Difference between revisions of "ForceHackIngredient"
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Wasdennnoch (talk | contribs) (Created page with "Hacks the specified hackable entity. Said entity doesn't have to be visible to the player or have a "Hack" interaction prompt, as long as it has a Hacking Component. == Synta...") |
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Revision as of 14:19, 15 April 2020
Hacks the specified hackable entity. Said entity doesn't have to be visible to the player or have a "Hack" interaction prompt, as long as it has a Hacking Component.
Syntax
ForceHackIngredient(targetEntityId, hackerEntityId)
- targetEntityId (string): ID of the entity to be hacked
- hackerEntityId (string): ID of the hacking entity
Example
Spawns and hacks the Spider Tank.
local spidertank = SpawnEntityFromArchetype("{a0b8ae08-00fc-4458-9fcd-f70dc6ba6b7e}", 0, 0, 65, 0, 0, 0)
ForceHackIngredient(spidertank, GetLocalPlayerEntityId())