Difference between revisions of "MDE Scripting: Snippets"
From Nomad DB
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+ | {{Page_MDE}} | ||
==Get the [[MDE Scripting: Entities#Player|Player]] entity== | ==Get the [[MDE Scripting: Entities#Player|Player]] entity== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> |
Revision as of 20:28, 27 October 2020
Contents
Get the Player entity
local Player = game.game:GetActivePlayer()
Get the Player's current Vehicle entity
Returns the vehicle entity the player is currently sitting in.
local function GetPlayerCurrentVehicle()
local Player = game.game:GetActivePlayer()
if not Player then
return nil
end
local Vehicle = Player:GetOwner()
if not Vehicle then
Vehicle = Player:GetOwnerSceneObject()
end
if not Vehicle then
return nil
end
return Vehicle
end
local Vehicle = GetPlayerCurrentVehicle() -- returns the vehicle scene object
Get the Vehicle's current Motorcycle component
Tip | You need to Get the Player's current Vehicle entity first. |
---|
local Motorcycle = Vehicle:GetComponent("C_RuntimeMotorcycleComponent")