieFadeInDistances]] |
− | *[[ | + | *[[MDE_Scripting:_SetMovieFadeOutDistances|game.hud:SetMovieFadeOutDistances]] |
− | *[[ | + | *[[MDE_Scripting:_SetMovieFlag|game.hud:SetMovieFlag]] |
− | *[[ | + | *[[MDE_Scripting:_SetNumRelayComponents|game.hud:SetNumRelayComponents]] |
− | *[[ | + | *[[MDE_Scripting:_SetOnlyScriptedTutorialsEnabled|game.hud:SetOnlyScriptedTutorialsEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_SetPauseMapMenuEnabled|game.hud:SetPauseMapMenuEnabled]] |
− | *[[ | + | *[[MDE_Scripting:_SetProgressEntityIndicator|game.hud:SetProgressEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_SetProgressEntityIndicatorBone|game.hud:SetProgressEntityIndicatorBone]] |
− | *[[ | + | *[[MDE_Scripting:_SetProgressSpeedEntityIndicator|game.hud:SetProgressSpeedEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_SetProgressTargetSpeedEntityIndicator|game.hud:SetProgressTargetSpeedEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestCount|game.hud:SetQuestCount]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestObjectiveCount|game.hud:SetQuestObjectiveCount]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestObjectiveOptions|game.hud:SetQuestObjectiveOptions]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestObjectiveShowAllSubs|game.hud:SetQuestObjectiveShowAllSubs]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestObjectiveState|game.hud:SetQuestObjectiveState]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestSubObjectiveOptions|game.hud:SetQuestSubObjectiveOptions]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestSubObjectiveState|game.hud:SetQuestSubObjectiveState]] |
− | *[[ | + | *[[MDE_Scripting:_SetQuestType|game.hud:SetQuestType]] |
− | *[[ | + | *[[MDE_Scripting:_SetRacingLapsAndCheckpoints|game.hud:SetRacingLapsAndCheckpoints]] |
− | *[[ | + | *[[MDE_Scripting:_SetRacingOverlayMap|game.hud:SetRacingOverlayMap]] |
− | *[[ | + | *[[MDE_Scripting:_SetRadarFlashState|game.hud:SetRadarFlashState]] |
− | *[[ | + | *[[MDE_Scripting:_SetShouldFireRaceExit|game.hud:SetShouldFireRaceExit]] |
− | *[[ | + | *[[MDE_Scripting:_SetTailingGaugeValue|game.hud:SetTailingGaugeValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetTemperatureGaugeValue|game.hud:SetTemperatureGaugeValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetTextEntityIndicator|game.hud:SetTextEntityIndicator]] |
− | *[[ | + | *[[MDE_Scripting:_SetTimerValue|game.hud:SetTimerValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetTitleDescriptionDistrictLegend|game.hud:SetTitleDescriptionDistrictLegend]] |
− | *[[ | + | *[[MDE_Scripting:_SetUIXMargin|game.hud:SetUIXMargin]] |
− | *[[ | + | *[[MDE_Scripting:_SetUIYMargin|game.hud:SetUIYMargin]] |
− | *[[ | + | *[[MDE_Scripting:_SetVehicleDamageTimerDestruction|game.hud:SetVehicleDamageTimerDestruction]] |
− | *[[ | + | *[[MDE_Scripting:_SetVehicleDamageTimerTime|game.hud:SetVehicleDamageTimerTime]] |
− | *[[ | + | *[[MDE_Scripting:_SetVehicleDeliveryCategoryIndex|game.hud:SetVehicleDeliveryCategoryIndex]] |
− | *[[ | + | *[[MDE_Scripting:_Show|game.hud:Show]] |
− | *[[ | + | *[[MDE_Scripting:_ShowArea|game.hud:ShowArea]] |
− | *[[ | + | *[[MDE_Scripting:_ShowBarCustomizationLoadingScreen|game.hud:ShowBarCustomizationLoadingScreen]] |
− | *[[ | + | *[[MDE_Scripting:_ShowDebugInformationEvent|game.hud:ShowDebugInformationEvent]] |
− | *[[ | + | *[[MDE_Scripting:_ShowDistrictLegend|game.hud:ShowDistrictLegend]] |
− | *[[ | + | *[[MDE_Scripting:_ShowFinalSitdownChoice|game.hud:ShowFinalSitdownChoice]] |
− | *[[ | + | *[[MDE_Scripting:_ShowHint|game.hud:ShowHint]] |
− | *[[ | + | *[[MDE_Scripting:_ShowLowHealthFX|game.hud:ShowLowHealthFX]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionComplete|game.hud:ShowMissionComplete]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionCompleteScotch|game.hud:ShowMissionCompleteScotch]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionExit|game.hud:ShowMissionExit]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionExitSync|game.hud:ShowMissionExitSync]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionOptIn|game.hud:ShowMissionOptIn]] |
− | *[[ | + | *[[MDE_Scripting:_ShowMissionRestart|game.hud:ShowMissionRestart]] |
− | *[[ | + | *[[MDE_Scripting:_ShowObjectInBackMirror|game.hud:ShowObjectInBackMirror]] |
− | *[[ | + | *[[MDE_Scripting:_ShowPlayerRaceTimeDifference|game.hud:ShowPlayerRaceTimeDifference]] |
− | *[[ | + | *[[MDE_Scripting:_ShowQuestStartBanner|game.hud:ShowQuestStartBanner]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRaceExitScreen|game.hud:ShowRaceExitScreen]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRaceFinishedScreen|game.hud:ShowRaceFinishedScreen]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRaceMessageWithTime|game.hud:ShowRaceMessageWithTime]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRaceStartScreen|game.hud:ShowRaceStartScreen]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRacketOptIn|game.hud:ShowRacketOptIn]] |
− | *[[ | + | *[[MDE_Scripting:_ShowRacketOptOut|game.hud:ShowRacketOptOut]] |
− | *[[ | + | *[[MDE_Scripting:_ShowTitleCard|game.hud:ShowTitleCard]] |
− | *[[ | + | *[[MDE_Scripting:_ShowUncustomizableCarErrorDialog|game.hud:ShowUncustomizableCarErrorDialog]] |
− | *[[ | + | *[[MDE_Scripting:_ShowVehicleDamageTimer|game.hud:ShowVehicleDamageTimer]] |
− | *[[ | + | *[[MDE_Scripting:_ShowVehicleDamageTimerDestructionBar|game.hud:ShowVehicleDamageTimerDestructionBar]] |
− | *[[ | + | *[[MDE_Scripting:_ShowWarning|game.hud:ShowWarning]] |
− | *[[ | + | *[[MDE_Scripting:_ShowWarningStringId|game.hud:ShowWarningStringId]] |
− | *[[ | + | *[[MDE_Scripting:_SpeedometerShow|game.hud:SpeedometerShow]] |
− | *[[ | + | *[[MDE_Scripting:_StartCountDown|game.hud:StartCountDown]] |
− | *[[ | + | *[[MDE_Scripting:_StartCredits|game.hud:StartCredits]] |
− | *[[ | + | *[[MDE_Scripting:_StartCreditsSync|game.hud:StartCreditsSync]] |
− | *[[ | + | *[[MDE_Scripting:_SubtitlesShow|game.hud:SubtitlesShow]] |
− | *[[ | + | *[[MDE_Scripting:_TailingGaugeShow|game.hud:TailingGaugeShow]] |
− | *[[ | + | *[[MDE_Scripting:_TemperatureGaugeShow|game.hud:TemperatureGaugeShow]] |
− | *[[ | + | *[[MDE_Scripting:_TimerGetDiffCoef|game.hud:TimerGetDiffCoef]] |
− | *[[ | + | *[[MDE_Scripting:_TimerGetTime|game.hud:TimerGetTime]] |
− | *[[ | + | *[[MDE_Scripting:_TimerIsRunning|game.hud:TimerIsRunning]] |
− | *[[ | + | *[[MDE_Scripting:_TimerSet|game.hud:TimerSet]] |
− | *[[ | + | *[[MDE_Scripting:_TimerShow|game.hud:TimerShow]] |
− | *[[ | + | *[[MDE_Scripting:_TimerStart|game.hud:TimerStart]] |
− | *[[ | + | *[[MDE_Scripting:_TimerStop|game.hud:TimerStop]] |
− | *[[ | + | *[[MDE_Scripting:_ToggleSaveLoadSpinner|game.hud:ToggleSaveLoadSpinner]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockBarCategory|game.hud:UnlockBarCategory]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockBarUpgrade|game.hud:UnlockBarUpgrade]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterScriptedMenuEvent|game.hud:UnregisterScriptedMenuEvent]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateDeliverableVehicle|game.hud:UpdateDeliverableVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateQuest|game.hud:UpdateQuest]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateQuestChapter|game.hud:UpdateQuestChapter]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateQuestObjective|game.hud:UpdateQuestObjective]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateQuestSubObjective|game.hud:UpdateQuestSubObjective]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateRolloverDateAndImage|game.hud:UpdateRolloverDateAndImage]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateSecondaryObjective|game.hud:UpdateSecondaryObjective]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateService|game.hud:UpdateService]] |
− | *[[ | + | *[[MDE_Scripting:_UpdateSimpleObjective|game.hud:UpdateSimpleObjective]] |
Line 670: | Line 670: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AddDistrictActivity|game.navigation:AddDistrictActivity]] |
− | *[[ | + | *[[MDE_Scripting:_AddHideoutIntel|game.navigation:AddHideoutIntel]] |
− | *[[ | + | *[[MDE_Scripting:_ChangeIconTargetToEntityDirect|game.navigation:ChangeIconTargetToEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_ChangeIconTargetToPos|game.navigation:ChangeIconTargetToPos]] |
− | *[[ | + | *[[MDE_Scripting:_ClearSelectedIcon|game.navigation:ClearSelectedIcon]] |
− | *[[ | + | *[[MDE_Scripting:_DisableGPSBlockedRoads|game.navigation:DisableGPSBlockedRoads]] |
− | *[[ | + | *[[MDE_Scripting:_DisableGPSCustomPath|game.navigation:DisableGPSCustomPath]] |
− | *[[ | + | *[[MDE_Scripting:_EnableGPSCustomPath|game.navigation:EnableGPSCustomPath]] |
− | *[[ | + | *[[MDE_Scripting:_EnableIconOverrideIndicatorPosition|game.navigation:EnableIconOverrideIndicatorPosition]] |
− | *[[ | + | *[[MDE_Scripting:_GetIdByEntityName|game.navigation:GetIdByEntityName]] |
− | *[[ | + | *[[MDE_Scripting:_GetIdByScriptWrapper|game.navigation:GetIdByScriptWrapper]] |
