MDE Scripting: C_RuntimeDoorComponent
From Nomad DB
- C_RuntimeDoorComponent:Close
- C_RuntimeDoorComponent:DisableForNPCs
- C_RuntimeDoorComponent:DisableForPlayer
- C_RuntimeDoorComponent:DisableLockPulling
- C_RuntimeDoorComponent:EnableForNPCs
- C_RuntimeDoorComponent:EnableForPlayer
- C_RuntimeDoorComponent:IsClosed
- C_RuntimeDoorComponent:IsOpen
- C_RuntimeDoorComponent:Lock
- C_RuntimeDoorComponent:Open
- C_RuntimeDoorComponent:RegisterCallback
- C_RuntimeDoorComponent:RegisterOnKickedCallback
- C_RuntimeDoorComponent:Unlock
- C_RuntimeDoorComponent:UnregisterCallback
- C_RuntimeDoorComponent:UnregisterOnKickedCallback