Difference between revisions of "GetCurrentVehicleEntityId"
From Nomad DB
(Created page with "Returns the EntityId of the Vehicle, that a Player/NPC is sitting in. == Syntax == <pre> GetCurrentVehicleEntityId(EntityId) </pre> * '''EntityId''' of target Player/...") |
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− | Returns the [[EntityId]] of the | + | Returns the [[EntityId|Entity ID]] of the vehicle that the specified [[pawn]] is currently sitting in. |
== Syntax == | == Syntax == | ||
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GetCurrentVehicleEntityId(EntityId) | GetCurrentVehicleEntityId(EntityId) | ||
</pre> | </pre> | ||
− | * '''[[EntityId]] | + | * '''EntityId''': [[EntityId|Entity ID]] of the target [[pawn]] |
− | * '''Returns: [[EntityId]] | + | * '''Returns''': [[EntityId|Entity ID]] of the vehicle |
== Example == | == Example == |
Revision as of 18:26, 14 April 2020
Returns the Entity ID of the vehicle that the specified pawn is currently sitting in.
Syntax
GetCurrentVehicleEntityId(EntityId)
Example
This function checks if the local player is sitting in a vehicle.
local function IsPlayerInVehicle() local plyId = GetLocalPlayerEntityId() if plyId == GetInvalidEntityId() then return false end return GetCurrentVehicleEntityId(plyId) ~= GetInvalidEntityId() end