Difference between revisions of "GetReticleHitLocation"
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(Created page with "Retrieves the position of the reticle in world space. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitLocation() </pre> * '''Returns''' (ta...") |
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− | Retrieves the position | + | {{Page_WD2}} |
+ | Retrieves the position where the player is currently aiming at. This returns 0, 0, 0 when the player is looking in the air. | ||
== Syntax == | == Syntax == |
Latest revision as of 20:36, 27 October 2020
Retrieves the position where the player is currently aiming at. This returns 0, 0, 0 when the player is looking in the air.
Syntax
GetReticleHitLocation()
- Returns (table): Position of the reticle in world space