− | *[[ | + | *[[MDE_Scripting:_IsIconSelected|game.navigation:IsIconSelected]] |
− | *[[ | + | *[[MDE_Scripting:_LoadCustomMap|game.navigation:LoadCustomMap]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterArea|game.navigation:RegisterArea]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCircle|game.navigation:RegisterCircle]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCircleEntity|game.navigation:RegisterCircleEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCircleEntityRGB|game.navigation:RegisterCircleEntityRGB]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCircleRGB|game.navigation:RegisterCircleRGB]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCoverageDirect|game.navigation:RegisterCoverageDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCoverageEntity|game.navigation:RegisterCoverageEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterCoveragePos|game.navigation:RegisterCoveragePos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterDistrictPos|game.navigation:RegisterDistrictPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutContactObjectiveDirect|game.navigation:RegisterHideoutContactObjectiveDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutContactObjectiveEntity|game.navigation:RegisterHideoutContactObjectiveEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutContactObjectivePos|game.navigation:RegisterHideoutContactObjectivePos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutEntity|game.navigation:RegisterHideoutEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutEntityDirect|game.navigation:RegisterHideoutEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutObjective|game.navigation:RegisterHideoutObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHideoutPos|game.navigation:RegisterHideoutPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHighDamageObjectiveDirect|game.navigation:RegisterHighDamageObjectiveDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHighDamageObjectiveEntity|game.navigation:RegisterHighDamageObjectiveEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHighDamageObjectivePos|game.navigation:RegisterHighDamageObjectivePos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHumanEntity|game.navigation:RegisterHumanEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterHumanEntityDirect|game.navigation:RegisterHumanEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterIconEntity|game.navigation:RegisterIconEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterIconEntityDirect|game.navigation:RegisterIconEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterIconPos|game.navigation:RegisterIconPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAHideoutDirect|game.navigation:RegisterOWAHideoutDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAHideoutEntity|game.navigation:RegisterOWAHideoutEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAHideoutPos|game.navigation:RegisterOWAHideoutPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAPersistentCharacterDirect|game.navigation:RegisterOWAPersistentCharacterDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAPersistentCharacterEntity|game.navigation:RegisterOWAPersistentCharacterEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterOWAPersistentCharacterPos|game.navigation:RegisterOWAPersistentCharacterPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjective|game.navigation:RegisterObjective]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjectiveEntityDirect|game.navigation:RegisterObjectiveEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjectiveIcon|game.navigation:RegisterObjectiveIcon]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjectiveIconEntityDirect|game.navigation:RegisterObjectiveIconEntityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjectiveIconPos|game.navigation:RegisterObjectiveIconPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterObjectivePos|game.navigation:RegisterObjectivePos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPassionActivityDirect|game.navigation:RegisterPassionActivityDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPassionActivityEntity|game.navigation:RegisterPassionActivityEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPassionActivityPos|game.navigation:RegisterPassionActivityPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPersistentCharacterDirect|game.navigation:RegisterPersistentCharacterDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPersistentCharacterEntity|game.navigation:RegisterPersistentCharacterEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPersistentCharacterPos|game.navigation:RegisterPersistentCharacterPos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterStashHouseDirect|game.navigation:RegisterStashHouseDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterStashHouseEntity|game.navigation:RegisterStashHouseEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterStashHousePos|game.navigation:RegisterStashHousePos]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterVehicleDirect|game.navigation:RegisterVehicleDirect]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterVehicleEntity|game.navigation:RegisterVehicleEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RequestRadarMap|game.navigation:RequestRadarMap]] |
− | *[[ | + | *[[MDE_Scripting:_SelectIcon|game.navigation:SelectIcon]] |
− | *[[ | + | *[[MDE_Scripting:_SetCoverageState|game.navigation:SetCoverageState]] |
− | *[[ | + | *[[MDE_Scripting:_SetDamageValueHundreds|game.navigation:SetDamageValueHundreds]] |
− | *[[ | + | *[[MDE_Scripting:_SetDifficultyState|game.navigation:SetDifficultyState]] |
− | *[[ | + | *[[MDE_Scripting:_SetDistrictActivityState|game.navigation:SetDistrictActivityState]] |
− | *[[ | + | *[[MDE_Scripting:_SetDistrictState|game.navigation:SetDistrictState]] |
− | *[[ | + | *[[MDE_Scripting:_SetFilterOnlyBountyIcons|game.navigation:SetFilterOnlyBountyIcons]] |
− | *[[ | + | *[[MDE_Scripting:_SetFilterOnlyRaceIcons|game.navigation:SetFilterOnlyRaceIcons]] |
− | *[[ | + | *[[MDE_Scripting:_SetGrowHouseIconData|game.navigation:SetGrowHouseIconData]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutContactNotifyState|game.navigation:SetHideoutContactNotifyState]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutCurrentValue|game.navigation:SetHideoutCurrentValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutEarnValues|game.navigation:SetHideoutEarnValues]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutIntelState|game.navigation:SetHideoutIntelState]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutIsInLockedState|game.navigation:SetHideoutIsInLockedState]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutShouldShowMapIcons|game.navigation:SetHideoutShouldShowMapIcons]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutStartingValue|game.navigation:SetHideoutStartingValue]] |
− | *[[ | + | *[[MDE_Scripting:_SetHideoutState|game.navigation:SetHideoutState]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconFakeGPSPositionOnEntity|game.navigation:SetIconFakeGPSPositionOnEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconFarVisibility|game.navigation:SetIconFarVisibility]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconGPSEnabledByNavId|game.navigation:SetIconGPSEnabledByNavId]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconMapVisibilityByEntity|game.navigation:SetIconMapVisibilityByEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconMapVisibilityByNavId|game.navigation:SetIconMapVisibilityByNavId]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconOverrideIndicatorPosition|game.navigation:SetIconOverrideIndicatorPosition]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconRadarVisibilityByEntity|game.navigation:SetIconRadarVisibilityByEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconRadarVisibilityByNavId|game.navigation:SetIconRadarVisibilityByNavId]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconRiskRewardDamage|game.navigation:SetIconRiskRewardDamage]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconShowByEntity|game.navigation:SetIconShowByEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconTextByEntity|game.navigation:SetIconTextByEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetIconTextByNavId|game.navigation:SetIconTextByNavId]] |
− | *[[ | + | *[[MDE_Scripting:_SetIndicatorHideRange|game.navigation:SetIndicatorHideRange]] |
− | *[[ | + | *[[MDE_Scripting:_SetNotifyState|game.navigation:SetNotifyState]] |
− | *[[ | + | *[[MDE_Scripting:_SetPersistentCharacterEarn|game.navigation:SetPersistentCharacterEarn]] |
− | *[[ | + | *[[MDE_Scripting:_SetPersistentCharacterKickback|game.navigation:SetPersistentCharacterKickback]] |
− | *[[ | + | *[[MDE_Scripting:_SetPersistentCharacterState|game.navigation:SetPersistentCharacterState]] |
− | *[[ | + | *[[MDE_Scripting:_SetPopupProperties|game.navigation:SetPopupProperties]] |
