Difference between revisions of "GetCurrentVehicleEntityId"
From Nomad DB
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== Example == | == Example == | ||
This function checks if the local player is sitting in a vehicle. | This function checks if the local player is sitting in a vehicle. | ||
− | < | + | <syntaxhighlight lang="lua"> |
local function IsPlayerInVehicle() | local function IsPlayerInVehicle() | ||
local plyId = GetLocalPlayerEntityId() | local plyId = GetLocalPlayerEntityId() | ||
Line 18: | Line 18: | ||
return GetCurrentVehicleEntityId(plyId) ~= GetInvalidEntityId() | return GetCurrentVehicleEntityId(plyId) ~= GetInvalidEntityId() | ||
end | end | ||
− | </ | + | </syntaxhighlight > |
== Related Pages == | == Related Pages == |
Latest revision as of 19:59, 14 April 2020
Returns the Entity ID of the vehicle that the specified pawn is currently sitting in.
Syntax
GetCurrentVehicleEntityId(EntityId)
Example
This function checks if the local player is sitting in a vehicle.
local function IsPlayerInVehicle()
local plyId = GetLocalPlayerEntityId()
if plyId == GetInvalidEntityId() then
return false
end
return GetCurrentVehicleEntityId(plyId) ~= GetInvalidEntityId()
end