Difference between revisions of "MDE Scripting: Entities"

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==Common==
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<onlyinclude>
{| class="wikitable"
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* [[MDE Scripting: Boat Entity|Boat]]
!Tip
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* [[MDE Scripting: Car Entity|Car]]
|All entities are SceneObject. They extends of [[MDE_Scripting:_C_SceneObjectLuaWrapper|C_SceneObjectLuaWrapper]].
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* [[MDE Scripting: Crash Object Entity|Crash Object]]
|}
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* [[MDE Scripting: Door Entity|Door]]
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* [[MDE Scripting: Motorcycle Entity|Motorcycle]]
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* [[MDE Scripting: Player Entity|Player]]
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* [[MDE Scripting: Human Entity|Human]]
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</onlyinclude>
  
{{:MDE_Scripting:_C_SceneObjectLuaWrapper}}
 
 
==Human==
 
 
*WIP
 
 
 
===Player===
 
{| class="wikitable"
 
!How to
 
|[[MDE Scripting: Snippets#Get the Player entity|Get the Player entity]]
 
|}
 
 
* [[MDE Scripting: GetOwner|Player:GetOwner]]
 
* [[MDE Scripting: GetOwnerSceneObject|Player:GetOwnerSceneObject]]
 
*WIP
 
 
 
==Vehicle==
 
{| class="wikitable"
 
!How to
 
|[[MDE Scripting: Snippets#Get the Player's current Vehicle entity|Get the Player's current Vehicle entity]]
 
|}
 
* [[MDE Scripting: GetVehicleModelName|Vehicle:GetVehicleModelName]]
 
*WIP
 
 
 
===Car===
 
 
*WIP
 
 
 
===Motorcycle===
 
 
*WIP
 
 
 
==Camera==
 
 
*WIP
 
 
 
==Props==
 
 
*WIP
 
  
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{{Page_MDE}}
  
  

Latest revision as of 23:48, 21 November 2020