Difference between revisions of "WD2-WDL Lua Comparison"
From Nomad DB
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== New Functions == | == New Functions == | ||
− | + | * [[ShowTextSubtitleFunction]] | |
+ | * [[PushIntoFirstPerson]] | ||
+ | * [[ActivateCinematicMode]] | ||
+ | * [[ClearCurrentCinematicMode]] | ||
+ | * [[GetWeather]] | ||
+ | * [[RegisterAmmoCountBelowThresholdCallback]] | ||
+ | * [[RemoveAmmoCountBelowThresholdCallback]] | ||
+ | * [[RegisterCharacterAbilityMonitorEvent]] | ||
+ | * [[UnregisterCharacterAbilityMonitorEvent]] | ||
+ | * [[ClearEnvironmentWeatherOverride]] | ||
+ | * [[SendDamageToEntity_v2]] | ||
+ | * [[PlayDominoDialogControlFacial_v2]] | ||
+ | * [[SetDisableOnlyTakedownOnPawn]] | ||
+ | * [[EquipWolfskinItemOnEntity]] | ||
+ | * [[ResetWolfskinItemOnEntity]] | ||
+ | * [[PlayBinkVideoFileWithSubtitleV5]] | ||
+ | * [[SynchSoundAndBinkV2]] | ||
+ | * [[StartProgressBar]] | ||
+ | * [[UpdateProgressBarPausedState]] | ||
+ | * [[ShowWarningMessage]] | ||
+ | * [[HideWarningMessage]] | ||
+ | * [[ShowHUDTip]] | ||
+ | * [[HideHUDTip]] | ||
+ | * [[ShowHUDTutorial]] | ||
+ | * [[HideHUDTutorial]] | ||
+ | * [[ShowFullscreenTutorial]] | ||
+ | * [[ShowTutorialMenuHint]] | ||
+ | * [[HideTutorialMenuHint]] | ||
+ | * [[SetBloodSplatterOverlayEnabled]] | ||
+ | * [[StartARLoadingScreen]] | ||
+ | * [[ShowRaidLogMessage]] | ||
+ | * [[ShowGameClock]] | ||
+ | * [[SetMinimapContextOverride]] | ||
+ | * [[StartPGTMissionArea]] | ||
+ | * [[ForceUnspawnPGTMissionArea]] | ||
+ | * [[PGTGetSpawnedAiEntities]] | ||
+ | * [[SetPGTEnabled]] | ||
+ | * [[ReinforcementStopReinforcing_v4]] | ||
+ | * [[ReinforcementIncrementWave]] | ||
+ | * [[ReinforcementRepeatWave]] | ||
+ | * [[ReinforcementTriggerScriptedFlee]] | ||
+ | * [[ReinforcementStopAllReinforcements]] | ||
+ | * [[ReinforcementSetReinforcementTarget]] | ||
+ | * [[FelonySetHeat]] | ||
+ | * [[FelonySystemSetLocalUIOnlyHeatLevel]] | ||
+ | * [[FelonyEndChase]] | ||
+ | * [[SendAICommand_LookAt]] | ||
+ | * [[IsDetectionUnawareStarted]] | ||
+ | * [[IsDetectionUnawareFull]] | ||
+ | * [[SetEngagementState]] | ||
+ | * [[SetAIAgentState]] | ||
+ | * [[SetAIAgentState_v2]] | ||
+ | * [[SetAIAgentState_v3]] | ||
+ | * [[SetAIAgentState_v4]] | ||
+ | * [[SetAIAgentInfiniteHunt]] | ||
+ | * [[SetPriorityTarget]] | ||
+ | * [[WakeUpDroneEntity]] | ||
+ | * [[WakeUpDroneCLO]] | ||
+ | * [[PutToSleepDroneEntity]] | ||
+ | * [[PutToSleepDroneCLO]] | ||
+ | * [[DeactivateDroneEntity]] | ||
+ | * [[DeactivateDroneCLO]] | ||
+ | * [[SetCanBeDetected]] | ||
