Difference between revisions of "GetEntityPosition"
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(Created page with "Retrieves a position from an Entity. == Syntax == <pre> GetEntityPosition(EntityId, index) </pre> * EntityId * '''index''' (number) 0 for x, 1 for y, 2 for z == Exa...") |
m (Jan moved page Lua:GetEntityPosition to GetEntityPosition without leaving a redirect) |
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Revision as of 17:56, 14 April 2020
Retrieves a position from an Entity.
Syntax
GetEntityPosition(EntityId, index)
- EntityId
- index (number) 0 for x, 1 for y, 2 for z
Example
local lplayerId = GetLocalPlayerEntityId() if lplayerId ~= GetInvalidEntityId() then local x = GetEntityPosition(lplayerId, 0) local y = GetEntityPosition(lplayerId, 0) local z = GetEntityPosition(lplayerId, 0) print("Position: ", x, y, z) end