− | *[[ | + | *[[MDE_Scripting:_SetRaceMedal|game.navigation:SetRaceMedal]] |
− | *[[ | + | *[[MDE_Scripting:_SetRacePersonalBest|game.navigation:SetRacePersonalBest]] |
− | *[[ | + | *[[MDE_Scripting:_SetRacingIconData|game.navigation:SetRacingIconData]] |
− | *[[ | + | *[[MDE_Scripting:_SetStashHouseState|game.navigation:SetStashHouseState]] |
− | *[[ | + | *[[MDE_Scripting:_ShowIconDuringBounty|game.navigation:ShowIconDuringBounty]] |
− | *[[ | + | *[[MDE_Scripting:_ShowIconDuringRaces|game.navigation:ShowIconDuringRaces]] |
− | *[[ | + | *[[MDE_Scripting:_UnloadCustomMap|game.navigation:UnloadCustomMap]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterId|game.navigation:UnregisterId]] |
− | *[[ | + | *[[MDE_Scripting:_UnrequestRadarMap|game.navigation:UnrequestRadarMap]] |
Line 783: | Line 783: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_FreeRideStart|game.outfits:FreeRideStart]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentOutfit|game.outfits:GetCurrentOutfit]] |
− | *[[ | + | *[[MDE_Scripting:_IsLocked|game.outfits:IsLocked]] |
− | *[[ | + | *[[MDE_Scripting:_SetCurrentOutfit|game.outfits:SetCurrentOutfit]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockAll|game.outfits:UnlockAll]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockOutfit|game.outfits:UnlockOutfit]] |
Line 797: | Line 797: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_DebugDecreaseLoyalty|game.perchars:DebugDecreaseLoyalty]] |
− | *[[ | + | *[[MDE_Scripting:_DebugIncreaseLoyalty|game.perchars:DebugIncreaseLoyalty]] |
− | *[[ | + | *[[MDE_Scripting:_DebugSetLocation|game.perchars:DebugSetLocation]] |
− | *[[ | + | *[[MDE_Scripting:_DebugSetLoyalty|game.perchars:DebugSetLoyalty]] |
− | *[[ | + | *[[MDE_Scripting:_DisableQuestMemberMode|game.perchars:DisableQuestMemberMode]] |
− | *[[ | + | *[[MDE_Scripting:_EnableQuestMemberMode|game.perchars:EnableQuestMemberMode]] |
− | *[[ | + | *[[MDE_Scripting:_GetLoyalty|game.perchars:GetLoyalty]] |
− | *[[ | + | *[[MDE_Scripting:_GetState|game.perchars:GetState]] |
− | *[[ | + | *[[MDE_Scripting:_SetBackstory|game.perchars:SetBackstory]] |
− | *[[ | + | *[[MDE_Scripting:_SetState|game.perchars:SetState]] |
− | *[[ | + | *[[MDE_Scripting:_SetStatus|game.perchars:SetStatus]] |
Line 816: | Line 816: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CleanObjectsInArea|game.physics:CleanObjectsInArea]] |
− | *[[ | + | *[[MDE_Scripting:_CleanObjectsInSphere|game.physics:CleanObjectsInSphere]] |
− | *[[ | + | *[[MDE_Scripting:_GetActorInScreenCenter|game.physics:GetActorInScreenCenter]] |
− | *[[ | + | *[[MDE_Scripting:_GetCollisionPointBelow|game.physics:GetCollisionPointBelow]] |
− | *[[ | + | *[[MDE_Scripting:_IsCleanRequestStillInProgress|game.physics:IsCleanRequestStillInProgress]] |
− | *[[ | + | *[[MDE_Scripting:_MakeCollLayers|game.physics:MakeCollLayers]] |
− | *[[ | + | *[[MDE_Scripting:_NewTriggerVolumeListener|game.physics:NewTriggerVolumeListener]] |
− | *[[ | + | *[[MDE_Scripting:_StartCollisionQuery|game.physics:StartCollisionQuery]] |
Line 832: | Line 832: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_ActivatePiPCamera|game.pipcamera:ActivatePiPCamera]] |
− | *[[ | + | *[[MDE_Scripting:_CreatePiPCamera|game.pipcamera:CreatePiPCamera]] |
− | *[[ | + | *[[MDE_Scripting:_CreatePiPCameraDynamic|game.pipcamera:CreatePiPCameraDynamic]] |
− | *[[ | + | *[[MDE_Scripting:_CreatePiPCameraStatic|game.pipcamera:CreatePiPCameraStatic]] |
− | *[[ | + | *[[MDE_Scripting:_DeactivatePiPCamera|game.pipcamera:DeactivatePiPCamera]] |
− | *[[ | + | *[[MDE_Scripting:_DestroyPiPCamera|game.pipcamera:DestroyPiPCamera]] |
Line 846: | Line 846: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_AreOffencesDisabled|game.police:AreOffencesDisabled]] |
− | *[[ | + | *[[MDE_Scripting:_ClampEscalationLevel|game.police:ClampEscalationLevel]] |
− | *[[ | + | *[[MDE_Scripting:_DespawnRoadBlock|game.police:DespawnRoadBlock]] |
− | *[[ | + | *[[MDE_Scripting:_Disable|game.police:Disable]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesDistrict|game.police:DisableOffencesDistrict]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesDistrictAllowPolice|game.police:DisableOffencesDistrictAllowPolice]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesDistrictPermanently|game.police:DisableOffencesDistrictPermanently]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesGlobal|game.police:DisableOffencesGlobal]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesGlobalAllowPolice|game.police:DisableOffencesGlobalAllowPolice]] |
− | *[[ | + | *[[MDE_Scripting:_DisableOffencesTemp|game.police:DisableOffencesTemp]] |
− | *[[ | + | *[[MDE_Scripting:_DisablePoliceSquealers|game.police:DisablePoliceSquealers]] |
− | *[[ | + | *[[MDE_Scripting:_Enable|game.police:Enable]] |
− | *[[ | + | *[[MDE_Scripting:_ForceMinEscalationLevel|game.police:ForceMinEscalationLevel]] |
− | *[[ | + | *[[MDE_Scripting:_GetActiveZones|game.police:GetActiveZones]] |
− | *[[ | + | *[[MDE_Scripting:_GetZoneInfo|game.police:GetZoneInfo]] |
− | *[[ | + | *[[MDE_Scripting:_OverridePersistentPoliceSet|game.police:OverridePersistentPoliceSet]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPolicePreventSpawningFromPos|game.police:PersistentPolicePreventSpawningFromPos]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPolicePreventSpawningFromSource|game.police:PersistentPolicePreventSpawningFromSource]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPoliceStartSpawningFromPos|game.police:PersistentPoliceStartSpawningFromPos]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPoliceStartSpawningFromSource|game.police:PersistentPoliceStartSpawningFromSource]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPoliceStopSpawningFromPos|game.police:PersistentPoliceStopSpawningFromPos]] |
− | *[[ | + | *[[MDE_Scripting:_PersistentPoliceStopSpawningFromSource|game.police:PersistentPoliceStopSpawningFromSource]] |
− | *[[ | + | *[[MDE_Scripting:_PreventDispatchSpeech|game.police:PreventDispatchSpeech]] |
− | *[[ | + | *[[MDE_Scripting:_PreventPoliceSpawning|game.police:PreventPoliceSpawning]] |
− | *[[ | + | *[[MDE_Scripting:_PreventZonesDecay|game.police:PreventZonesDecay]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterForPoliceEvent|game.police:RegisterForPoliceEvent]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterPreventCivilSquealerPhonesZone|game.police:RegisterPreventCivilSquealerPhonesZone]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveAllSquealersDespawnProtection|game.police:RemoveAllSquealersDespawnProtection]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveOverridePersistentPoliceSet|game.police:RemoveOverridePersistentPoliceSet]] |
− | *[[ | + | *[[MDE_Scripting:_RemoveSquealerDespawnProtection|game.police:RemoveSquealerDespawnProtection]] |
− | *[[ | + | *[[MDE_Scripting:_RequestDispatchSpeech|game.police:RequestDispatchSpeech]] |
− | *[[ | + | *[[MDE_Scripting:_SetDispatchSpeechPreset2D|game.police:SetDispatchSpeechPreset2D]] |
− | *[[ | + | *[[MDE_Scripting:_SetPersistentPoliceGlobalDensityModifier|game.police:SetPersistentPoliceGlobalDensityModifier]] |
− | *[[ | + | *[[MDE_Scripting:_SquealerCallPolice|game.police:SquealerCallPolice]] |
− | *[[ | + | *[[MDE_Scripting:_SquealerCallSquealers|game.police:SquealerCallSquealers]] |
− | *[[ | + | *[[MDE_Scripting:_SquealerGetLastOffencePos|game.police:SquealerGetLastOffencePos]] |
− | *[[ | + | *[[MDE_Scripting:_StartSquealerDespawnProtection|game.police:StartSquealerDespawnProtection]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterForPoliceEvent|game.police:UnregisterForPoliceEvent]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterPreventCivilSquealerPhonesZone|game.police:UnregisterPreventCivilSquealerPhonesZone]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneCreate|game.police:ZoneCreate]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneDecay|game.police:ZoneDecay]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneDecayAll|game.police:ZoneDecayAll]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneDecayRed|game.police:ZoneDecayRed]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneDelete|game.police:ZoneDelete]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneDeleteAll|game.police:ZoneDeleteAll]] |
− | *[[ | + | *[[MDE_Scripting:_ZoneQuery|game.police:ZoneQuery]] |
Line 900: | Line 900: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CrossedCheckPoint|game.racemanager:CrossedCheckPoint]] |
− | *[[ | + | *[[MDE_Scripting:_GetDistance|game.racemanager:GetDistance]] |
− | *[[ | + | *[[MDE_Scripting:_GetDistances|game.racemanager:GetDistances]] |
− | *[[ | + | *[[MDE_Scripting:_GetPosition|game.racemanager:GetPosition]] |
− | *[[ | + | *[[MDE_Scripting:_GetPositionTotal|game.racemanager:GetPositionTotal]] |
− | *[[ | + | *[[MDE_Scripting:_IsEntityRegistered|game.racemanager:IsEntityRegistered]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterEntity|game.racemanager:RegisterEntity]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterScriptEvent|game.racemanager:RegisterScriptEvent]] |