+ | * [[ToggleFeaturesForNarrative]] | ||
+ | * [[AddHackingAvailabilityOverride]] | ||
+ | * [[RemoveHackingAvailabilityOverride]] | ||
+ | * [[AddHackCategoryAvailabilityOverride]] | ||
+ | * [[RemoveHackCategoryAvailabilityOverride]] | ||
+ | * [[TryTriggerHack]] | ||
+ | * [[EnableWorldSpawning]] | ||
+ | * [[IsWorldSpawningEnabled]] | ||
+ | * [[RefreshWorld]] | ||
+ | * [[TeleportToSpawnPoint_v3]] | ||
+ | * [[TeleportPlayerInsideHMA_v2]] | ||
+ | * [[HasAccessUniformEquipped]] | ||
+ | * [[ForceStartCrouch]] | ||
+ | * [[ForceStopCrouch]] | ||
+ | * [[SetCrouchAllowedOverride]] | ||
+ | * [[ResetCrouchAllowedOverride]] | ||
+ | * [[SetEmoteWheelEnabled]] | ||
+ | * [[SetCharacterWheelEnabled]] | ||
+ | * [[SetCharacterAbilitiesEnabled]] | ||
+ | * [[EquipAccessUniform]] | ||
+ | * [[PlayerRespawnBehaviorController]] | ||
+ | * [[PlayerRespawnBehaviorController_v2]] | ||
+ | * [[TriggerRespawnLocalPlayer]] | ||
+ | * [[UnloadMissionLayer4]] | ||
+ | * [[LoadMissionLayer3]] | ||
+ | * [[UnloadMissionLayer3]] | ||
+ | * [[DisplayUICelebrationModule]] | ||
+ | * [[StartVRPuzzle]] | ||
+ | * [[ResetVRPuzzle]] | ||
+ | * [[CompleteVRPuzzle]] | ||
+ | * [[SetVehicleTintedWindows]] | ||
+ | * [[AddToCustomDrunkEffect]] | ||
+ | * [[AddToNormalDrunkEffect]] | ||
+ | * [[ResetDrunk]] | ||
+ | * [[IsRelicFound]] | ||
+ | * [[AddPhotoDetectionTarget]] | ||
+ | * [[AddPhotoDetectionTargetEntity]] | ||
+ | * [[AddPhotoDetectionTargetEntityList]] | ||
+ | * [[RemovePhotoDetectionTarget]] | ||
+ | * [[RequestClosePhotoCamera]] | ||
+ | * [[StopBenchmark]] | ||
+ | * [[AddOpPersonToCLO]] | ||
+ | * [[UnRegisterOpPersonToCLO]] | ||
+ | * [[RegisterPlayerAttention]] | ||
+ | * [[UnregisterPlayerAttention]] | ||
+ | * [[GameStartRemoveOperative]] | ||
+ | * [[GameStartSwitchToOperativeInPlace]] | ||
+ | * [[SwitchToOperativeInPlaceFromDomino]] | ||
+ | * [[RegisterPlayableOperativesCountRequest]] | ||
+ | * [[UnregisterPlayableOperativesCountRequest]] | ||
+ | * [[GetMostPlayedOperative]] | ||
+ | * [[GetProgressionUpgradeLevel]] | ||
+ | * [[StartBareKnuckleArena]] | ||
+ | * [[ForceCompleteBareknuckleFight]] | ||
+ | * [[GetRCEntityFromRCJumperDock]] | ||
+ | * [[StartInitialOperativeSwapScreen]] | ||
+ | * [[HasCensusTag]] | ||
+ | * [[AddRecruitNPCListener_v3]] | ||
+ | * [[RemoveRecruitNPCListener]] | ||
+ | * [[IsFullyProfiled]] | ||
+ | * [[ForceLeverageNPC]] | ||
+ | * [[ForceLeverageOnNextActorWithTag]] | ||
+ | * [[RemoveEntityFromContactList]] | ||
+ | * [[AddLocationListener]] | ||
+ | * [[RemoveLocationListener]] | ||
