Difference between revisions of "WD2 Lua Events"
From Nomad DB
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+ | |||
+ | <pre> | ||
+ | Events | ||
+ | ------------------------------------------ | ||
+ | RadioBlogFinishedEvent | ||
+ | DominoFollowPathPointReached | ||
+ | DominoFollowPathEndReached | ||
+ | DominoFollowPathOutOfRange | ||
+ | DominoFollowPathBackInRange | ||
+ | PGTMissionAreaStartedEvent | ||
+ | PGTMissionAreaAbortedEvent | ||
+ | PGTMissionAreaStoppedEvent | ||
+ | PGTPatrolsAssignedEvent | ||
+ | |||
+ | |||
+ | Player Events | ||
+ | ------------------------------------------ | ||
+ | OnClothingBought | ||
+ | OnEnteredShop | ||
+ | OnExitedShop | ||
+ | OnInGameComputerStarted | ||
+ | OnInGameComputerCompleted | ||
+ | OnPhoneOpened | ||
+ | OnPhoneClosed | ||
+ | OnAppOpened | ||
+ | OnAppClosed | ||
+ | OnAppInstalled | ||
+ | OnSpawnPlayer | ||
+ | ProgressBarStarted | ||
+ | ProgressBarCompleted | ||
+ | ProgressBarStopped | ||
+ | |||
+ | Mission Events | ||
+ | ------------------------------------------ | ||
+ | CAIAgentStatePause | ||
+ | CAIAgentStateDead | ||
+ | CAIAgentStateWander | ||
+ | CAIAgentStateAware | ||
+ | CAIAgentStateAlertSoft | ||
+ | CAIAgentStateAlertHard | ||
+ | CAIAgentStateFlee | ||
+ | CAIAgentStateCombat | ||
+ | CAIAgentStateDominoManaged | ||
+ | CAIAgentStateSearch | ||
+ | AgentInterruptCinematicMode | ||
+ | AgentDetectionIntuitionStarted | ||
+ | AgentDetectionIntuitionStopped | ||
+ | AgentDetectionIntuitionFull | ||
+ | AgentDetectionAlertStarted | ||
+ | AgentDetectionAlertStopped | ||
+ | AgentDetectionAlertFull | ||
+ | OnReticleHitEntity | ||
+ | AICommandResultEvent | ||
+ | CElectricPowerCallbackEvent | ||
+ | InitialStateChange | ||
+ | OnCLOUserInPlace | ||
+ | OnCLOReserve | ||
+ | OnCollectibleItemAdded | ||
+ | ConvoyDestinationReached | ||
+ | ConvoyStartMoving | ||
+ | ConvoyVIPDied | ||
+ | ConvoyVIPVehicleDestroyed | ||
+ | ConvoyVIPHijacked | ||
+ | ConvoyEscortDied | ||
+ | ConvoyStuck | ||
+ | ConvoyStopped | ||
+ | ConvoySoftDisturbance | ||
+ | ConvoyHardDisturbance | ||
+ | dominoCraneRopeBreached | ||
+ | DominoFelonyChaseMonitorNone | ||
+ | DominoFelonyChaseMonitorDenunciatorStarted | ||
+ | DominoFelonyChaseMonitorDenunciatorInterrupted | ||
+ | DominoFelonyChaseMonitorDenunciatorFinished | ||
+ | DominoFelonyChaseMonitorScanStarted | ||
+ | DominoFelonyChaseMonitorScanSuccess | ||
+ | DominoFelonyChaseMonitorScanFailure | ||
+ | DominoFelonyChaseMonitorChasing | ||
+ | DominoFelonyChaseMonitorSearching | ||
+ | DominoFelonyChaseMonitorEvaded | ||
+ | DominoFelonyChaseMonitorTargetKilled | ||
+ | DominoFelonyChaseMonitorLevelChanged | ||
+ | DominoFelonyChaseMonitorThreatEliminated | ||
+ | DominoFelonyChaseMonitorTargetArrested | ||
+ | FakePowerTriggered | ||
+ | AssignSeatCompleted | ||
+ | PawnDetachedFromVehicle | ||
+ | DominoFleeSucceeded | ||
+ | DominoFleeFailed | ||
+ | DominoFloatingVehicleBhvControllerStarted | ||
+ | DominoFloatingVehicleBhvControllerStopped | ||
+ | OnBlock | ||
+ | OnUnblock | ||
+ | OnRoadPathfindRequestFinised | ||
+ | OnHackStart | ||
+ | OnHackSucceed | ||
+ | OnHackFailed | ||
+ | OnHackedOn | ||
+ | OnHackedOff | ||
+ | OnHackNPC_CategorySelected | ||
+ | OnIsHackable | ||
+ | OnIsNotHackable | ||
+ | OnHackNPC_CategorySelected | ||
+ | DominoHelicopterBhvControllerStarted | ||