− | *[[ | + | *[[MDE_Scripting:_SetCheckPoints|game.racemanager:SetCheckPoints]] |
− | *[[ | + | *[[MDE_Scripting:_SetIsRacing|game.racemanager:SetIsRacing]] |
− | *[[ | + | *[[MDE_Scripting:_SetPathSetPath|game.racemanager:SetPath]] |
− | *[[ | + | *[[MDE_Scripting:_SetTeleportAllowed|game.racemanager:SetTeleportAllowed]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterEntity|game.racemanager:UnregisterEntity]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterScriptEvent|game.racemanager:UnregisterScriptEvent]] |
Line 922: | Line 922: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetStation|game.radio:GetStation]] |
− | *[[ | + | *[[MDE_Scripting:_IsOn|game.radio:IsOn]] |
− | *[[ | + | *[[MDE_Scripting:_NumAvailableStations|game.radio:NumAvailableStations]] |
− | *[[ | + | *[[MDE_Scripting:_SelectStation|game.radio:SelectStation]] |
− | *[[ | + | *[[MDE_Scripting:_SetOn|game.radio:SetOn]] |
− | *[[ | + | *[[MDE_Scripting:_StartTransition|game.radio:StartTransition]] |
Line 936: | Line 936: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_RegisterEnterCallback|game.safehouse:RegisterEnterCallback]] |
− | *[[ | + | *[[MDE_Scripting:_RegisterExitCallback|game.safehouse:RegisterExitCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterEnterCallback|game.safehouse:UnregisterEnterCallback]] |
− | *[[ | + | *[[MDE_Scripting:_UnregisterExitCallback|game.safehouse:UnregisterExitCallback]] |
Line 948: | Line 948: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_ClearRespawnPosDir|game.savesystem:ClearRespawnPosDir]] |
− | *[[ | + | *[[MDE_Scripting:_ClearRespawnTrafficSeason|game.savesystem:ClearRespawnTrafficSeason]] |
− | *[[ | + | *[[MDE_Scripting:_DebugSave|game.savesystem:DebugSave]] |
− | *[[ | + | *[[MDE_Scripting:_EnableSaveLogic|game.savesystem:EnableSaveLogic]] |
− | *[[ | + | *[[MDE_Scripting:_FreeRoamRetry|game.savesystem:FreeRoamRetry]] |
− | *[[ | + | *[[MDE_Scripting:_IsInReplayOrTestDrive|game.savesystem:IsInReplayOrTestDrive]] |
− | *[[ | + | *[[MDE_Scripting:_IsRetryPossible|game.savesystem:IsRetryPossible]] |
− | *[[ | + | *[[MDE_Scripting:_RequestCheckpointSave|game.savesystem:RequestCheckpointSave]] |
− | *[[ | + | *[[MDE_Scripting:_RequestFreeroamSave|game.savesystem:RequestFreeroamSave]] |
− | *[[ | + | *[[MDE_Scripting:_RequestMissionSave|game.savesystem:RequestMissionSave]] |
− | *[[ | + | *[[MDE_Scripting:_Retry|game.savesystem:Retry]] |
− | *[[ | + | *[[MDE_Scripting:_SetRespawnDefaultSpawnProfile|game.savesystem:SetRespawnDefaultSpawnProfile]] |
− | *[[ | + | *[[MDE_Scripting:_SetRespawnOverrideSpawnProfile|game.savesystem:SetRespawnOverrideSpawnProfile]] |
− | *[[ | + | *[[MDE_Scripting:_SetRespawnPosDir|game.savesystem:SetRespawnPosDir]] |
− | *[[ | + | *[[MDE_Scripting:_SetRespawnTrafficSeason|game.savesystem:SetRespawnTrafficSeason]] |
==SDS== | ==SDS== | ||
Line 970: | Line 970: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_GetSyncObjectForLoadSDS|game.sds:GetSyncObjectForLoadSDS]] |
− | *[[ | + | *[[MDE_Scripting:_GetSyncObjectForUnloadSD|game.sds:GetSyncObjectForUnloadSDS]] |
− | *[[ | + | *[[MDE_Scripting:_IsSDSLoaded|game.sds:IsSDSLoaded]] |
Line 981: | Line 981: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_StartValidatingDiversionTarget|game.servicevalidation:StartValidatingDiversionTarget]] |
− | *[[ | + | *[[MDE_Scripting:_StartValidatingDriveByTarget|game.servicevalidation:StartValidatingDriveByTarget]] |
Line 991: | Line 991: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CreateExplosion|game.shotmgr:CreateExplosion]] |
− | *[[ | + | *[[MDE_Scripting:_CreateScriptExplosion|game.shotmgr:CreateScriptExplosion]] |
− | *[[ | + | *[[MDE_Scripting:_CreateShots|game.shotmgr:CreateShots]] |
− | *[[ | + | *[[MDE_Scripting:_ScriptSetExplosionsEnabled|game.shotmgr:ScriptSetExplosionsEnabled]] |
Line 1,003: | Line 1,003: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_BeginSkipableScene|game.skipscriptscene:BeginSkipableScene]] |
− | *[[ | + | *[[MDE_Scripting:_EndSkipableScene|game.skipscriptscene:EndSkipableScene]] |
Line 1,013: | Line 1,013: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_DisablePhoneBoothsEvaluation|game.squealer:DisablePhoneBoothsEvaluation]] |
− | *[[ | + | *[[MDE_Scripting:_GetImportantGameObjects|game.squealer:GetImportantGameObjects]] |
− | *[[ | + | *[[MDE_Scripting:_GetSquealerDestinationTarget|game.squealer:GetSquealerDestinationTarget]] |
− | *[[ | + | *[[MDE_Scripting:_OnGangsterSquealerAssignedDestination|game.squealer:OnGangsterSquealerAssignedDestination]] |
Line 1,025: | Line 1,025: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_RequestLoadCollisionsInRadius|game.streaming:RequestLoadCollisionsInRadius]] |
− | *[[ | + | *[[MDE_Scripting:_RequestUnloadAllButBoat|game.streaming:RequestUnloadAllButBoat]] |
− | *[[ | + | *[[MDE_Scripting:_UnrequestLoad|game.streaming:UnrequestLoad]] |
Line 1,036: | Line 1,036: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_ChangeScenario|game.streammap:ChangeScenario]] |
− | *[[ | + | *[[MDE_Scripting:_GetSyncObjectForSuspend|game.streammap:GetSyncObjectForSuspend]] |
− | *[[ | + | *[[MDE_Scripting:_IsTestScene|game.streammap:IsTestScene]] |
− | *[[ | + | *[[MDE_Scripting:_Resume|game.streammap:Resume]] |
Line 1,048: | Line 1,048: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CreateTailEntity|game.tail:CreateTailEntity]] |
− | *[[ | + | *[[MDE_Scripting:_ReleaseTailEntity|game.tail:ReleaseTailEntity]] |
− | *[[ | + | *[[MDE_Scripting:_SetHintEscape|game.tail:SetHintEscape]] |
− | *[[ | + | *[[MDE_Scripting:_SetHintFail|game.tail:SetHintFail]] |
− | *[[ | + | *[[MDE_Scripting:_SetHintStart|game.tail:SetHintStart]] |
− | *[[ | + | *[[MDE_Scripting:_SetHintSuccess|game.tail:SetHintSuccess]] |
Line 1,062: | Line 1,062: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_ActivateLastPlayersCar|game.traffic:ActivateLastPlayersCar]] |
− | *[[ | + | *[[MDE_Scripting:_AddSuppressionToVolume|game.traffic:AddSuppressionToVolume]] |
− | *[[ | + | *[[MDE_Scripting:_BanishEntity|game.traffic:BanishEntity]] |
− | *[[ | + | *[[MDE_Scripting:_BlockSpawnersInArea|game.traffic:BlockSpawnersInArea]] |
− | *[[ | + | *[[MDE_Scripting:_BlockSpawnersInSphere|game.traffic:BlockSpawnersInSphere]] |
− | *[[ | + | *[[MDE_Scripting:_ClearHumanSafeThreshold|game.traffic:ClearHumanSafeThreshold]] |
− | *[[ | + | *[[MDE_Scripting:_CloseSeason|game.traffic:CloseSeason]] |
− | *[[ | + | *[[MDE_Scripting:_DbgRegulateTraffic|game.traffic:DbgRegulateTraffic]] |
− | *[[ | + | *[[MDE_Scripting:_DbgSetHumanSpawnRanges|game.traffic:DbgSetHumanSpawnRanges]] |
− | *[[ | + | *[[MDE_Scripting:_DbgSetVehicleSpawnRanges|game.traffic:DbgSetVehicleSpawnRanges]] |
− | *[[ | + | *[[MDE_Scripting:_DespawnEntity|game.traffic:DespawnEntity]] |
− | *[[ | + | *[[MDE_Scripting:_DespawnEntityImmediately|game.traffic:DespawnEntityImmediately]] |
− | *[[ | + | *[[MDE_Scripting:_DespawnPlayerCarImmediately|game.traffic:DespawnPlayerCarImmediately]] |
− | *[[ | + | *[[MDE_Scripting:_FindNearestSpawnedVehicle|game.traffic:FindNearestSpawnedVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_FinishScenario|game.traffic:FinishScenario]] |
− | *[[ | + | *[[MDE_Scripting:_ForceDespawnClosingVehicleSlots|game.traffic:ForceDespawnClosingVehicleSlots]] |
− | *[[ | + | *[[MDE_Scripting:_GetActiveTailEntity|game.traffic:GetActiveTailEntity]] |
− | *[[ | + | *[[MDE_Scripting:_GetClosestPointOnRoad|game.traffic:GetClosestPointOnRoad]] |
− | *[[ | + | *[[MDE_Scripting:_GetCurrentSeasonID|game.traffic:GetCurrentSeasonID]] |
− | *[[ | + | *[[MDE_Scripting:_GetDLCVehicleModelNames|game.traffic:GetDLCVehicleModelNames]] |
− | *[[ | + | *[[MDE_Scripting:_GetGlobalCarDensityMultiplier|game.traffic:GetGlobalCarDensityMultiplier]] |
− | *[[ | + | *[[MDE_Scripting:_GetIsAmbientTrafficOn|game.traffic:GetIsAmbientTrafficOn]] |
− | *[[ | + | *[[MDE_Scripting:_GetLastObtainedPlayerCar|game.traffic:GetLastObtainedPlayerCar]] |
− | *[[ | + | *[[MDE_Scripting:_GetLastPlayerCar|game.traffic:GetLastPlayerCar]] |
− | *[[ | + | *[[MDE_Scripting:_GetLastPlayerVehicle|game.traffic:GetLastPlayerVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_GetNearestFoundSpawnedEntity|game.traffic:GetNearestFoundSpawnedEntity]] |
− | *[[ | + | *[[MDE_Scripting:_GetObtainedEntity|game.traffic:GetObtainedEntity]] |
− | *[[ | + | *[[MDE_Scripting:_GetObtainedSceneObject|game.traffic:GetObtainedSceneObject]] |
− | *[[ | + | *[[MDE_Scripting:_GetRestrictedZoneCarsIntersection|game.traffic:GetRestrictedZoneCarsIntersection]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnCarArriveMissingDist|game.traffic:GetSpawnCarArriveMissingDist]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnCarArrivePos|game.traffic:GetSpawnCarArrivePos]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnedEntity|game.traffic:GetSpawnedEntity]] |
− | *[[ | + | *[[MDE_Scripting:_GetSpawnedSceneObject|game.traffic:GetSpawnedSceneObject]] |
