Difference between revisions of "ForceUserOutOfCamera"
From Nomad DB
(Created page with "Forces a player to exit any currently connected camera entity. == Syntax == <syntaxhighlight lang="lua"> ForceUserOutOfCamera(userEntityId) </syntaxhighlight> * ''...") |
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== Example == | == Example == | ||
− | Forces the local player | + | Forces the local player out of any currently used camera. |
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
ForceUserOutOfCamera(GetLocalPlayerEntityId()) | ForceUserOutOfCamera(GetLocalPlayerEntityId()) |