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  • * [[MDE ScriptHook: Lua Functions|Mafia Definitive Edition]] * [[WD2 ScriptHook: Lua Functions|Watch Dogs 2]]
    109 bytes (13 words) - 12:49, 6 October 2020
  • ...unctions extend the [[WD2 Lua Functions|built-in Lua functions]] and [[WD2 Lua Classes|Game classes]] and provide additional functionality. *[[WD2 ScriptHook: Script Table|Script()]]
    2 KB (131 words) - 20:34, 27 October 2020
  • ...me's scripting system. These functions extend the [[MDE Scripting|built-in Lua functions]] and provide additional functionality. *[[Lua: include|include]]
    692 bytes (67 words) - 20:14, 8 October 2021
  • ...unctions extend the [[WDL Lua Functions|built-in Lua functions]] and [[WDL Lua Classes|Game classes]] and provide additional functionality. ...2 or MDE ScriptHook, check out the list of [[WDL Scripting Changes|notable ScriptHook changes for Legion]]'''.
    3 KB (196 words) - 19:05, 5 May 2021

Page text matches

  • ...can inject custom Lua scripts into '''Mafia: Definitive Edition''' using [[ScriptHook: Script|Scripts]]. ==ScriptHook==
    601 bytes (68 words) - 23:48, 19 November 2020
  • ...tHook]], you can inject custom Lua scripts into '''Watch_Dogs 2''' using [[ScriptHook: Script|Scripts]]. This overview contains important resources to get starte * List of '''[[WD2 Lua Functions|all Lua functions]]''' or '''[[WD2 Documented Functions|Documented functions]]''' o
    985 bytes (118 words) - 20:59, 27 October 2020
  • ...]], you can inject custom Lua scripts into '''Watch_Dogs Legion''' using [[ScriptHook: Script|Scripts]]. This overview contains important resources to get starte ...2 or MDE ScriptHook, check out the list of [[WDL Scripting Changes|notable ScriptHook changes for Legion]]'''.
    1 KB (144 words) - 16:54, 28 June 2022
  • ...me's scripting system. These functions extend the [[MDE Scripting|built-in Lua functions]] and provide additional functionality. *[[Lua: include|include]]
    692 bytes (67 words) - 20:14, 8 October 2021
  • * [[MDE ScriptHook: Lua Functions|Mafia Definitive Edition]] * [[WD2 ScriptHook: Lua Functions|Watch Dogs 2]]
    109 bytes (13 words) - 12:49, 6 October 2020
  • ...from [[WDL ScriptHook|ScriptHook]]. It uses the native [[WDL Lua Functions|Lua functions]] from Watch Dogs Legion and provides both menu controls & consol ...king out the Lua source code from the Trainer to introduce yourself to the ScriptHook. You can also check out [[WDL Scripting|this article]] for more information
    695 bytes (101 words) - 17:22, 14 April 2021
  • {{Warning|This function is only available in Mafia DE ScriptHook version 1.1.2+}} Access a [[ScriptHook: Script Table|Script Table]] of a different Script. This allows different m
    549 bytes (67 words) - 20:18, 8 October 2021
  • ...t are loaded by ScriptHook. Scripts are loaded upon starting the game with ScriptHook installed. This guide will give you an overview of the structure behind tho ...r MDE ScriptHook, check out the list of '''[[WDL Scripting Changes|notable ScriptHook changes for Legion]]'''.
    2 KB (265 words) - 09:44, 5 May 2021
  • {{Warning|This function is only available in Mafia DE ScriptHook version 1.1.2+}} ...unction returns a table of script (directory) names and their respective [[ScriptHook: Script Table|Script Table]].
    475 bytes (55 words) - 20:18, 8 October 2021
  • Our ScriptHook aims to provide you a tool for customizing '''Mafia: Definitive Edition'''. You can find a download the latest version '''[[MDE ScriptHook: Instructions|here]]'''.
    947 bytes (120 words) - 20:23, 27 October 2020
  • Our ScriptHook aims to provide you a tool for customizing '''Watch_Dogs Legion'''. You can find a download the latest version '''[[WDL ScriptHook: Instructions|here]]'''.
    1 KB (161 words) - 13:56, 1 May 2021
  • Returns all entities as a Lua table with [[EntityId]]. <syntaxhighlight lang="lua">
    638 bytes (72 words) - 11:21, 28 September 2021
  • This is a list of '''documented''' Lua script functions. Check out the [[WD2 Lua Functions|full list]]. == ScriptHook ==
    502 bytes (51 words) - 20:17, 27 October 2020
  • ...ScriptHook|ScriptHook]]. It uses the native [[MDE Scripting#Game Scripting|Lua functions and classes]] from '''Mafia: Definitive Edition''' and provides b ...king out the Lua source code from the Trainer to introduce yourself to the ScriptHook.
    898 bytes (123 words) - 20:26, 27 October 2020
  • ...s]] can listen to Events. You should be familiar with the concept of [[WDL ScriptHook: Script Table|Script Tables]] in order to follow this guide. *[[WDL ScriptHook: Events|ScriptHook Events]]
    1 KB (156 words) - 20:43, 19 December 2021
  • ...from [[WD2 ScriptHook|ScriptHook]]. It uses the native [[WD2 Lua Functions|Lua functions]] from Watch Dogs 2 and provides both menu controls & console com ...king out the Lua source code from the Trainer to introduce yourself to the ScriptHook. You can also check out [[WD2 Scripting|this article]] for more information
    1 KB (204 words) - 20:18, 27 October 2020
  • <syntaxhighlight lang="lua"> * [[ScriptHook: Rendering]]
    531 bytes (69 words) - 11:13, 15 April 2021
  • <syntaxhighlight lang="lua"> ScriptHook.ShowNotification(text[, duration])
    411 bytes (46 words) - 10:43, 29 April 2020
  • ...s]] can listen to Events. You should be familiar with the concept of [[WD2 ScriptHook: Script Table|Script Tables]] in order to follow this guide. *[[WD2 ScriptHook: Events|ScriptHook Events]]
    1 KB (142 words) - 20:34, 27 October 2020
  • ...alled from inside the [[Event: Script:OnRender|OnRender]] event from [[WD2 ScriptHook: Script|Scripts]]. [[Category:ScriptHook Lua]]
    638 bytes (85 words) - 20:42, 19 December 2021

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