− | *[[ | + | *[[MDE_Scripting:_IsQueryMarkedForDespawn|game.traffic:IsQueryMarkedForDespawn]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainCar|game.traffic:ObtainCar]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainCarWithCrew|game.traffic:ObtainCarWithCrew]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainNewPlayerCar|game.traffic:ObtainNewPlayerCar]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainSpecificBoat|game.traffic:ObtainSpecificBoat]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainSpecificBoatWithCrew|game.traffic:ObtainSpecificBoatWithCrew]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainSpecificCar|game.traffic:ObtainSpecificCar]] |
− | *[[ | + | *[[MDE_Scripting:_ObtainTrain|game.traffic:ObtainTrain]] |
− | *[[ | + | *[[MDE_Scripting:_OpenSeason|game.traffic:OpenSeason]] |
− | *[[ | + | *[[MDE_Scripting:_PathFindEnableMiddlePoint|game.traffic:PathFindEnableMiddlePoint]] |
− | *[[ | + | *[[MDE_Scripting:_PathFindReset|game.traffic:PathFindReset]] |
− | *[[ | + | *[[MDE_Scripting:_Populate|game.traffic:Populate]] |
− | *[[ | + | *[[MDE_Scripting:_RestoreCarCustomizationState|game.traffic:RestoreCarCustomizationState]] |
− | *[[ | + | *[[MDE_Scripting:_ReturnNearestFoundSpawnedVehicle|game.traffic:ReturnNearestFoundSpawnedVehicle]] |
− | *[[ | + | *[[MDE_Scripting:_SetEnableAmbientTrafficSpawning|game.traffic:SetEnableAmbientTrafficSpawning]] |
− | *[[ | + | *[[MDE_Scripting:_SetForceCarRealPhysics|game.traffic:SetForceCarRealPhysics]] |
− | *[[ | + | *[[MDE_Scripting:_SetMaxHumanElements|game.traffic:SetMaxHumanElements]] |
− | *[[ | + | *[[MDE_Scripting:_SetMaxVehicleElements|game.traffic:SetMaxVehicleElements]] |
− | *[[ | + | *[[MDE_Scripting:_SetTrainDensity|game.traffic:SetTrainDensity]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnBoat|game.traffic:SpawnBoat]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnBoatArrive|game.traffic:SpawnBoatArrive]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCar|game.traffic:SpawnCar]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCarArrive|game.traffic:SpawnCarArrive]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCarArrivePosition|game.traffic:SpawnCarArrivePosition]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCarArriveSO|game.traffic:SpawnCarArriveSO]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnCarConvoy|game.traffic:SpawnCarConvoy]] |
− | *[[ | + | *[[MDE_Scripting:_SpawnTrain|game.traffic:SpawnTrain]] |
− | *[[ | + | *[[MDE_Scripting:_StartFootWaveInScenario|game.traffic:StartFootWaveInScenario]] |
− | *[[ | + | *[[MDE_Scripting:_StartHuntScenario|game.traffic:StartHuntScenario]] |
− | *[[ | + | *[[MDE_Scripting:_SwitchAllowRadarZoom|game.traffic:SwitchAllowRadarZoom]] |
− | *[[ | + | *[[MDE_Scripting:_SwitchGenerators|game.traffic:SwitchGenerators]] |
− | *[[ | + | *[[MDE_Scripting:_SwitchRoad|game.traffic:SwitchRoad]] |
− | *[[ | + | *[[MDE_Scripting:_TestCustApply|game.traffic:TestCustApply]] |
− | *[[ | + | *[[MDE_Scripting:_TestCustItem|game.traffic:TestCustItem]] |
− | *[[ | + | *[[MDE_Scripting:_TestCustRevert|game.traffic:TestCustRevert]] |
− | *[[ | + | *[[MDE_Scripting:_TestCustStart|game.traffic:TestCustStart]] |
− | *[[ | + | *[[MDE_Scripting:_TestPerfStats|game.traffic:TestPerfStats]] |
− | *[[ | + | *[[MDE_Scripting:_UnlockCarCustomizationItem|game.traffic:UnlockCarCustomizationItem]] |
− | *[[ | + | *[[MDE_Scripting:_UnspawnPlayersCars|game.traffic:UnspawnPlayersCars]] |
Line 1,142: | Line 1,142: | ||
|} | |} | ||
− | *[[ | + | *[[MDE_Scripting:_CancelHighlight|game.videocapture:CancelHighlight]] |
− | *[[ | + | *[[MDE_Scripting:_StartHighlight|game.videocapture:StartHighlight]] |
− | *[[ | + | *[[MDE_Scripting:_StopHighlight|game.videocapture:StopHighlight]] |
Revision as of 23:57, 5 October 2020
Contents
- 1 ATS
- 2 Audio
- 3 Battle
- 4 Camera Manager
- 5 Capture
- 6 Database
- 7 Datastore
- 8 Delayed
- 9 Detector
- 10 Director
- 11 Entity Wrapper
- 12 Game
- 13 Garage
- 14 GFX
- 15 HUD
- 16 Navigation
- 17 Outfits
- 18 Persistent Characters (Perchars)
- 19 Physics
- 20 PiP Camera
- 21 Police
- 22 Race Manager
- 23 Radio
- 24 Safe House
- 25 Save System
- 26 SDS
- 27 Service Validation
- 28 Shot Manager
- 29 Skip Scripted Cutscene
- 30 Squealer (Witness)
- 31 Streaming
- 32 Stream Map
- 33 Tail
- 34 Traffic
- 35 Video Capture
ATS
Class name | C_WrapperATS |
---|
Audio
Class name | C_ScriptWrapperGameAudioAK |
---|
- game.audio:CreateAudioArgs
- game.audio:Play
- game.audio:PlaySimpleEvent
- game.audio:SetHideoutState
- game.audio:SetMissionState
Battle
Class name | C_ScriptWrapperBattle |
---|
- game.battle:RegisterGlobalTrespassZone
- game.battle:RegisterHERDGroupingArea
- game.battle:RegisterHERDGroupingNavBox
- game.battle:RegisterHERDGroupingScope
- game.battle:ResetBattleRoleAssignConfig
- game.battle:ResetTargetPriorities
- game.battle:SendEnemiesIntoBattleSearch
- game.battle:SetArchetypeCountLimit
- game.battle:SetTargetPriority
- game.battle:SetTrespassingState
- game.battle:UnregisterGlobalTrespassZone
- game.battle:UnregisterHERDGroupingArea
- game.battle:UnregisterHERDGroupingNavBox
- game.battle:UnregisterHERDGroupingScope
TODO: Need more research (__dsindex)
- game.battle:ActiveCombatantSlotsCount
- game.battle:AssaultRoleBlockingTime
- game.battle:AssaultRoleFarAwayTimeMax
- game.battle:DangerLimitToSuppressed
- game.battle:DangerLimitToSuppressedOpenspace
- game.battle:FlankingRoleBlockingTime
- game.battle:LOSLostTimeToAssaultApproach
- game.battle:MaxAssaultApproachRoleCnt
- game.battle:MaxAssaultRoleCnt
- game.battle:MaxDangerAssault
- game.battle:MaxDangerFlanking
- game.battle:MaxFlankingRoleCnt
Camera Manager
Class name | C_MafiaCameraModule |
---|
Capture
Class name | C_CaptureObjectModuleScriptWrapper |
---|
- game.capture:AddCaptureItem
- game.capture:RegisterObjective
- game.capture:RegisterWalkieTalkieCallback
- game.capture:UnregisterObjective
Database
Class name | C_WrapperDatabaseSystem |
---|
- game.database:GetAttribute
- game.database:GetBoolAttribute
- game.database:GetDatabase
- game.database:GetFloatAttribute
- game.database:GetIntAttribute
- game.database:GetSection
- game.database:GetStringAttribute
Datastore
Class name | C_ScriptDataStorage |
---|
- game.datastore:DelVariable
- game.datastore:Dump
- game.datastore:GetVariable
- game.datastore:GetVariableType
- game.datastore:SetVariable
- game.datastore:VariableExists
Delayed
Class name | C_DelayedSOManager |
---|
Detector
Class name | C_WrapperActorDetectorStatic |
---|
- game.detector:RegisterDistanceDetectionEntity
- game.detector:RegisterDistanceDetectionPos
- game.detector:RegisterEventDistanceEnt
- game.detector:RegisterEventDistancePos
- game.detector:UnregisterDistanceDetection
- game.detector:UnregisterEventDistance
Director
Class name | C_GameDirectorScriptWrapper |
---|
- game.director:ApplySpawnPointActivityCooldown
- game.director:ApplySpawnPointGlobalCooldown
- game.director:CityGetActiveName
- game.director:CityTransfer
- game.director:CreateCustomRepelRadius
- game.director:DebugRespawnActivityInstance
- game.director:DeleteCustomRepelRadius
- game.director:DisableActivitySpawner
- game.director:DoesSpawnPointExist
- game.director:EnableActivitySpawner
- game.director:GameOver
- game.director:GetActivitySpawnerInstancesCount
- game.director:GetCurrentAct
- game.director:GetCurrentSubAct
- game.director:GetDistrict
- game.director:GetSpawnPointObject
- game.director:GetSpawnPointPosition
- game.director:GetSpawnPointsSelectedForActivity
- game.director:GetSpawnPointsWithLoadedInstances
- game.director:IsActivitySpawnerEnabled
- game.director:IsIdValid
- game.director:IsSpawnPointActivityCooldownActive
- game.director:IsSpawnPointGlobalCooldownActive
- game.director:IsSpawnPointSelected
- game.director:ObjectiveActivate
- game.director:ObjectiveAddToGPSGroup
- game.director:ObjectiveCreateGPSGroup
- game.director:ObjectiveDeactivate
- game.director:ObjectiveDestroyGPSGroup
- game.director:ObjectiveIconHide
- game.director:ObjectiveIconShow
- game.director:ObjectiveIsActive
- game.director:ObjectiveRemoveFromGPSGroup
- game.director:ObjectiveSetGPSGroupStatus
- game.director:QuestDebugForceAvailable
- game.director:QuestGetCityName
- game.director:QuestGetCustomState
- game.director:QuestGetCustomStateByIndex
- game.director:QuestGetCustomStatesCount
- game.director:QuestGetLastFinishedOutcomeId
- game.director:QuestGetTimeSinceLastFinish
- game.director:QuestIsActive
- game.director:QuestIsAvailable
- game.director:QuestIsDefined
- game.director:QuestIsInActiveCity
- game.director:QuestNoteActivate
- game.director:QuestNoteDeactivate
- game.director:QuestNoteIsActive
- game.director:QuestPersistentSetFinished
- game.director:QuestRegularIsActive
- game.director:QuestRegularIsLoaded
- game.director:QuestRegularSetActive
- game.director:QuestRegularSetFinished
- game.director:QuestSetActive
- game.director:QuestSetAvailable
- game.director:QuestSetCustomState
- game.director:QuestSetFinished
- game.director:QuestSetInactive