+ | * [[SetLocationState_V1]] | ||
+ | * [[GetLocationState_v2]] | ||
+ | * [[InterpolateEntityPosition]] | ||
+ | * [[InterpolateLookAtEntity]] | ||
+ | * [[DisposeInitialPredefinedActors]] | ||
+ | * [[GetMissionEntityName]] | ||
+ | * [[LaunchOpSwapMenu]] | ||
+ | * [[EnableOpSwaps]] | ||
+ | * [[EnableFastTravel]] | ||
+ | * [[GetOperativeIDList]] | ||
+ | * [[GetOperativeIDList_v2]] | ||
+ | * [[GetGameStartOperativesList]] | ||
+ | * [[TriggerInitialCtosDatabaseSpawn]] | ||
+ | * [[StartAutonomousVehicleFleeBehavior]] | ||
+ | * [[StopAutonomousVehicleFleeBehavior]] | ||
+ | * [[CreateDownloadGameplay_v7]] | ||
+ | * [[CreateDownloadGameplayWithDB]] | ||
+ | * [[CreateDownloadGameplayWithDB_v1]] | ||
+ | * [[SetDownloadGameplayPaused]] | ||
+ | * [[SetDownloadGameplaySpeedCoef]] | ||
+ | * [[CreateInteractGameplay_v4]] | ||
+ | * [[CreateHackGameplay_v5]] | ||
+ | * [[CreateReachGameplay_v6]] | ||
+ | * [[CreateLocateGameplayController]] | ||
+ | * [[StopLocateGameplayController]] | ||
+ | * [[CreateOutlineGameplay]] | ||
+ | * [[StopOutlineGameplay]] | ||
+ | * [[CreateDroneSpawnContinuouslyGameplay_v1]] | ||
+ | * [[CreateDroneRegressGameplay_v1]] | ||
+ | * [[GetDroneRegressSpeed]] | ||
+ | * [[FindDroneEntityFromCLO]] | ||
+ | * [[CreateDroneDiamondPackageController]] | ||
+ | * [[CreateDroneBankServerPackageController]] | ||
+ | * [[CreateDronePackageController]] | ||
+ | * [[GetDiamondPackageTargetId]] | ||
+ | * [[CreateObjectiveCreator]] | ||
+ | * [[GetObjectiveId]] | ||
+ | * [[CreateObjectiveController]] | ||
+ | * [[ValidateOneObjective]] | ||
+ | * [[FailOneObjective]] | ||
+ | * [[CreateSearchAreaController]] | ||
+ | * [[StopSearchAreaController]] | ||
+ | * [[BindGameplayBeatWithEntity]] | ||
+ | * [[UnbindGameplayBeatWithEntity]] | ||
+ | * [[RegisterCLOEntityToGameplayBeat]] | ||
+ | * [[UnregisterCLOEntityToGameplayBeat]] | ||
+ | * [[Op_GetDGSceneEntities]] | ||
+ | * [[Op_GetDGSceneEntity]] | ||
+ | * [[Op_GetDGSceneCLO]] | ||
+ | * [[IsOpTracked]] | ||
+ | * [[ForceTrackingOnThisOp]] | ||
+ | * [[SetRecruitmentTalkersInhibition]] | ||
+ | * [[GetNPCByOpResourceName]] | ||
+ | * [[SetPersistentInt]] | ||
+ | * [[GetPersistentInt]] | ||
+ | * [[HasPersistentInt]] | ||
+ | * [[SetPersistentInt_OpScope]] | ||
+ | * [[GetPersistentInt_OpScope]] | ||
+ | * [[HasPersistentInt_OpScope]] | ||
+ | * [[StartPlasmaScene]] | ||
+ | * [[GetCurrentPlasmaSceneDuration]] | ||
+ | * [[StopMADScene]] | ||
+ | * [[StartPlasmaPhoneCommunicationV2]] | ||
+ | * [[StartPlasmaPhoneCommunication_EvenInBareknuckle]] | ||