+ | DominoHelicopterBhvControllerStopped | ||
+ | DominoVehicleTargetInLOS | ||
+ | DominoVehicleTargetDetected | ||
+ | DominoHelicopterReadyToUnspawn | ||
+ | DominoHelicopterHackStarted | ||
+ | DominoHelicopterHackFinished | ||
+ | FinishAutomaticNavigation | ||
+ | OnInteractionStarted | ||
+ | OnInteractionFailed | ||
+ | OnInteractionFinished | ||
+ | OnAnimationStartedOnPlayer | ||
+ | OnAnimationFinishedOnPlayer | ||
+ | OnInventoryItemAdded | ||
+ | OnInventoryItemRemoved | ||
+ | OnInventorySelected | ||
+ | dominoLineOfSightMonitorLOSAcquired | ||
+ | dominoLineOfSightMonitorLOSLost | ||
+ | EnterFOV | ||
+ | LeaveFOV | ||
+ | MoveEntity | ||
+ | FwdMoveEntity | ||
+ | BkwMoveEntity | ||
+ | OnMovementStopped | ||
+ | OnFwdMovementStopped | ||
+ | OnBkwMovementStopped | ||
+ | BlockMoveEntity | ||
+ | UnblockMoveEntity | ||
+ | PauseMoveEntity | ||
+ | UnpauseMoveEntity | ||
+ | NetworkSurfingActivated | ||
+ | NetworkSurfingDeactivated | ||
+ | DominoPatrolPointReached | ||
+ | DominoEndPatrolPointReached | ||
+ | CCounterEvent | ||
+ | Die | ||
+ | DominoIsUnderwater | ||
+ | OnPerkAddedToPlayer | ||
+ | DominoPhoneCallApplicationStarted | ||
+ | DominoPhoneCallApplicationClosed | ||
+ | DialogStarted | ||
+ | DialogFinished | ||
+ | PhoneCommunicationStarted | ||
+ | PhoneCommunicationStarted | ||
+ | PhoneCommunicationTryStartFailed | ||
+ | OnPhotoTakenOfEntity | ||
+ | OnTargetDetectedDomino | ||
+ | DominoCallbackPickupPicked | ||
+ | DominoCustomActionEvent | ||
+ | DialogFailedPriority | ||
+ | DialogInterrupted | ||
+ | DialogQueued | ||
+ | DialogStopped | ||
+ | DominoStateEvent | ||
+ | DominoPlayerActionEvent | ||
+ | PawnDetachedFromVehicle | ||
+ | ProfilerInfoEventDomino | ||
+ | ProfilerIsOn | ||
+ | ProfilerIsOff | ||
+ | OnProgressionTagOwnership | ||
+ | ProjectileLanded | ||
+ | OnPlayerTeleportedToStart | ||
+ | OnRaceSetupFinished | ||
+ | OnRaceStarted | ||
+ | OnRaceFinished | ||
+ | OnRaceResultsShown | ||
+ | OnRaceResultsClosed | ||
+ | OnRaceStopped | ||
+ | OnRacePlayerRankUpdated | ||
+ | DominoReinforcementMonitorNone | ||
+ | DominoReinforcementMonitorReinforcing | ||
+ | DominoReinforcementMonitorCallingNextWave | ||
+ | DominoReinforcementMonitorCallingNextWaveSucceeded | ||
+ | DominoReinforcementMonitorReachedWaveChangeThreshold | ||
+ | DominoReinforcementMonitorWaveChanged | ||
+ | DominoReinforcementMonitorEntitySpawned | ||
+ | DominoReinforcementMonitorFinished | ||
+ | OnPhoneCallEnded | ||
+ | OnStartAccessCamera | ||
+ | OnEndAccessCamera | ||
+ | OnStartExitCamera | ||
+ | OnEndExitCamera | ||
+ | OnStartAccessCamera | ||
+ | OnEndAccessCamera | ||
+ | OnStartExitCamera | ||
+ | Loaded | ||
+ | Unloaded | ||
+ | OnEntityTagAdded | ||
+ | OnEntityTagRemoved | ||
+ | PostTeleportEvent | ||
+ | OnHumanProjectileThrowStateBegin | ||
+ | OnHumanProjectileThrowStateEnd | ||
+ | OnHumanProjectileThrowStateAiming | ||
+ | OnHumanProjectileThrowStateOnTarget | ||
+ | OnHumanProjectileThrowStateOffTarget | ||
+ | OnHumanProjectileThrowStateFail | ||
+ | OnHumanProjectileThrowStateSuccess | ||
+ | Enter | ||
+ | Leave | ||
+ | Use | ||
+ | DominoVehicleBhvControllerStarted | ||
+ | DominoVehicleBhvControllerStopped | ||
+ | DominoVehicleStuck | ||
+ | DominoVehicleBroken | ||
+ | DominoVehicleInrange | ||
+ | DominoVehicleWarningRange | ||