- game.director:QuestSetInstanceFinished
- game.director:QuestSetLocked
- game.director:QuestWasFinished
- game.director:QuestWasFinishedWithOutcome
- game.director:RegisterActivitySpawnPointCallback
- game.director:RegisterDistrictChangeCallback
- game.director:ResetEnabledActivitySpawners
- game.director:SetActivitySpawnerInstancesCount
- game.director:SetCurrentAct
- game.director:SetCurrentSubAct
- game.director:TestSpawnPointTag
- game.director:ToggleSpawnSystemDebugDisplay
- game.director:UnregisterActivitySpawnPointCallback
- game.director:UnregisterDistrictChangeCallback
Entity Wrapper
Class name | C_WrappersList |
---|
- game.entitywrapper:GetEntityByGUID
- game.entitywrapper:GetEntityByName
- game.entitywrapper:GetSceneObjectByName
Game
Class name | C_ScriptWrapperGame |
---|
- game.game:AddActorActions
- game.game:AddSoundPerceptionVolume
- game.game:AddTranslocatorExclusionZone
- game.game:AddTranslocatorFreezeZone
- game.game:AddTranslocatorInclusionZone
- game.game:AddWeaponEffect
- game.game:AllowTransientGatorSpawn
- game.game:AwardDLCMedal
- game.game:AwardMedal
- game.game:BroadcastHearScriptEvent
- game.game:CancelGameUpHoldRequest
- game.game:ClearWeaponsInRadius
- game.game:CountStatisticItem
- game.game:CreateBlocker
- game.game:CreateCleanEntity
- game.game:CreateScriptActorAction
- game.game:CreateScriptActorActionBox
- game.game:DbgActionIsEnabled
- game.game:DbgActionToogle
- game.game:DbgToolActorInfo
- game.game:DebugSetEditableVar
- game.game:DirectlyReportScriptEvent
- game.game:DispatchWorldEdgeGator
- game.game:EnableAutoAimCrashObjects
- game.game:EnableAutoAimHumans
- game.game:EnableDLCFeature
- game.game:EnableNewWater
- game.game:ForceDifferentVoices
- game.game:GetActivePlayer
- game.game:GetAmmoCategory
- game.game:GetCorpseCountAroundPos
- game.game:GetCurrentCounter
- game.game:GetCurrentGERS
- game.game:GetCurrentGameDifficulty
- game.game:GetDLCNamesByType
- game.game:GetDifficultyStreak
- game.game:GetGlobalGameObjects
- game.game:GetHashNameString
- game.game:GetIs3DMenu
- game.game:GetIsMeleeWeapon
- game.game:GetItemIDFromName
- game.game:GetLoadedSaveId
- game.game:GetLoadedSaveType
- game.game:GetMissionTime
- game.game:GetPlatform
- game.game:GetPlayerCanSkipRides
- game.game:GetPlayerManualShifting
- game.game:GetPlayersEnemies
- game.game:GetRestrictedZoneManager
- game.game:GetWeaponNameFromID
- game.game:GotoPositionWithLookAt
- game.game:HerbalismGetLastBatchSaleAmount
- game.game:HerbalismGetLevel
- game.game:HerbalismGetUpgradeLevel
- game.game:HerbalismGrowhouseGetMaxProfit
- game.game:HerbalismGrowhouseGetMinProfit
- game.game:HerbalismGrowhouseGetPrice
- game.game:HerbalismGrowhouseGetProgress
- game.game:HerbalismGrowhouseGetStrainName
- game.game:HerbalismGrowhouseIsUnlocked
- game.game:HerbalismGrowhouseUnlock
- game.game:HerbalismLevelUpAvailable
- game.game:HerbalismSetLevel
- game.game:IsAchievementTrackingEnabled
- game.game:IsDLCFeatureEnabled
- game.game:IsDeadHumanInside
- game.game:IsModifiedGameTime
- game.game:IsPointInView
- game.game:LoadSds
- game.game:LodingFinishedNotify
- game.game:MassActivate
- game.game:MassDeactivate
- game.game:ModifyGameTime
- game.game:MoveAgentsToVolume
- game.game:NewAIObjectParams
- game.game:NewBattleDestination
- game.game:NewBattleFakeTarget
- game.game:OverrideMaxEventReactionDistFromPlayer
- game.game:PlayCutscene
- game.game:PlayMultipointSpeech
- game.game:PlayRumbleEffect
- game.game:PostAIEvent
- game.game:ProjectPointToScreen
- game.game:RegisterBlanketEvent
- game.game:RegisterEnterTrespassZoneCallback
- game.game:RemoveSoundPerceptionVolume
- game.game:RemoveTranslocatorExclusionZone
- game.game:RemoveTranslocatorFreezeZone
- game.game:RemoveTranslocatorInclusionZone
- game.game:RequestGameUpHold
- game.game:SendTelemetryEvent
- game.game:SetCurrentStoryId
- game.game:SetDisabledActorActions
- game.game:SetRenderPerformancePreset
- game.game:SetWaterSimulation
- game.game:SetWaterTemplate
- game.game:SetWaterTransition
- game.game:SetWaterVisibility
- game.game:ShowLeaderboard
- game.game:SkipLoadingSavingIndicatorDelay
- game.game:StartBroadcastSeeScriptEvent
- game.game:StartBroadcastTimedSeeScriptEvent
- game.game:StartCounter
- game.game:StartListeningToGERS
- game.game:StartStopSlowMotionEffects
- game.game:StopBroadcastSeeScriptEvent
- game.game:StopBroadcastTimedSeeScriptEvent
- game.game:StopCounter
- game.game:StopListeningToGERS
- game.game:StopOverrideMaxEventReactionDistFromPlayer
- game.game:StopWeaponEffect
- game.game:StringTablesHaveString
- game.game:SwitchEnemyAlwaysOnRadarMode
- game.game:SwitchPoliceAlwaysOnRadarMode
- game.game:ThrowProjectileWeapon
- game.game:ToHashName
- game.game:TurnOffTheLights
- game.game:UnloadSds
- game.game:UnregisterBlanketEvent
- game.game:UnregisterEnterTrespassZoneCallback
- game.game:UpdatePresenceMessage
- game.game:UpdatePresenceParam
- game.game:WaitForTranslocator
- game.game:ZombieShotAtEntityStart
- game.game:ZombieShotStart
- game.game:ZombieShotStop
Garage
Class name | C_GarageManager |
---|
- game.garage:AddGaragePlaces
- game.garage:AddVehicle
- game.garage:CheatAddCarWithTuning
- game.garage:CheatAddVehicle
- game.garage:CheatAddVehicles
- game.garage:ClearAllGarages
- game.garage:GetFreeGaragePlaces
- game.garage:GetNumGaragePlaces
- game.garage:GetPlayersVehicle
- game.garage:HasVehicle
- game.garage:IsGarageEmpty
- game.garage:LeaveGarage
- game.garage:LockCarcyclopediaVehicleByName
- game.garage:OpenCarcyclopediaMenu
- game.garage:OpenGarageMenu
- game.garage:RemoveVehicle
- game.garage:RemoveVehicleByName
- game.garage:SpawnCarcyclopediaVehicle
- game.garage:SpawnGarageVehicle
- game.garage:UnlockCarcyclopediaVehicleByName
- game.garage:UnlockCarcyclopediaVehiclesAll
- game.garage:UnlockCarcyclopediaVehiclesBySeason
GFX
Class name | C_GameGfxEnvEffModule |
---|
- game.gfx:CreateRestriction
- game.gfx:DeleteRestriction
- game.gfx:EnablePostProcess
- game.gfx:GetCurrentWeatherSetName
- game.gfx:GetDryUpSpeedMult
- game.gfx:GetMaterialParameter
- game.gfx:GetTime
- game.gfx:GetTimeFlowSpeed
- game.gfx:IsPostProcessEnabled
- game.gfx:IsWeatherCondition
- game.gfx:RegisterWeatherConditionChanged
- game.gfx:RegisterWeatherTimeFrameEvent
- game.gfx:RemoveTimeLimit
- game.gfx:ResetPostprocessSetOverride
- game.gfx:SetDryUpSpeedMult
- game.gfx:SetMaterialParameter
- game.gfx:SetMaterialTexture
- game.gfx:SetPostprocessSetOverride
- game.gfx:SetSkyboxRotationAngle
- game.gfx:SetTime
- game.gfx:SetTimeFlowSpeed
- game.gfx:SetTimeLimit
- game.gfx:SetWeatherSet
- game.gfx:UnregisterWeatherCallback
- game.gfx:UseDepthTestForObjectHighlightMask
HUD
Class name | C_HudScriptW |
---|
- game.hud:AcceptMissionRestart
- game.hud:ActionButtonsShow
- game.hud:AddEntityIndicator
- game.hud:AddEntityIndicatorBone
- game.hud:AddJournalEntry
- game.hud:AddQuest
- game.hud:AddQuestChapter
- game.hud:AddQuestNavId
- game.hud:AddQuestObjective
- game.hud:AddQuestObjectiveNavId
- game.hud:AddQuestObjectiveWithoutNotification
- game.hud:AddQuestSubObjective
- game.hud:AddQuestSubObjectiveNavId
- game.hud:AddRowDistrictLegend
- game.hud:AddSecondaryObjective
- game.hud:AddServiceTargetingEntity
- game.hud:AreDebugCoordsEnabled
- game.hud:AttachDebugOnEntity
- game.hud:AttachMovie
- game.hud:BackMirrorShow
- game.hud:BuildParamString
- game.hud:CanShowTutorial
- game.hud:CenterIndicatorsShow
- game.hud:ChangeTextOnEntity
- game.hud:ClearCustomRadarRange
- game.hud:ClearDistrictLegend
- game.hud:ClearRacingOverlayMap
- game.hud:CloseBarCustomizationMenu
- game.hud:CloseMovie
- game.hud:CloseTutorial
- game.hud:CreateHTMLText
- game.hud:CreateHealthBar
- game.hud:CreateHint
- game.hud:DamageGaugeShow
- game.hud:DarkPlaceIndicatorShow
- game.hud:DebugHint
- game.hud:DestroyHint
- game.hud:EffectAlcoholDrunk
- game.hud:EffectAlcoholHit
- game.hud:EffectAlcoholLimits
- game.hud:EnableAlertBannerForTrespassing
- game.hud:EnableDebugCoords
- game.hud:EnterServiceTargeting
- game.hud:ExitServiceTargeting
- game.hud:FaderFadeIn
- game.hud:FaderFadeOut
- game.hud:FaderFadeInContext
- game.hud:FaderFadeOutContext
- game.hud:FaderFadeOutExt
- game.hud:FaderFadeOutMute
- game.hud:FinishSecondaryObjective
- game.hud:FinishShowingObjectInBackMirror
- game.hud:ForceSubtitlesUp
- game.hud:GetControllerPreset
- game.hud:GetInteractCameraDummy
- game.hud:GetLastSelectedObjective
- game.hud:GetLocalizedString
- game.hud:GetProgressEntityIndicator
- game.hud:GetScreenAspectRatio
- game.hud:GetScreenResolution
- game.hud:GetSelectedObjective
- game.hud:GetTutorialVisibility
- game.hud:HelpHintHide
- game.hud:HelpHintShowQuick
- game.hud:HideArea
- game.hud:HideBarCustomizationLoadingScreen
- game.hud:HideHint
- game.hud:HideMissionComplete
- game.hud:HideMissionExit
- game.hud:HideMissionExitWithCancel
- game.hud:HideMissionOptIn
- game.hud:HideMissionRestart
- game.hud:HideRaceExitScreen
- game.hud:HideRaceFinishedScreen
- game.hud:HideRaceStartScreen
- game.hud:HideRacketOptIn
- game.hud:HideRacketOptOut
- game.hud:HideTitleCard
- game.hud:HideVehicleDamageTimer