+ | * [[StopPlasmaPhoneCommunication]] | ||
+ | * [[IsPlasmaPhoneCommunication]] | ||
+ | * [[SetInvincibility]] | ||
+ | * [[SetVisibility]] | ||
+ | * [[RemoveDataDriveItem]] | ||
+ | * [[GetOperativeBySlotNumber]] | ||
+ | * [[GetCurrentOperative]] | ||
+ | * [[SetOperativeAvailable]] | ||
+ | * [[SetOperativeUnavailable]] | ||
+ | * [[SetHacksPermissions]] | ||
+ | * [[ActivateGameplayContext]] | ||
+ | * [[SetBagleyHackActive]] | ||
+ | * [[SetCurrentUIMissionsAppVillainViewData]] | ||
+ | * [[CreateReachGameplay_v5]] | ||
+ | * [[AssignGlobalDynamicActor]] | ||
+ | * [[GetGlobalDynamicActor]] | ||
+ | * [[GetRuleSmithFloat]] | ||
+ | * [[GetRuleSmithBool]] | ||
+ | * [[GetRuleSmithInt]] | ||
+ | * [[TriggerRuleSmithRule]] | ||
+ | * [[SetTraitTracked]] | ||
+ | * [[ReinforcementStartReinforcing_v6]] | ||
+ | * [[ReinforcementStopReinforcing_v5]] | ||
+ | * [[OverrideOperativeScheduleToCityLocation]] | ||
+ | * [[CancelOperativeScheduleOverride]] | ||
+ | * [[PlayerFailForwardController]] | ||
+ | * [[RemoveGameplayBeatLoadingScreen]] | ||
+ | * [[ShowFakeContactCard]] | ||
+ | * [[HideFakeContactCard]] | ||
+ | * [[CreateConnectionLine]] | ||
+ | * [[EnableScriptedHackHandler]] | ||
+ | * [[ResetScriptedHackHandler]] | ||
+ | * [[HackerspaceAssignOperatives]] | ||
+ | * [[DisplayPointOfNoReturnMessage]] | ||
+ | * [[DisplayConfirmationPopup]] | ||
+ | * [[AddCensusActorListener]] | ||
+ | * [[RemoveCensusActorListener]] | ||
+ | * [[RecruitmentIntelActivate]] | ||
+ | * [[RecruitmentIntelGetEntity]] | ||
+ | * [[AddMissionWaypoint]] | ||
+ | * [[RemoveMissionWaypoint]] | ||
+ | * [[SetARReconstructionOpacity]] | ||
+ | * [[AutoTrackLeverageOp]] | ||
+ | * [[IsNarrativePlayingInTheQueue]] | ||
+ | * [[VideoPlayerStart]] | ||
+ | * [[VideoPlayerStop]] | ||
+ | * [[SetBlockShortcuts]] | ||
+ | * [[SetBlockLinksToInGameMenu]] | ||
+ | * [[RequestBoroughUprisingMapSequenceV3]] | ||
+ | * [[RequestBoroughUprisingMapSequenceV4]] | ||
+ | * [[SendGenericGroupBehaviorEventLegacy]] | ||
+ | * [[StartGroupBehavior]] | ||
+ | * [[StartGroupBehaviorWithRoles]] | ||
+ | * [[SendGenericGroupBehaviorEvent]] | ||
+ | * [[GetGroupBehaviorGroupId]] | ||
+ | * [[ModifyDamageReceivedByEntity]] | ||
+ | * [[ForceLKPOnAIEntity]] | ||
+ | * [[ForceLKPForScriptedFelony]] | ||
+ | * [[StunAIEntity]] | ||
+ | * [[SetWolfskinMaterialColorParameter]] | ||
+ | * [[OverrideMeleeConfig]] | ||
== Removed Functions == | == Removed Functions == |
Revision as of 14:29, 29 October 2020
This page contains a comparison between Watch Dogs 2 and Watch Dogs Legion Lua functions.
