MDE Scripting: Entities
From Nomad DB
Common
Tip | All entities are SceneObject. They extends of C_SceneObjectLuaWrapper. |
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- Common:Activate
- Common:AddComponent
- Common:AddTag
- Common:AddViScript
- Common:ApplyImpulse
- Common:AttachObject
- Common:Block
- Common:ContainsTags
- Common:Deactivate
- Common:DetachObject
- Common:DynamicMove
- Common:GetComponent
- Common:GetDebugPath
- Common:GetDir
- Common:GetGroupObjects
- Common:GetName
- Common:GetPos
- Common:GetRot
- Common:GetSingleTagValue
- Common:GetSubobjectByIndex
- Common:GetSubobjectByName
- Common:GetSubobjectsCount
- Common:GetSubobjectsWithComponent
- Common:GetSubobjectsWithNamePrefix
- Common:GetTagValueCount
- Common:GetTransform
- Common:HasTag
- Common:HasTagWithValue
- Common:Hide
- Common:IsActive
- Common:MergeTags
- Common:RemoveAllTags
- Common:RemoveTag
- Common:RemoveTagWithValue
- Common:RemoveTagWithValuePair
- Common:RemoveViScript
- Common:Reset
- Common:Rotate
- Common:SetDir
- Common:SetPos
- Common:SetPosDir
- Common:SetPosDirObject
- Common:SetPosRot
- Common:SetPosRotObject
- Common:SetRot
- Common:SetScale
- Common:SetTransform
- Common:SetTransparency
- Common:Show
- Common:StopDynamicMove
- Common:Unblock
Human
- WIP
Player
How to | Get the Player entity |
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Vehicle
How to | Get the Player's current Vehicle entity |
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Car
- WIP
Motorcycle
- WIP
Camera
- WIP
Props
- WIP