+ | DominoVehicleOutsideRange | ||
+ | DominoVehicleOutsideTime | ||
+ | DominoVehicleOutsideTimerExpired | ||
+ | DominoVehicleTargetInLOS | ||
+ | DominoVehicleTargetDetected | ||
+ | DominoVehicleLOSTimerExpired | ||
+ | DominoVehicleLostLOS | ||
+ | DominoVehicleLostLOSTime | ||
+ | DominoEndRacePointReached | ||
+ | DominoRacePointReached | ||
+ | DominoSuspiciousTargetAction | ||
+ | AssignSeatCompleted | ||
+ | PawnDetachedFromVehicle | ||
+ | StartLeavingVehicle | ||
+ | BailOutOfVecicleActionRequest | ||
+ | IsHidingInVehicle | ||
+ | IsUnHidingInVehicle | ||
+ | OnStateChange | ||
+ | VehicleNoMovement | ||
+ | DominoVehicleSafeToExit | ||
+ | VehicleHealthChangedEvent | ||
+ | VehicleJump | ||
+ | VehicleLanding | ||
+ | DominoIsUnderwater | ||
+ | DominoBollardTakedown | ||
+ | DominoSteamPipeTakedown | ||
+ | DominoTrafficLightTakedown | ||
+ | VehicleFlipped | ||
+ | VehicleGettingRemoveFromWorld | ||
+ | VehicleNitroEvent | ||
+ | UnassignSeatCompleted | ||
+ | AlarmStarted | ||
+ | AlarmStopped | ||
+ | AlarmFinished | ||
+ | OnWeaponWheelOpened | ||
+ | OnWeaponWheelClosed | ||
+ | OnWeaponWheelIndexSelected | ||
+ | </pre> |
Revision as of 15:07, 15 April 2020
To-Do
Events ------------------------------------------ RadioBlogFinishedEvent DominoFollowPathPointReached DominoFollowPathEndReached DominoFollowPathOutOfRange DominoFollowPathBackInRange PGTMissionAreaStartedEvent PGTMissionAreaAbortedEvent PGTMissionAreaStoppedEvent PGTPatrolsAssignedEvent Player Events ------------------------------------------ OnClothingBought OnEnteredShop OnExitedShop OnInGameComputerStarted OnInGameComputerCompleted OnPhoneOpened OnPhoneClosed OnAppOpened OnAppClosed OnAppInstalled OnSpawnPlayer ProgressBarStarted ProgressBarCompleted ProgressBarStopped Mission Events ------------------------------------------ CAIAgentStatePause CAIAgentStateDead CAIAgentStateWander CAIAgentStateAware CAIAgentStateAlertSoft CAIAgentStateAlertHard CAIAgentStateFlee CAIAgentStateCombat CAIAgentStateDominoManaged CAIAgentStateSearch AgentInterruptCinematicMode AgentDetectionIntuitionStarted AgentDetectionIntuitionStopped AgentDetectionIntuitionFull AgentDetectionAlertStarted AgentDetectionAlertStopped AgentDetectionAlertFull OnReticleHitEntity AICommandResultEvent CElectricPowerCallbackEvent InitialStateChange OnCLOUserInPlace OnCLOReserve OnCollectibleItemAdded ConvoyDestinationReached ConvoyStartMoving ConvoyVIPDied ConvoyVIPVehicleDestroyed ConvoyVIPHijacked ConvoyEscortDied ConvoyStuck ConvoyStopped ConvoySoftDisturbance ConvoyHardDisturbance dominoCraneRopeBreached DominoFelonyChaseMonitorNone DominoFelonyChaseMonitorDenunciatorStarted DominoFelonyChaseMonitorDenunciatorInterrupted DominoFelonyChaseMonitorDenunciatorFinished DominoFelonyChaseMonitorScanStarted DominoFelonyChaseMonitorScanSuccess DominoFelonyChaseMonitorScanFailure DominoFelonyChaseMonitorChasing DominoFelonyChaseMonitorSearching DominoFelonyChaseMonitorEvaded DominoFelonyChaseMonitorTargetKilled DominoFelonyChaseMonitorLevelChanged DominoFelonyChaseMonitorThreatEliminated DominoFelonyChaseMonitorTargetArrested FakePowerTriggered AssignSeatCompleted PawnDetachedFromVehicle DominoFleeSucceeded DominoFleeFailed DominoFloatingVehicleBhvControllerStarted DominoFloatingVehicleBhvControllerStopped OnBlock OnUnblock OnRoadPathfindRequestFinised OnHackStart OnHackSucceed