D3d.SetFont
From Nomad DB
Revision as of 11:13, 15 April 2021 by Administrator (talk | contribs)
Sets the current font for any text rendering or measurements.
This function can only be called from inside OnRender event!
Syntax
d3d.SetFont(name[, size])
- name: string (Font Family, like Arial/Calibri/etc.)
- size: number (Size)