- game.hud:HideWarning
- game.hud:InfoAreaShow
- game.hud:InventoryShow
- game.hud:IsBarCategoryUnlocked
- game.hud:IsBarUpgradePurchased
- game.hud:IsBarUpgradeUnlocked
- game.hud:IsFadedIn
- game.hud:IsFadedOut
- game.hud:IsFadingIn
- game.hud:IsFadingOut
- game.hud:IsLoadingScreenUp
- game.hud:IsObjectiveGaugeShowing
- game.hud:IsPointInAnyWiretapZone
- game.hud:IsQuestObjectiveSelected
- game.hud:IsQuestSubObjectiveSelected
- game.hud:IsTutorialDisplayed
- game.hud:MessageAreaShow
- game.hud:MessageShowQuick
- game.hud:MissionHUDShow
- game.hud:MoneyShow
- game.hud:ObjectiveShow
- game.hud:ObjectiveTimerShow
- game.hud:OpenBarCustomizationMenu
- game.hud:OpenCustomizeCarMenu
- game.hud:OpenMovie
- game.hud:OpenScotchTutorial
- game.hud:OpenScriptedTutorial
- game.hud:OpenTutorial
- game.hud:PoliceRelationSet
- game.hud:PoliceWantedSet
- game.hud:QueueHintEvent
- game.hud:QuitToMainMenu
- game.hud:RacingCheckpoint
- game.hud:RacingClear
- game.hud:RacingGetTime
- game.hud:RacingLapFinished
- game.hud:RacingShowHud
- game.hud:RacingStart
- game.hud:RacingStop
- game.hud:RacingVisualPause
- game.hud:RadarShow
- game.hud:RegisterScriptedMenuEvent
- game.hud:RegisterWiretapZone
- game.hud:RemoveDebugFromEntity
- game.hud:RemoveEntityIndicator
- game.hud:RemoveEntityIndicatorBone
- game.hud:RemoveQuest
- game.hud:RemoveQuestChapter
- game.hud:RemoveQuestObjective
- game.hud:RemoveQuestSubObjective
- game.hud:RemoveSecondaryObjective
- game.hud:RemoveSecondaryObjective
- game.hud:RemoveServiceTargetingEntity
- game.hud:RespectShow
- game.hud:SelectQuestObjective
- game.hud:SelectQuestSubObjective
- game.hud:SendMessageMovie
- game.hud:SetAbortMissionStringId
- game.hud:SetBarCustomizationMenuInputDisabled
- game.hud:SetCustomRadarRange
- game.hud:SetDamageGaugeValue
- game.hud:SetDistrictCollectibleCount
- game.hud:SetEntityIndicatorOcclusion
- game.hud:SetEntityIndicatorOffscreenType
- game.hud:SetForceIgnoreInventoryCollapse
- game.hud:SetMinDistanceEntityIndicator
- game.hud:SetMinDistanceEntityIndicatorBone
- game.hud:SetMovieFadeInDistances
- game.hud:SetMovieFadeOutDistances
- game.hud:SetMovieFlag
- game.hud:SetNumRelayComponents
- game.hud:SetOnlyScriptedTutorialsEnabled
- game.hud:SetPauseMapMenuEnabled
- game.hud:SetProgressEntityIndicator
- game.hud:SetProgressEntityIndicatorBone
- game.hud:SetProgressSpeedEntityIndicator
- game.hud:SetProgressTargetSpeedEntityIndicator
- game.hud:SetQuestCount
- game.hud:SetQuestObjectiveCount
- game.hud:SetQuestObjectiveOptions
- game.hud:SetQuestObjectiveShowAllSubs
- game.hud:SetQuestObjectiveState
- game.hud:SetQuestSubObjectiveOptions
- game.hud:SetQuestSubObjectiveState
- game.hud:SetQuestType
- game.hud:SetRacingLapsAndCheckpoints
- game.hud:SetRacingOverlayMap
- game.hud:SetRadarFlashState
- game.hud:SetShouldFireRaceExit
- game.hud:SetTailingGaugeValue
- game.hud:SetTemperatureGaugeValue
- game.hud:SetTextEntityIndicator
- game.hud:SetTimerValue
- game.hud:SetTitleDescriptionDistrictLegend
- game.hud:SetUIXMargin
- game.hud:SetUIYMargin
- game.hud:SetVehicleDamageTimerDestruction
- game.hud:SetVehicleDamageTimerTime
- game.hud:SetVehicleDeliveryCategoryIndex
- game.hud:Show
- game.hud:ShowArea
- game.hud:ShowBarCustomizationLoadingScreen
- game.hud:ShowDebugInformationEvent
- game.hud:ShowDistrictLegend
- game.hud:ShowFinalSitdownChoice
- game.hud:ShowHint
- game.hud:ShowLowHealthFX
- game.hud:ShowMissionComplete
- game.hud:ShowMissionCompleteScotch
- game.hud:ShowMissionExit
- game.hud:ShowMissionExitSync
- game.hud:ShowMissionOptIn
- game.hud:ShowMissionRestart
- game.hud:ShowObjectInBackMirror
- game.hud:ShowPlayerRaceTimeDifference
- game.hud:ShowQuestStartBanner
- game.hud:ShowRaceExitScreen
- game.hud:ShowRaceFinishedScreen
- game.hud:ShowRaceMessageWithTime
- game.hud:ShowRaceStartScreen
- game.hud:ShowRacketOptIn
- game.hud:ShowRacketOptOut
- game.hud:ShowTitleCard
- game.hud:ShowUncustomizableCarErrorDialog
- game.hud:ShowVehicleDamageTimer
- game.hud:ShowVehicleDamageTimerDestructionBar
- game.hud:ShowWarning
- game.hud:ShowWarningStringId
- game.hud:SpeedometerShow
- game.hud:StartCountDown
- game.hud:StartCredits
- game.hud:StartCreditsSync
- game.hud:SubtitlesShow
- game.hud:TailingGaugeShow
- game.hud:TemperatureGaugeShow
- game.hud:TimerGetDiffCoef
- game.hud:TimerGetTime
- game.hud:TimerIsRunning
- game.hud:TimerSet
- game.hud:TimerShow
- game.hud:TimerStart
- game.hud:TimerStop
- game.hud:ToggleSaveLoadSpinner
- game.hud:UnlockBarCategory
- game.hud:UnlockBarUpgrade
- game.hud:UnregisterScriptedMenuEvent
- game.hud:UpdateDeliverableVehicle
- game.hud:UpdateQuest
- game.hud:UpdateQuestChapter
- game.hud:UpdateQuestObjective
- game.hud:UpdateQuestSubObjective
- game.hud:UpdateRolloverDateAndImage
- game.hud:UpdateSecondaryObjective
- game.hud:UpdateService
- game.hud:UpdateSimpleObjective
Class name | C_NavigationScriptW |
---|
- game.navigation:AddDistrictActivity
- game.navigation:AddHideoutIntel
- game.navigation:ChangeIconTargetToEntityDirect
- game.navigation:ChangeIconTargetToPos
- game.navigation:ClearSelectedIcon
- game.navigation:DisableGPSBlockedRoads
- game.navigation:DisableGPSCustomPath
- game.navigation:EnableGPSCustomPath
- game.navigation:EnableIconOverrideIndicatorPosition
- game.navigation:GetIdByEntityName
- game.navigation:GetIdByScriptWrapper
- game.navigation:IsIconSelected
- game.navigation:LoadCustomMap
- game.navigation:RegisterArea
- game.navigation:RegisterCircle
- game.navigation:RegisterCircleEntity
- game.navigation:RegisterCircleEntityRGB
- game.navigation:RegisterCircleRGB
- game.navigation:RegisterCoverageDirect
- game.navigation:RegisterCoverageEntity
- game.navigation:RegisterCoveragePos
- game.navigation:RegisterDistrictPos
- game.navigation:RegisterHideoutContactObjectiveDirect
- game.navigation:RegisterHideoutContactObjectiveEntity
- game.navigation:RegisterHideoutContactObjectivePos
- game.navigation:RegisterHideoutEntity
- game.navigation:RegisterHideoutEntityDirect
- game.navigation:RegisterHideoutObjective
- game.navigation:RegisterHideoutPos
- game.navigation:RegisterHighDamageObjectiveDirect
- game.navigation:RegisterHighDamageObjectiveEntity
- game.navigation:RegisterHighDamageObjectivePos
- game.navigation:RegisterHumanEntity
- game.navigation:RegisterHumanEntityDirect
- game.navigation:RegisterIconEntity
- game.navigation:RegisterIconEntityDirect
- game.navigation:RegisterIconPos
- game.navigation:RegisterOWAHideoutDirect
- game.navigation:RegisterOWAHideoutEntity
- game.navigation:RegisterOWAHideoutPos
- game.navigation:RegisterOWAPersistentCharacterDirect
- game.navigation:RegisterOWAPersistentCharacterEntity
- game.navigation:RegisterOWAPersistentCharacterPos
- game.navigation:RegisterObjective
- game.navigation:RegisterObjectiveEntityDirect
- game.navigation:RegisterObjectiveIcon
- game.navigation:RegisterObjectiveIconEntityDirect
- game.navigation:RegisterObjectiveIconPos
- game.navigation:RegisterObjectivePos
- game.navigation:RegisterPassionActivityDirect
- game.navigation:RegisterPassionActivityEntity
- game.navigation:RegisterPassionActivityPos
- game.navigation:RegisterPersistentCharacterDirect
- game.navigation:RegisterPersistentCharacterEntity
- game.navigation:RegisterPersistentCharacterPos
- game.navigation:RegisterStashHouseDirect
- game.navigation:RegisterStashHouseEntity
- game.navigation:RegisterStashHousePos
- game.navigation:RegisterVehicleDirect
- game.navigation:RegisterVehicleEntity
- game.navigation:RequestRadarMap
- game.navigation:SelectIcon
- game.navigation:SetCoverageState
- game.navigation:SetDamageValueHundreds
- game.navigation:SetDifficultyState
- game.navigation:SetDistrictActivityState
- game.navigation:SetDistrictState
- game.navigation:SetFilterOnlyBountyIcons
- game.navigation:SetFilterOnlyRaceIcons
- game.navigation:SetGrowHouseIconData
- game.navigation:SetHideoutContactNotifyState
- game.navigation:SetHideoutCurrentValue
- game.navigation:SetHideoutEarnValues
- game.navigation:SetHideoutIntelState
- game.navigation:SetHideoutIsInLockedState
- game.navigation:SetHideoutShouldShowMapIcons
- game.navigation:SetHideoutStartingValue
- game.navigation:SetHideoutState
- game.navigation:SetIconFakeGPSPositionOnEntity
- game.navigation:SetIconFarVisibility
- game.navigation:SetIconGPSEnabledByNavId
- game.navigation:SetIconMapVisibilityByEntity
- game.navigation:SetIconMapVisibilityByNavId
- game.navigation:SetIconOverrideIndicatorPosition
- game.navigation:SetIconRadarVisibilityByEntity
- game.navigation:SetIconRadarVisibilityByNavId
- game.navigation:SetIconRiskRewardDamage
- game.navigation:SetIconShowByEntity
- game.navigation:SetIconTextByEntity
- game.navigation:SetIconTextByNavId
- game.navigation:SetIndicatorHideRange
- game.navigation:SetNotifyState
- game.navigation:SetPersistentCharacterEarn
- game.navigation:SetPersistentCharacterKickback
- game.navigation:SetPersistentCharacterState
- game.navigation:SetPopupProperties
- game.navigation:SetRaceMedal
- game.navigation:SetRacePersonalBest