New Functions
- ShowTextSubtitleFunction
- PushIntoFirstPerson
- ActivateCinematicMode
- ClearCurrentCinematicMode
- GetWeather
- RegisterAmmoCountBelowThresholdCallback
- RemoveAmmoCountBelowThresholdCallback
- RegisterCharacterAbilityMonitorEvent
- UnregisterCharacterAbilityMonitorEvent
- ClearEnvironmentWeatherOverride
- SendDamageToEntity_v2
- PlayDominoDialogControlFacial_v2
- SetDisableOnlyTakedownOnPawn
- EquipWolfskinItemOnEntity
- ResetWolfskinItemOnEntity
- PlayBinkVideoFileWithSubtitleV5
- SynchSoundAndBinkV2
- StartProgressBar
- UpdateProgressBarPausedState
- ShowWarningMessage
- HideWarningMessage
- ShowHUDTip
- HideHUDTip
- ShowHUDTutorial
- HideHUDTutorial
- ShowFullscreenTutorial
- ShowTutorialMenuHint
- HideTutorialMenuHint
- SetBloodSplatterOverlayEnabled
- StartARLoadingScreen
- ShowRaidLogMessage
- ShowGameClock
- SetMinimapContextOverride
- StartPGTMissionArea
- ForceUnspawnPGTMissionArea
- PGTGetSpawnedAiEntities
- SetPGTEnabled
- ReinforcementStopReinforcing_v4
- ReinforcementIncrementWave
- ReinforcementRepeatWave
- ReinforcementTriggerScriptedFlee
- ReinforcementStopAllReinforcements
- ReinforcementSetReinforcementTarget
- FelonySetHeat
- FelonySystemSetLocalUIOnlyHeatLevel
- FelonyEndChase
- SendAICommand_LookAt
- IsDetectionUnawareStarted
- IsDetectionUnawareFull
- SetEngagementState
- SetAIAgentState
- SetAIAgentState_v2
- SetAIAgentState_v3
- SetAIAgentState_v4
- SetAIAgentInfiniteHunt
- SetPriorityTarget
- WakeUpDroneEntity
- WakeUpDroneCLO
- PutToSleepDroneEntity
- PutToSleepDroneCLO
- DeactivateDroneEntity
- DeactivateDroneCLO
- SetCanBeDetected
- ToggleFeaturesForNarrative
- AddHackingAvailabilityOverride
- RemoveHackingAvailabilityOverride
- AddHackCategoryAvailabilityOverride
- RemoveHackCategoryAvailabilityOverride
- TryTriggerHack
- EnableWorldSpawning
- IsWorldSpawningEnabled
- RefreshWorld
- TeleportToSpawnPoint_v3
- TeleportPlayerInsideHMA_v2
- HasAccessUniformEquipped
- ForceStartCrouch
- ForceStopCrouch
- SetCrouchAllowedOverride
- ResetCrouchAllowedOverride
- SetEmoteWheelEnabled
- SetCharacterWheelEnabled
- SetCharacterAbilitiesEnabled
- EquipAccessUniform
- PlayerRespawnBehaviorController
- PlayerRespawnBehaviorController_v2
- TriggerRespawnLocalPlayer
- UnloadMissionLayer4
- LoadMissionLayer3
- UnloadMissionLayer3
- DisplayUICelebrationModule
- StartVRPuzzle
- ResetVRPuzzle
- CompleteVRPuzzle
- SetVehicleTintedWindows
- AddToCustomDrunkEffect
- AddToNormalDrunkEffect
- ResetDrunk
- IsRelicFound
- AddPhotoDetectionTarget
- AddPhotoDetectionTargetEntity
- AddPhotoDetectionTargetEntityList
- RemovePhotoDetectionTarget
- RequestClosePhotoCamera
- StopBenchmark
- AddOpPersonToCLO
- UnRegisterOpPersonToCLO
- RegisterPlayerAttention
- UnregisterPlayerAttention
- GameStartRemoveOperative
- GameStartSwitchToOperativeInPlace
- SwitchToOperativeInPlaceFromDomino
- RegisterPlayableOperativesCountRequest
- UnregisterPlayableOperativesCountRequest
- GetMostPlayedOperative
- GetProgressionUpgradeLevel
- StartBareKnuckleArena
- ForceCompleteBareknuckleFight
- GetRCEntityFromRCJumperDock
- StartInitialOperativeSwapScreen
- HasCensusTag
- AddRecruitNPCListener_v3
- RemoveRecruitNPCListener
- IsFullyProfiled
- ForceLeverageNPC
- ForceLeverageOnNextActorWithTag
- RemoveEntityFromContactList
- AddLocationListener
- RemoveLocationListener
- SetLocationState_V1
