User contributions
From Nomad DB
- 19:19, 14 April 2020 diff hist +29 GetPlayerIdFromPlayerIndex
- 19:17, 14 April 2020 diff hist +602 N GetPlayerNameDebug Created page with "Retrieves the user name of the specified player. == Syntax == <syntaxhighlight lang="lua"> GetPlayerNameDebug(playerId) </syntaxhighlight> * '''playerId''' (number): Player..." current
- 19:12, 14 April 2020 diff hist +132 GetPlayerIdFromPlayerIndex
- 19:07, 14 April 2020 diff hist +7 m GetEntityPosition
- 19:06, 14 April 2020 diff hist +11 GetEntityName
- 19:06, 14 April 2020 diff hist -21 GetEntityName
- 19:04, 14 April 2020 diff hist +11 GetEntityName
- 19:03, 14 April 2020 diff hist +1 GetEntityPosition
- 19:03, 14 April 2020 diff hist +78 GetEntityPosition
- 18:57, 14 April 2020 diff hist +88 GetEntityName
- 18:55, 14 April 2020 diff hist +436 N GetEntityName Created page with "This function returns the name of the specified entity. == Syntax == <pre> GetEntityName(entityId) </pre> * '''entityId''': ID of the target entity. * '''Returns''': Name of..."
- 18:48, 14 April 2020 diff hist 0 m GetLocalPlayerId The local player ID is usually 0
- 18:46, 14 April 2020 diff hist +933 N World Loading Unit Created page with "'''World Loading Units''' (WLUs) are layers containing entities. They can be loaded and unloaded on demand as long as the specific WLU is currently not loaded yet...."
- 18:29, 14 April 2020 diff hist +1 GetLocalPlayerEntityId
- 18:26, 14 April 2020 diff hist +65 GetCurrentVehicleEntityId
- 18:21, 14 April 2020 diff hist +67 m Pawn
- 18:19, 14 April 2020 diff hist +205 N Pawn Created page with "Humanoid entities like players, NPCs and civilians are referred to as Pawns (with some exceptions). == Related Pages == * Entity * EntityId Category:WD2..."
- 18:12, 14 April 2020 diff hist +52 EntityId
- 18:10, 14 April 2020 diff hist +319 EntityId
- 17:51, 14 April 2020 diff hist +103 m GetInvalidEntityId