Difference between revisions of "IsAlive"
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Checks if an [[EntityId]] is alive. | Checks if an [[EntityId]] is alive. | ||
Latest revision as of 20:43, 27 October 2020
Checks if an EntityId is alive.
Syntax
IsAlive(EntityId)
- EntityId of the Entity to check
- Returns: number indicating 0 for dead, 1 for alive
Example
This functions checks if the Local Player exists and is alive.
local function IsLocalPlayerValid()
local plyId = GetLocalPlayerEntityId()
if plyId == GetInvalidEntityId() then
return false
end
return IsAlive(plyId) == 1
end