Difference between revisions of "GetReticleHitLocation"

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Retrieves the position where the player is currently aiming at. This returns 0, 0, 0 when the player is looking in the air.
 
Retrieves the position where the player is currently aiming at. This returns 0, 0, 0 when the player is looking in the air.
  

Latest revision as of 20:36, 27 October 2020

Retrieves the position where the player is currently aiming at. This returns 0, 0, 0 when the player is looking in the air.

Syntax

GetReticleHitLocation()
  • Returns (table): Position of the reticle in world space

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