Difference between revisions of "FelonyStartChase"
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Starts a systemic chase of the specified [[Affiliation|faction]] on the specified [[Pawn|pawn]]. | Starts a systemic chase of the specified [[Affiliation|faction]] on the specified [[Pawn|pawn]]. | ||
Latest revision as of 20:39, 27 October 2020
Starts a systemic chase of the specified faction on the specified pawn.
Syntax
FelonyStartChase(targetEntityId, felonyType, felonyLevel, startAction)
- targetEntityId (string): ID of the pawn to start the chase on
- felonyType (number): ID of the faction to chase the target entity
- felonyLevel (number): Felony level to start the chase at (1 - 5)
- startAction (number): Behavior to start the chase with (2 = default; 3 = search)
Example
Starts a police chase on the local player.
FelonyStartChase(GetLocalPlayerEntityId(), 0, 3, 2)
Parameters
Factions
ID | Name |
---|---|
0 | Police |
1 | FBI |
3 | Prime_Eight |
6 | Tezcas |
9 | Auntie Shu Boys |
10 | 580s |
11 | Umeni |
12 | Bratva |
15 | Sons of Ragnarok |