OnHackFailed OnHackedOn OnHackedOff OnHackNPC_CategorySelected OnIsHackable OnIsNotHackable OnHackNPC_CategorySelected DominoHelicopterBhvControllerStarted DominoHelicopterBhvControllerStopped DominoVehicleTargetInLOS DominoVehicleTargetDetected DominoHelicopterReadyToUnspawn DominoHelicopterHackStarted DominoHelicopterHackFinished FinishAutomaticNavigation OnInteractionStarted OnInteractionFailed OnInteractionFinished OnAnimationStartedOnPlayer OnAnimationFinishedOnPlayer OnInventoryItemAdded OnInventoryItemRemoved OnInventorySelected dominoLineOfSightMonitorLOSAcquired dominoLineOfSightMonitorLOSLost EnterFOV LeaveFOV MoveEntity FwdMoveEntity BkwMoveEntity OnMovementStopped OnFwdMovementStopped OnBkwMovementStopped BlockMoveEntity UnblockMoveEntity PauseMoveEntity UnpauseMoveEntity NetworkSurfingActivated NetworkSurfingDeactivated DominoPatrolPointReached DominoEndPatrolPointReached CCounterEvent Die DominoIsUnderwater OnPerkAddedToPlayer DominoPhoneCallApplicationStarted DominoPhoneCallApplicationClosed DialogStarted DialogFinished PhoneCommunicationStarted PhoneCommunicationStarted PhoneCommunicationTryStartFailed OnPhotoTakenOfEntity OnTargetDetectedDomino DominoCallbackPickupPicked DominoCustomActionEvent DialogFailedPriority DialogInterrupted DialogQueued DialogStopped DominoStateEvent DominoPlayerActionEvent PawnDetachedFromVehicle ProfilerInfoEventDomino ProfilerIsOn ProfilerIsOff OnProgressionTagOwnership ProjectileLanded OnPlayerTeleportedToStart OnRaceSetupFinished OnRaceStarted OnRaceFinished OnRaceResultsShown OnRaceResultsClosed OnRaceStopped OnRacePlayerRankUpdated DominoReinforcementMonitorNone DominoReinforcementMonitorReinforcing DominoReinforcementMonitorCallingNextWave DominoReinforcementMonitorCallingNextWaveSucceeded DominoReinforcementMonitorReachedWaveChangeThreshold DominoReinforcementMonitorWaveChanged DominoReinforcementMonitorEntitySpawned DominoReinforcementMonitorFinished OnPhoneCallEnded OnStartAccessCamera OnEndAccessCamera OnStartExitCamera OnEndExitCamera OnStartAccessCamera OnEndAccessCamera OnStartExitCamera Loaded Unloaded OnEntityTagAdded OnEntityTagRemoved PostTeleportEvent OnHumanProjectileThrowStateBegin OnHumanProjectileThrowStateEnd OnHumanProjectileThrowStateAiming OnHumanProjectileThrowStateOnTarget OnHumanProjectileThrowStateOffTarget OnHumanProjectileThrowStateFail OnHumanProjectileThrowStateSuccess Enter Leave Use DominoVehicleBhvControllerStarted DominoVehicleBhvControllerStopped DominoVehicleStuck DominoVehicleBroken DominoVehicleInrange DominoVehicleWarningRange DominoVehicleOutsideRange DominoVehicleOutsideTime DominoVehicleOutsideTimerExpired DominoVehicleTargetInLOS DominoVehicleTargetDetected DominoVehicleLOSTimerExpired DominoVehicleLostLOS DominoVehicleLostLOSTime DominoEndRacePointReached DominoRacePointReached DominoSuspiciousTargetAction AssignSeatCompleted PawnDetachedFromVehicle StartLeavingVehicle BailOutOfVecicleActionRequest IsHidingInVehicle IsUnHidingInVehicle OnStateChange VehicleNoMovement DominoVehicleSafeToExit VehicleHealthChangedEvent VehicleJump VehicleLanding DominoIsUnderwater DominoBollardTakedown DominoSteamPipeTakedown DominoTrafficLightTakedown VehicleFlipped VehicleGettingRemoveFromWorld VehicleNitroEvent UnassignSeatCompleted AlarmStarted AlarmStopped AlarmFinished OnWeaponWheelOpened OnWeaponWheelClosed OnWeaponWheelIndexSelected