Difference between revisions of "MDE Scripting: Entities"

From Nomad DB
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==Common==
 
==Common==
 
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* [[MDE Scripting: GetComponent|Common:GetComponent]]
 
*WIP
 
*WIP
  
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==Player==
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===Player===
 
{| class="wikitable"
 
{| class="wikitable"
!Entity
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!How to
|<syntaxhighlight lang="lua">
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|[[MDE Scripting: Snippets#Get the Player entity|Get the Player entity]]
local Player = game.game:GetActivePlayer()
 
</syntaxhighlight>
 
 
|}
 
|}
  
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* [[MDE Scripting: GetOwner|Player:GetOwner]]
 +
* [[MDE Scripting: GetOwnerSceneObject|Player:GetOwnerSceneObject]]
 
*WIP
 
*WIP
 +
  
 
==Vehicle==
 
==Vehicle==
 +
{| class="wikitable"
 +
!How to
 +
|[[MDE Scripting: Snippets#Get the Player's current Vehicle entity|Get the Player's current Vehicle entity]]
 +
|}
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* [[MDE Scripting: GetVehicleModelName|Vehicle:GetVehicleModelName]]
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*WIP
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 +
 +
===Car===
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*WIP
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===Motorcycle===
  
 
*WIP
 
*WIP
  
  
==Car==
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==Camera==
  
 
*WIP
 
*WIP
  
  
==Motorcycle==
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==Props==
  
 
*WIP
 
*WIP
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[[Category:MDE]]
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[[Category:MDE Scripting]]
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[[Category:MDE Functions]]
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[[Category:MDE Entities]]

Revision as of 02:17, 16 October 2020