Difference between revisions of "CGameplayConversationManager"
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SpeckBomber (talk | contribs) (Created page with "<noinclude>Use CGameplayConversationManager_GetInstance to get an instance of '''CGameplayConversationManager'''. === Methods ===</noinclude> * CGameplayConversationMan...") |
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<noinclude>Use [[CGameplayConversationManager_GetInstance]] to get an instance of '''CGameplayConversationManager'''. | <noinclude>Use [[CGameplayConversationManager_GetInstance]] to get an instance of '''CGameplayConversationManager'''. | ||
− | === Methods ===</noinclude> | + | === Methods (WD2 + WDL) ===</noinclude> |
* [[CGameplayConversationManager:PauseConvoFromLUA]] | * [[CGameplayConversationManager:PauseConvoFromLUA]] | ||
* [[CGameplayConversationManager:PlayConvoFromLUA]] | * [[CGameplayConversationManager:PlayConvoFromLUA]] | ||
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* [[CGameplayConversationManager:StopInteraction]] | * [[CGameplayConversationManager:StopInteraction]] | ||
<noinclude> | <noinclude> | ||
− | {{ | + | {{WD:GameClassFooter_WD2_WDL}} |
</noinclude> | </noinclude> |
Latest revision as of 15:18, 29 October 2020
Use CGameplayConversationManager_GetInstance to get an instance of CGameplayConversationManager.
Methods (WD2 + WDL)
- CGameplayConversationManager:PauseConvoFromLUA
- CGameplayConversationManager:PlayConvoFromLUA
- CGameplayConversationManager:PlayConvoOnEntityListFromLUA
- CGameplayConversationManager:ResumeConvoFromLUA
- CGameplayConversationManager:StartInteractionFromLUA
- CGameplayConversationManager:StopConvoFromLUA
- CGameplayConversationManager:StopInteraction
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