- GetLocationState_v2
- InterpolateEntityPosition
- InterpolateLookAtEntity
- DisposeInitialPredefinedActors
- GetMissionEntityName
- LaunchOpSwapMenu
- EnableOpSwaps
- EnableFastTravel
- GetOperativeIDList
- GetOperativeIDList_v2
- GetGameStartOperativesList
- TriggerInitialCtosDatabaseSpawn
- StartAutonomousVehicleFleeBehavior
- StopAutonomousVehicleFleeBehavior
- CreateDownloadGameplay_v7
- CreateDownloadGameplayWithDB
- CreateDownloadGameplayWithDB_v1
- SetDownloadGameplayPaused
- SetDownloadGameplaySpeedCoef
- CreateInteractGameplay_v4
- CreateHackGameplay_v5
- CreateReachGameplay_v6
- CreateLocateGameplayController
- StopLocateGameplayController
- CreateOutlineGameplay
- StopOutlineGameplay
- CreateDroneSpawnContinuouslyGameplay_v1
- CreateDroneRegressGameplay_v1
- GetDroneRegressSpeed
- FindDroneEntityFromCLO
- CreateDroneDiamondPackageController
- CreateDroneBankServerPackageController
- CreateDronePackageController
- GetDiamondPackageTargetId
- CreateObjectiveCreator
- GetObjectiveId
- CreateObjectiveController
- ValidateOneObjective
- FailOneObjective
- CreateSearchAreaController
- StopSearchAreaController
- BindGameplayBeatWithEntity
- UnbindGameplayBeatWithEntity
- RegisterCLOEntityToGameplayBeat
- UnregisterCLOEntityToGameplayBeat
- Op_GetDGSceneEntities
- Op_GetDGSceneEntity
- Op_GetDGSceneCLO
- IsOpTracked
- ForceTrackingOnThisOp
- SetRecruitmentTalkersInhibition
- GetNPCByOpResourceName
- SetPersistentInt
- GetPersistentInt
- HasPersistentInt
- SetPersistentInt_OpScope
- GetPersistentInt_OpScope
- HasPersistentInt_OpScope
- StartPlasmaScene
- GetCurrentPlasmaSceneDuration
- StopMADScene
- StartPlasmaPhoneCommunicationV2
- StartPlasmaPhoneCommunication_EvenInBareknuckle
- StopPlasmaPhoneCommunication
- IsPlasmaPhoneCommunication
- SetInvincibility
- SetVisibility
- RemoveDataDriveItem
- GetOperativeBySlotNumber
- GetCurrentOperative
- SetOperativeAvailable
- SetOperativeUnavailable
- SetHacksPermissions
- ActivateGameplayContext
- SetBagleyHackActive
- SetCurrentUIMissionsAppVillainViewData
- CreateReachGameplay_v5
- AssignGlobalDynamicActor
- GetGlobalDynamicActor
- GetRuleSmithFloat
- GetRuleSmithBool
- GetRuleSmithInt
- TriggerRuleSmithRule
- SetTraitTracked
- ReinforcementStartReinforcing_v6
- ReinforcementStopReinforcing_v5
- OverrideOperativeScheduleToCityLocation
- CancelOperativeScheduleOverride
- PlayerFailForwardController
- RemoveGameplayBeatLoadingScreen
- ShowFakeContactCard
- HideFakeContactCard
- CreateConnectionLine
- EnableScriptedHackHandler
- ResetScriptedHackHandler
- HackerspaceAssignOperatives
- DisplayPointOfNoReturnMessage
- DisplayConfirmationPopup
- AddCensusActorListener
- RemoveCensusActorListener
- RecruitmentIntelActivate
- RecruitmentIntelGetEntity
- AddMissionWaypoint
- RemoveMissionWaypoint
- SetARReconstructionOpacity
- AutoTrackLeverageOp
- IsNarrativePlayingInTheQueue
- VideoPlayerStart
- VideoPlayerStop
- SetBlockShortcuts
- SetBlockLinksToInGameMenu
- RequestBoroughUprisingMapSequenceV3
- RequestBoroughUprisingMapSequenceV4
- SendGenericGroupBehaviorEventLegacy
- StartGroupBehavior
- StartGroupBehaviorWithRoles
- SendGenericGroupBehaviorEvent
- GetGroupBehaviorGroupId
- ModifyDamageReceivedByEntity
- ForceLKPOnAIEntity
- ForceLKPForScriptedFelony
- StunAIEntity
- SetWolfskinMaterialColorParameter
- OverrideMeleeConfig
Removed Functions
TODO