Difference between revisions of "WD2 ScriptHook: Lua Functions"
From Nomad DB
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− | [[WD2 ScriptHook|ScriptHook]] registers custom [[Lua]] functions to the game's scripting system. | + | [[WD2 ScriptHook|ScriptHook]] registers custom [[Lua]] functions to the game's scripting system. These functions extend the [[WD2 Lua Functions|built-in Lua functions]] and [[WD2 Lua Classes|Game classes]] and provide additional functionality. |
== Generic == | == Generic == | ||
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* [[ScriptHook.Teleport]] | * [[ScriptHook.Teleport]] | ||
* [[ScriptHook.SetGraphicKitModel]] | * [[ScriptHook.SetGraphicKitModel]] | ||
+ | * [[ScriptHook.SetLocalPlayerNoclip]] | ||
+ | * [[ScriptHook.HasLocalPlayerNoclip]] | ||
=== Vehicle === | === Vehicle === | ||
* [[ScriptHook.RepairLocalPlayerVehicle]] | * [[ScriptHook.RepairLocalPlayerVehicle]] |
Revision as of 00:56, 17 April 2020
ScriptHook registers custom Lua functions to the game's scripting system. These functions extend the built-in Lua functions and Game classes and provide additional functionality.
Contents
Generic
Script
UI
Game Functions
Player
- ScriptHook.AddInventoryItem
- ScriptHook.Teleport
- ScriptHook.SetGraphicKitModel
- ScriptHook.SetLocalPlayerNoclip
- ScriptHook.HasLocalPlayerNoclip