Difference between revisions of "Gibbed.Disrupt Tools"
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Gibbed.Disrupt Tools is a collection of binaries created by Rick "Gibbed" for modding games created with the Disrupt game engine (e.g. Watch_Dogs, Watch_Dogs 2). | Gibbed.Disrupt Tools is a collection of binaries created by Rick "Gibbed" for modding games created with the Disrupt game engine (e.g. Watch_Dogs, Watch_Dogs 2). | ||
− | == | + | == File Conversion == |
− | + | Decompiled and easily editable file formats are shown in bold italics below. | |
− | + | ||
− | + | It's important to note that changing filenames of compiled/decompiled files can affect hashing and thus result in invalid files. | |
− | + | ||
− | + | Note: '''more formats are supported however not listed here''' | |
+ | |||
+ | === Decompiling === | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Binary Used !! Input Format !! Output Format !! Notes | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertBinaryObject.exe || ''.fcb'' || '''''.fcb.xml''''' || - | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertBinaryObject.exe || ''.lib'' || '''''.lib.xml''''' || - | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertXml.exe || ''.rml'' || '''''.xml''''' || doesn't work for all .rml files | ||
+ | |} | ||
+ | |||
+ | === Recompiling === | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Binary Used !! Input Format !! Output Format !! Notes | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertBinaryObject.exe || '''''.fcb.xml''''' || ''.fcb'' || - | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertBinaryObject.exe || '''''.lib.xml''''' || ''.lib'' || - | ||
+ | |- | ||
+ | | Gibbed.Disrupt.ConvertXml.exe || '''''.xml''''' || ''.rml'' || file must have originally been .rml | ||
+ | |} | ||
== Links == | == Links == | ||
* [https://github.com/gibbed/Gibbed.Disrupt Source Code] | * [https://github.com/gibbed/Gibbed.Disrupt Source Code] |
Latest revision as of 07:48, 19 April 2020
Summary
Gibbed.Disrupt Tools is a collection of binaries created by Rick "Gibbed" for modding games created with the Disrupt game engine (e.g. Watch_Dogs, Watch_Dogs 2).
File Conversion
Decompiled and easily editable file formats are shown in bold italics below.
It's important to note that changing filenames of compiled/decompiled files can affect hashing and thus result in invalid files.
Note: more formats are supported however not listed here
Decompiling
Binary Used | Input Format | Output Format | Notes |
---|---|---|---|
Gibbed.Disrupt.ConvertBinaryObject.exe | .fcb | .fcb.xml | - |
Gibbed.Disrupt.ConvertBinaryObject.exe | .lib | .lib.xml | - |
Gibbed.Disrupt.ConvertXml.exe | .rml | .xml | doesn't work for all .rml files |
Recompiling
Binary Used | Input Format | Output Format | Notes |
---|---|---|---|
Gibbed.Disrupt.ConvertBinaryObject.exe | .fcb.xml | .fcb | - |
Gibbed.Disrupt.ConvertBinaryObject.exe | .lib.xml | .lib | - |
Gibbed.Disrupt.ConvertXml.exe | .xml | .rml | file must have originally been .rml |