- game.navigation:SetRacingIconData
- game.navigation:SetStashHouseState
- game.navigation:ShowIconDuringBounty
- game.navigation:ShowIconDuringRaces
- game.navigation:UnloadCustomMap
- game.navigation:UnregisterId
- game.navigation:UnrequestRadarMap
Outfits
Class name | C_OutfitDBScriptWrapper |
---|
- game.outfits:FreeRideStart
- game.outfits:GetCurrentOutfit
- game.outfits:IsLocked
- game.outfits:SetCurrentOutfit
- game.outfits:UnlockAll
- game.outfits:UnlockOutfit
Persistent Characters (Perchars)
Class name | C_PersistentCharactersManagerScriptWrapper |
---|
- game.perchars:DebugDecreaseLoyalty
- game.perchars:DebugIncreaseLoyalty
- game.perchars:DebugSetLocation
- game.perchars:DebugSetLoyalty
- game.perchars:DisableQuestMemberMode
- game.perchars:EnableQuestMemberMode
- game.perchars:GetLoyalty
- game.perchars:GetState
- game.perchars:SetBackstory
- game.perchars:SetState
- game.perchars:SetStatus
Physics
Class name | C_WrapperPhysics |
---|
- game.physics:CleanObjectsInArea
- game.physics:CleanObjectsInSphere
- game.physics:GetActorInScreenCenter
- game.physics:GetCollisionPointBelow
- game.physics:IsCleanRequestStillInProgress
- game.physics:MakeCollLayers
- game.physics:NewTriggerVolumeListener
- game.physics:StartCollisionQuery
PiP Camera
Class name | C_ScriptWrapperPiPCamera |
---|
- game.pipcamera:ActivatePiPCamera
- game.pipcamera:CreatePiPCamera
- game.pipcamera:CreatePiPCameraDynamic
- game.pipcamera:CreatePiPCameraStatic
- game.pipcamera:DeactivatePiPCamera
- game.pipcamera:DestroyPiPCamera
Police
Class name | C_PoliceForceWrapper |
---|
- game.police:AreOffencesDisabled
- game.police:ClampEscalationLevel
- game.police:DespawnRoadBlock
- game.police:Disable
- game.police:DisableOffencesDistrict
- game.police:DisableOffencesDistrictAllowPolice
- game.police:DisableOffencesDistrictPermanently
- game.police:DisableOffencesGlobal
- game.police:DisableOffencesGlobalAllowPolice
- game.police:DisableOffencesTemp
- game.police:DisablePoliceSquealers
- game.police:Enable
- game.police:ForceMinEscalationLevel
- game.police:GetActiveZones
- game.police:GetZoneInfo
- game.police:OverridePersistentPoliceSet
- game.police:PersistentPolicePreventSpawningFromPos
- game.police:PersistentPolicePreventSpawningFromSource
- game.police:PersistentPoliceStartSpawningFromPos
- game.police:PersistentPoliceStartSpawningFromSource
- game.police:PersistentPoliceStopSpawningFromPos
- game.police:PersistentPoliceStopSpawningFromSource
- game.police:PreventDispatchSpeech
- game.police:PreventPoliceSpawning
- game.police:PreventZonesDecay
- game.police:RegisterForPoliceEvent
- game.police:RegisterPreventCivilSquealerPhonesZone
- game.police:RemoveAllSquealersDespawnProtection
- game.police:RemoveOverridePersistentPoliceSet
- game.police:RemoveSquealerDespawnProtection
- game.police:RequestDispatchSpeech
- game.police:SetDispatchSpeechPreset2D
- game.police:SetPersistentPoliceGlobalDensityModifier
- game.police:SquealerCallPolice
- game.police:SquealerCallSquealers
- game.police:SquealerGetLastOffencePos
- game.police:StartSquealerDespawnProtection
- game.police:UnregisterForPoliceEvent
- game.police:UnregisterPreventCivilSquealerPhonesZone
- game.police:ZoneCreate
- game.police:ZoneDecay
- game.police:ZoneDecayAll
- game.police:ZoneDecayRed
- game.police:ZoneDelete
- game.police:ZoneDeleteAll
- game.police:ZoneQuery
Race Manager
Class name | C_RaceManagerScriptWrapper |
---|
- game.racemanager:CrossedCheckPoint
- game.racemanager:GetDistance
- game.racemanager:GetDistances
- game.racemanager:GetPosition
- game.racemanager:GetPositionTotal
- game.racemanager:IsEntityRegistered
- game.racemanager:RegisterEntity
- game.racemanager:RegisterScriptEvent
- game.racemanager:SetCheckPoints
- game.racemanager:SetIsRacing
- game.racemanager:SetPath
- game.racemanager:SetTeleportAllowed
- game.racemanager:UnregisterEntity
- game.racemanager:UnregisterScriptEvent
Radio
Class name | C_ScriptWrapperRadio |
---|
- game.radio:GetStation
- game.radio:IsOn
- game.radio:NumAvailableStations
- game.radio:SelectStation
- game.radio:SetOn
- game.radio:StartTransition
Safe House
Class name | C_SafeHouseDoorCallbackManager |
---|
- game.safehouse:RegisterEnterCallback
- game.safehouse:RegisterExitCallback
- game.safehouse:UnregisterEnterCallback
- game.safehouse:UnregisterExitCallback
Save System
Class name | C_MafiaSaveSystemScriptWrapper |
---|
- game.savesystem:ClearRespawnPosDir
- game.savesystem:ClearRespawnTrafficSeason
- game.savesystem:DebugSave
- game.savesystem:EnableSaveLogic
- game.savesystem:FreeRoamRetry
- game.savesystem:IsInReplayOrTestDrive
- game.savesystem:IsRetryPossible
- game.savesystem:RequestCheckpointSave
- game.savesystem:RequestFreeroamSave
- game.savesystem:RequestMissionSave
- game.savesystem:Retry
- game.savesystem:SetRespawnDefaultSpawnProfile
- game.savesystem:SetRespawnOverrideSpawnProfile
- game.savesystem:SetRespawnPosDir
- game.savesystem:SetRespawnTrafficSeason
SDS
Class name | C_ScriptWrapperSDS |
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Service Validation
Class name | C_ServiceValidation |
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- game.servicevalidation:StartValidatingDiversionTarget
- game.servicevalidation:StartValidatingDriveByTarget
Shot Manager
Class name | C_WrapperShotManager |
---|
- game.shotmgr:CreateExplosion
- game.shotmgr:CreateScriptExplosion
- game.shotmgr:CreateShots
- game.shotmgr:ScriptSetExplosionsEnabled
Skip Scripted Cutscene
Class name | C_SkipScrCutsceneModule |
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Squealer (Witness)
Class name | C_SquealerSelectionModule |
---|
- game.squealer:DisablePhoneBoothsEvaluation
- game.squealer:GetImportantGameObjects
- game.squealer:GetSquealerDestinationTarget
- game.squealer:OnGangsterSquealerAssignedDestination
Streaming
Class name | C_StreamingWrapper |
---|
- game.streaming:RequestLoadCollisionsInRadius
- game.streaming:RequestUnloadAllButBoat
- game.streaming:UnrequestLoad
Stream Map
Class name | C_StreamMapScriptWrapper |
---|
- game.streammap:ChangeScenario
- game.streammap:GetSyncObjectForSuspend
- game.streammap:IsTestScene
- game.streammap:Resume
Tail
Class name | C_WrapperTailEntityStatic |
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- game.tail:CreateTailEntity
- game.tail:ReleaseTailEntity
- game.tail:SetHintEscape
- game.tail:SetHintFail
- game.tail:SetHintStart
- game.tail:SetHintSuccess
Traffic
Class name | C_ScriptWrapperTraffic |
---|
- game.traffic:ActivateLastPlayersCar
- game.traffic:AddSuppressionToVolume
- game.traffic:BanishEntity
- game.traffic:BlockSpawnersInArea
- game.traffic:BlockSpawnersInSphere
- game.traffic:ClearHumanSafeThreshold
- game.traffic:CloseSeason
- game.traffic:DbgRegulateTraffic
- game.traffic:DbgSetHumanSpawnRanges
- game.traffic:DbgSetVehicleSpawnRanges
- game.traffic:DespawnEntity
- game.traffic:DespawnEntityImmediately
- game.traffic:DespawnPlayerCarImmediately
- game.traffic:FindNearestSpawnedVehicle
- game.traffic:FinishScenario
- game.traffic:ForceDespawnClosingVehicleSlots
- game.traffic:GetActiveTailEntity
- game.traffic:GetClosestPointOnRoad
- game.traffic:GetCurrentSeasonID
- game.traffic:GetDLCVehicleModelNames
- game.traffic:GetGlobalCarDensityMultiplier
- game.traffic:GetIsAmbientTrafficOn
- game.traffic:GetLastObtainedPlayerCar
- game.traffic:GetLastPlayerCar
- game.traffic:GetLastPlayerVehicle
- game.traffic:GetNearestFoundSpawnedEntity
- game.traffic:GetObtainedEntity
- game.traffic:GetObtainedSceneObject
- game.traffic:GetRestrictedZoneCarsIntersection
- game.traffic:GetSpawnCarArriveMissingDist
- game.traffic:GetSpawnCarArrivePos
- game.traffic:GetSpawnedEntity
- game.traffic:GetSpawnedSceneObject
- game.traffic:IsQueryMarkedForDespawn
- game.traffic:ObtainCar
- game.traffic:ObtainCarWithCrew
- game.traffic:ObtainNewPlayerCar
- game.traffic:ObtainSpecificBoat
- game.traffic:ObtainSpecificBoatWithCrew
- game.traffic:ObtainSpecificCar
- game.traffic:ObtainTrain
- game.traffic:OpenSeason
- game.traffic:PathFindEnableMiddlePoint
- game.traffic:PathFindReset
- game.traffic:Populate
- game.traffic:RestoreCarCustomizationState
- game.traffic:ReturnNearestFoundSpawnedVehicle
- game.traffic:SetEnableAmbientTrafficSpawning
- game.traffic:SetForceCarRealPhysics
- game.traffic:SetMaxHumanElements
- game.traffic:SetMaxVehicleElements
- game.traffic:SetTrainDensity
- game.traffic:SpawnBoat
- game.traffic:SpawnBoatArrive
- game.traffic:SpawnCar
- game.traffic:SpawnCarArrive
- game.traffic:SpawnCarArrivePosition
- game.traffic:SpawnCarArriveSO
- game.traffic:SpawnCarConvoy
- game.traffic:SpawnTrain
- game.traffic:StartFootWaveInScenario
- game.traffic:StartHuntScenario
- game.traffic:SwitchAllowRadarZoom
- game.traffic:SwitchGenerators
- game.traffic:SwitchRoad
- game.traffic:TestCustApply
- game.traffic:TestCustItem
- game.traffic:TestCustRevert
- game.traffic:TestCustStart
- game.traffic:TestPerfStats
- game.traffic:UnlockCarCustomizationItem
- game.traffic:UnspawnPlayersCars
Video Capture
Class name | C_VideoCaptureModule |
---|