Difference between revisions of "WD2 ScriptHook: Virtual File System"
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− | The Virtual File System (''VFS'') can be used to override original game files, without the need to repack the .fat/dat archives. Any file you place inside data/vfs will override the game files, if the file type is supported. | + | The Virtual File System (''VFS'') can be used to override original game files, without the need to repack the .fat/dat archives. Any file you place inside ''data/vfs'' will override the game files, if the file type is supported. |
== File Support == | == File Support == |
Revision as of 13:37, 18 April 2020
The Virtual File System (VFS) can be used to override original game files, without the need to repack the .fat/dat archives. Any file you place inside data/vfs will override the game files, if the file type is supported.
File Support
File Extension | Supported |
---|---|
.xml | Yes |
.obj | |
.lua | |
.fcb | |
.ini | |
.bin | Untested |
.vecres | |
.rml | |
.mskel | |
.dat | |
.fzl | |
.bnk | |
.loc | |
.xbg | Currently not supported.
Support will be added in the near future. |
.xbt |
Contributing
As you can see from the table above, we have not yet tested all file types. If you encourter any issues, or find a working file type, please contact us and help us to keep the list up-to-date. For more information, read Contributing.