Difference between revisions of "OpenDoor"
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(Created page with "Opens the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> OpenDoor(doorEntityId, instant, openToMaxAngle) </syntaxh...") |
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Opens the specified door entity (entities that have a ''CDoorComponent''). | Opens the specified door entity (entities that have a ''CDoorComponent''). | ||
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* [[Entity]] | * [[Entity]] | ||
* [[EntityId]] | * [[EntityId]] | ||
+ | * [[CloseDoor]] | ||
+ | * [[SetDoorLockState]] | ||
[[Category:WD2 Lua]] [[Category: WD2 Entity]] | [[Category:WD2 Lua]] [[Category: WD2 Entity]] |
Latest revision as of 20:38, 27 October 2020
Opens the specified door entity (entities that have a CDoorComponent).
Syntax
OpenDoor(doorEntityId, instant, openToMaxAngle)
- doorEntityId (string): ID of the door entity to open
- instant (number): Whether to open the door instantly or not (0 or 1)
- openToMaxAngle (number): Whether to open the door to its maximum angle or not (0 or 1)
Example
Opens the specified door entity.
OpenDoor("123", 1, 1)