MDE Scripting: C_PropObjectComponent
From Nomad DB
- C_PropObjectComponent.m_Blueprint
- C_PropObjectComponent.m_CategoryHash
- C_PropObjectComponent.m_DropPriority
- C_PropObjectComponent.m_Global
- C_PropObjectComponent.m_GripAnimationHash
- C_PropObjectComponent.m_Handedness
- C_PropObjectComponent.m_Physical
- C_PropObjectComponent.m_PropID
- C_PropObjectComponent.m_PropNameHash
- C_PropObjectComponent.m_PropSpawnRules
- C_PropObjectComponent.m_ReleaseAnimationHash
- C_PropObjectComponent.m_SearchableV2
- C_PropObjectComponent.m_SoundEventOnDrop
- C_PropObjectComponent.m_SoundEventOnTake
- C_PropObjectComponent:GetCategory
- C_PropObjectComponent:GetDropPriority
- C_PropObjectComponent:GetGripAnimation
- C_PropObjectComponent:GetHandedness
- C_PropObjectComponent:GetLockOwner
- C_PropObjectComponent:GetPropName
- C_PropObjectComponent:GetPropOwner
- C_PropObjectComponent:GetReleaseAnimation
- C_PropObjectComponent:GetSceneObject
- C_PropObjectComponent:GetSoundEventOnDrop
- C_PropObjectComponent:GetSoundEventOnTake
- C_PropObjectComponent:IsGlobal
- C_PropObjectComponent:IsLocked
- C_PropObjectComponent:IsPhysical
- C_PropObjectComponent:IsSearchable
- C_PropObjectComponent:LockTo
- C_PropObjectComponent:SetCategory
- C_PropObjectComponent:SetDropPriority
- C_PropObjectComponent:SetGlobal
- C_PropObjectComponent:SetGripAnimation
- C_PropObjectComponent:SetHandedness
- C_PropObjectComponent:SetPhysical
- C_PropObjectComponent:SetPropName
- C_PropObjectComponent:SetReleaseAnimation
- C_PropObjectComponent:SetSearchable
- C_PropObjectComponent:SetSoundEventOnDrop
- C_PropObjectComponent:SetSoundEventOnTake
- C_PropObjectComponent:Unlock