Difference between revisions of "GetEntityPosition"

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Retrieves a position from an [[Entity]].
+
Retrieves a position from an [[Entity|entity]].
  
 
== Syntax ==
 
== Syntax ==

Revision as of 19:07, 14 April 2020

Retrieves a position from an entity.

Syntax

GetEntityPosition(entityId, component)
  • entityID (string): ID of the target entity
  • component (number): Coordinate component to return (0 = x; 1 = y; 2 = z)
  • Returns (number): position component

Example

local lplayerId = GetLocalPlayerEntityId()
if lplayerId ~= GetInvalidEntityId() then
	local x = GetEntityPosition(lplayerId, 0)
	local y = GetEntityPosition(lplayerId, 0)
	local z = GetEntityPosition(lplayerId, 0)
	
	print("Position: ", x, y, z)
end

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