Difference between revisions of "MDE Scripting: Snippets"
From Nomad DB
Line 41: | Line 41: | ||
− | ==Get the Vehicle's current Motorcycle component== | + | ==Get the [[MDE Scripting: Entities#Vehicle|Vehicle's]] current [[MDE Scripting: Entities#Motorcycle|Motorcycle]] component== |
{| class="wikitable" | {| class="wikitable" | ||
!Tip | !Tip |
Revision as of 04:55, 17 October 2020
Get the Player entity
local Player = game.game:GetActivePlayer()
Get the Player's current Vehicle entity
Returns the vehicle entity the player is currently sitting in.
local function GetPlayerCurrentVehicle()
local Player = game.game:GetActivePlayer()
if not Player then
return nil
end
local Vehicle = Player:GetOwner()
if not Vehicle then
Vehicle = Player:GetOwnerSceneObject()
end
if not Vehicle then
return nil
end
return Vehicle
end
local Vehicle = GetPlayerCurrentVehicle() -- returns the vehicle scene object
Get the Vehicle's current Motorcycle component
Tip | You need to Get the Player's current Vehicle entity first. |
---|
local Motorcycle = Vehicle:GetComponent("C_RuntimeMotorcycleComponent")