Difference between revisions of "WD2 Lua Classes"
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+ | {{Page_WD2}} | ||
+ | This page contains a List of Game Classes that are exposed to Lua. | ||
+ | == List of Classes == | ||
+ | <DynamicPageList> | ||
+ | category = WD2 Game Class | ||
+ | ordermethod = sortkey | ||
+ | order = ascending | ||
+ | </DynamicPageList> | ||
+ | == Class Instances == | ||
+ | For most of the classes above, the function | ||
+ | <pre> | ||
+ | [ClassName]_GetInstance() | ||
+ | </pre> | ||
+ | is available to receive an instance of the class. |
Latest revision as of 20:18, 27 October 2020
This page contains a List of Game Classes that are exposed to Lua.
List of Classes
- CAIAgentManager
- CAIAgentRandomActionManager
- CBuddyAIManager
- CCounterHackerManager
- CDialogManager
- CDominoBoxInstance
- CDominoBoxResource
- CDominoConsoleCommandManager
- CDominoDelayManager
- CDominoManager
- CDominoSequenceManager
- CDominoSoundManager
- CDominoTimerManager
- CGameplayConversationManager
- CLivingCityManager
- CMovieSystem
- CMusicManager
- CProximityManager
- CScriptCallbackSystem
- CSequenceManager
Class Instances
For most of the classes above, the function
[ClassName]_GetInstance()
is available to receive an instance of the class.