Difference between revisions of "CAIAgentManager:GetAIAgentsOfGroupFromLUA v2"

From Nomad DB
(Created page with "Retrieves the entity IDs of AI agents from the specified agent type. == Syntax == <syntaxhighlight lang="lua"> CAIAgentManager_GetInstance():GetAIAgentsOfGroupFromLUA_v2(agen...")
(No difference)

Revision as of 16:17, 15 April 2020

Retrieves the entity IDs of AI agents from the specified agent type.

Syntax

CAIAgentManager_GetInstance():GetAIAgentsOfGroupFromLUA_v2(agentType, affiliation, group, health, hostility)
  • agentType (string): Target AI agent type
  • affiliation (number): Target AI agent affiliation
  • group (string): currently unknown, usually empty string
  • health (number): Target AI agent health state
  • hostility (number): Target AI agent hostility type
  • Returns (table): Table containing entity IDs

Example

Causes the player to send himself bullet damage.

SendDamageToEntity(GetLocalPlayerEntityId(), GetLocalPlayerEntityId(), 3, 100, 512)

Parameters

Type

Name
All
Human
...

Health

ID State
0 Alive
1 Any
...

Hostility

ID State
0 Any
1 Enemy
2 Not Enemy
...

Related Pages